Developer V2C Posted January 22, 2016 Developer Share Posted January 22, 2016 Changes Cave Spiders will no longer target monsters or Webber Increased Varg health as intended for multiplayer balancing Improved player animation loop while using a Wardrobe Bug Fixes Fixed bug related to player profile saving default base skin selection incorrectly Fixed bug when playing as random character your clothing was reset Fixed bug when playing as random character and ending up as invisible Werebeaver Fixed animation bug with certain eating animations for player characters Fixed animation bug when attacking with Wendy and Wigfrid Fixed bug where banning by user ID did not save if the player was not on the server at that time Fixed bug with in game announcements not logging properly Fixed issue where some mods with bad modinfo files could result in other mods failing to load as well Hot Fix - 163475 - 01/22/2016 Fixed bug with uppercase UTF-8 strings when WX-78 speaks Fixed bug with entities sometimes getting stuck in a frozen state near fires Fixed crash when haunting a Houndius Shootius Fixed crash when fires were unintentionally spreading to Night Lights, as they do require fuel to properly ignite Link to comment Share on other sites More sharing options...
Neu7ral Posted January 22, 2016 Share Posted January 22, 2016 So. Varg health wasn't intentional... Interesing Link to comment Share on other sites More sharing options...
t0panka Posted January 22, 2016 Share Posted January 22, 2016 2 minutes ago, V2C said: Changes Cave Spiders will no longer target monsters or Webber Increased Varg health as intended for multiplayer balancing TY! I will sacrifice catcoon smallbird to Klei gods! Link to comment Share on other sites More sharing options...
YouKnowWho Posted January 22, 2016 Share Posted January 22, 2016 7 minutes ago, t0panka said: TY! I will sacrifice catcoon smallbird to Klei gods! Do you realized what you've just done? @Weirdobob Link to comment Share on other sites More sharing options...
Auth Posted January 22, 2016 Share Posted January 22, 2016 10 minutes ago, t0panka said: TY! I will sacrifice catcoon smallbird to Klei gods! Your first option was better there, pal. Link to comment Share on other sites More sharing options...
Gingerbread Posted January 22, 2016 Share Posted January 22, 2016 17 minutes ago, V2C said: Fixed bug where banning by user ID did not save if the player was not on the server at that time There is a question about this update. So now without server restart we can ban someone even if he is not in the server.. What if we want to remove the ban do we have to restart server? Is there any command for that? if there is no, can you please add a command for that too. Thanks :). Link to comment Share on other sites More sharing options...
Mudley Posted January 22, 2016 Share Posted January 22, 2016 Soooo... I don't know if is just me going mad but, was those little trails supposed to appear all around the map's edges almost everytime? Spoiler Link to comment Share on other sites More sharing options...
Developer PeterA Posted January 22, 2016 Developer Share Posted January 22, 2016 57 minutes ago, Mudley said: was those little trails supposed to appear all around the map's edges almost everytime? Looks like the land around here. https://www.google.ca/maps/@49.2121085,-123.2284056,16z Link to comment Share on other sites More sharing options...
Gingerbread Posted January 22, 2016 Share Posted January 22, 2016 Also this temporary ban did not work too. I mean it seems like it works. I banned someone for 7 days but he could enter to the server by next day.. It seems like it is broken as well. Talking about this command: TheNet:BanForTime( user_id, time_in_seconds ) 7 days in seconds should be added like (7x24x60x60) whatever the result is. But it did not work. Can you check maybe timer if it resets when you stop server? Or I will play around with this and report you back this command never adds KU_id of a player to the blocklist so once he is banned it is like he is invisibly banned and time in seconds does not really seem to work as expected. There should be their KU_id in blocklist as well that indicates their KU_id and for how long they are banned maybe? Link to comment Share on other sites More sharing options...
TemporaryMan Posted January 22, 2016 Share Posted January 22, 2016 Found a bug: The compass has East and West reversed. Must have been this way all along; goes to show how often people use the thing. This first screenshot is North, with Northeast and Northwest labeled. Spoiler Northeast: Bees on top. Northwest: Bees on the right. Simple enough. Spoiler North by North...West? I thought it was supposed to be Northeast. Am I going to be strafed by a crop duster? It's not something I want to take chances with. Spoiler East is West and West is East. What's next, rhubarb that tastes like prunes? Steps to reproduce: Stand in the place where you are. Now face West. Think about directions, wonder why you haven't before. Okay, I'm done now. Link to comment Share on other sites More sharing options...
GiddyGuy Posted January 22, 2016 Share Posted January 22, 2016 8 minutes ago, TemporaryMan said: Must have been this way all along; goes to show how often people use the thing. Unless they change the recipe for it to 1 grass, 2 sticks, I don't think many people will use the darn thing much, and you can also tell which way is north, and which way is south easily without it. Link to comment Share on other sites More sharing options...
Asparagus Posted January 22, 2016 Share Posted January 22, 2016 I kinda just craft it in servers where people ask where the base is during winter or summer and someone who's rotated their maps gives the directions... I make a silent rage under my breath and make a compass and shove it up their faces... <__< Link to comment Share on other sites More sharing options...
megastu Posted January 22, 2016 Share Posted January 22, 2016 45 minutes ago, GiddyGuy said: you can also tell which way is north, and which way is south easily without it. How's that? Link to comment Share on other sites More sharing options...
GiddyGuy Posted January 22, 2016 Share Posted January 22, 2016 8 minutes ago, megastu said: How's that? You know I think I'll take back the part where I said it was easy, maybe easy in a skype call. xD Link to comment Share on other sites More sharing options...
