Omnise Posted April 23, 2016 Share Posted April 23, 2016 It has to do with a dead guard regaining animations after switching between two hiding spots, one of which can hide bodies. I'm not sure if this will work in other situations or what conditions I was in to experience it, though I was able to repeat it through going back to the checkpoint. Maybe point runs could use it, maybe devs could fix it or use it to find some other bugs, I don't know. Here it is though, do with it what you will. Link to comment Share on other sites More sharing options...
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