Developer V2C Posted January 22, 2016 Author Developer Share Posted January 22, 2016 1 hour ago, Gingerbread said: Also this temporary ban did not work too. I mean it seems like it works. I banned someone for 7 days but he could enter to the server by next day.. It seems like it is broken as well. Talking about this command: TheNet:BanForTime( user_id, time_in_seconds ) 7 days in seconds should be added like (7x24x60x60) whatever the result is. But it did not work. Can you check maybe timer if it resets when you stop server? Or I will play around with this and report you back this command never adds KU_id of a player to the blocklist so once he is banned it is like he is invisibly banned and time in seconds does not really seem to work as expected. There should be their KU_id in blocklist as well that indicates their KU_id and for how long they are banned maybe? Temporary bans do not save, and are reset if you stop the server. Link to comment Share on other sites More sharing options...
Developer V2C Posted January 22, 2016 Author Developer Share Posted January 22, 2016 1 hour ago, TemporaryMan said: Found a bug: The compass has East and West reversed. Must have been this way all along; goes to show how often people use the thing. This first screenshot is North, with Northeast and Northwest labeled. Reveal hidden contents Northeast: Bees on top. Northwest: Bees on the right. Simple enough. Reveal hidden contents North by North...West? I thought it was supposed to be Northeast. Am I going to be strafed by a crop duster? It's not something I want to take chances with. Reveal hidden contents East is West and West is East. What's next, rhubarb that tastes like prunes? Steps to reproduce: Stand in the place where you are. Now face West. Think about directions, wonder why you haven't before. Okay, I'm done now. The compass is actually working as intended! Link to comment Share on other sites More sharing options...
megastu Posted January 22, 2016 Share Posted January 22, 2016 1 hour ago, TemporaryMan said: North by North...West? I thought it was supposed to be Northeast. 20 minutes ago, V2C said: The compass is actually working as intended! Yeah that's just how a compass works. The needle pointing at Northwest on the dial doesn't mean you're facing Northwest. The needle points North. When you're facing East, the needle points to your left because that's where North is. It would be more intuitive if you could spin the dial the way you would with a real compass. Link to comment Share on other sites More sharing options...
Gingerbread Posted January 22, 2016 Share Posted January 22, 2016 11 hours ago, V2C said: Temporary bans do not save, and are reset if you stop the server. well servers have to reset to update so this option seems not really useful at all. because we also gotta stop server to remove a perma-ban Link to comment Share on other sites More sharing options...
zUsername Posted January 22, 2016 Share Posted January 22, 2016 Can I ask something not related with this topic? I bought DS + 2 DLC so I'm not limited user and I have a gift DST from my friend. I can publish my mod to DS but Can I publish my mod to DST ? Link to comment Share on other sites More sharing options...
Gingerbread Posted January 22, 2016 Share Posted January 22, 2016 well yeah so as rezecib told me, we tried this infinite freeze bug on a pvp server and as you can see confetti got frozen forever.. Currently PvP servers are damn broken. Please fix whatever the problem is as soon as possible. http://s10.postimg.org/6e1gyvahl/322330_screenshots_2016_01_22_00001.jpg Link to comment Share on other sites More sharing options...
megastu Posted January 23, 2016 Share Posted January 23, 2016 9 hours ago, Gingerbread said: well servers have to reset to update so this option seems not really useful at all. because we also gotta stop server to remove a perma-ban "Remove a perma-ban?" It seems like part of the problem is that you're perma-banning the people who you want banned temporarily. Link to comment Share on other sites More sharing options...
Gingerbread Posted January 23, 2016 Share Posted January 23, 2016 1 hour ago, megastu said: "Remove a perma-ban?" It seems like part of the problem is that you're perma-banning the people who you want banned temporarily. Whoever I banned is permanently banned except for some people who I want to remove and I remove them in the end. Noting down to somewhere and when the time comes I remove them. Instead of taking notes it would be better to have this option but this temporary ban seems useless at the moment since I frequently stop servers (at least once a day) Under these circumstances there is no use of tempo ban option. I will keep noting people who are temporarily banned. If you read my messages above you will understand what I am really trying to say. You gotta save them as perma ban even if they are temporarily banned cuz tempo ban option is useless after server restart and it resets the timer. 98% of perma bans are real perma ban so it is not that bad to note down couple of tempo bans at the moment. Link to comment Share on other sites More sharing options...
Neu7ral Posted January 24, 2016 Share Posted January 24, 2016 Wendy and another character with pigtails has some problems on Idle looking right or left looks a kinda buggy. Try it. Also when the player wears an backpack and the idle also looks a bit buggy. I cannot demostrate it in video, because I don't have anything to record. Link to comment Share on other sites More sharing options...
artemiyME Posted January 24, 2016 Share Posted January 24, 2016 On 1/22/2016 at 8:51 PM, V2C said: Fixed bug when playing as random character and ending up as invisible Werebeaver OHHHH, you guys finally found it? I did random Woody every time when he was invisible, NICE! Link to comment Share on other sites More sharing options...
Mudley Posted January 24, 2016 Share Posted January 24, 2016 13 hours ago, Neutral_Steve said: Wendy and another character with pigtails has some problems on Idle looking right or left looks a kinda buggy. Try it. Also when the player wears an backpack and the idle also looks a bit buggy. I cannot demostrate it in video, because I don't have anything to record. -snip- Yep, this is actually becoming a thing that every update some animation gets screwed, and talking about that: Spoiler The tool should be behind the player's head. This doesn't happen with the right character on the menu. Link to comment Share on other sites More sharing options...
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