ToNiO55 Posted May 2, 2016 Share Posted May 2, 2016 (edited) Hi @Sportsman180 try with this worldgenoverride.lua: Overworld: http://pastebin.com/raw/7zepC7x5 Cave: http://pastebin.com/raw/jsSptdMQ Edited May 2, 2016 by ToNiO55 Link to comment Share on other sites More sharing options...
Venitos Posted May 8, 2016 Share Posted May 8, 2016 Hi, ive been having problems with the worldgenoverride.lua file i've followed the instructions and put in the proper folders like C:\Users\Sarey\Documents\Klei\DoNotStarveTogether and i've restarted the world and everything and yet my logs mention nothing about worldgenoverride.lua im sorry but its driving me nuts, i've been working on the fix for about 7 hours in total :/ please i need help Link to comment Share on other sites More sharing options...
Faintly Macabre Posted May 15, 2016 Share Posted May 15, 2016 @Ipsquiggle Your template has the preset parameter without quotes. Not an obvious issue in a normal world since that's all set to defaults anyway, but made me absent-mindedly make an overworld in my caves shard by mistake. XD 1 Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted May 16, 2016 Author Developer Share Posted May 16, 2016 On 5/15/2016 at 9:53 AM, TheHalcyonOne said: @Ipsquiggle Your template has the preset parameter without quotes. Not an obvious issue in a normal world since that's all set to defaults anyway, but made me absent-mindedly make an overworld in my caves shard by mistake. XD Thanks! Fixed. 1 Link to comment Share on other sites More sharing options...
Silverscott Posted July 27, 2016 Share Posted July 27, 2016 Hi all, need help to setup my server. I'm under Linux Debian Jessie (8.5), my server works and my friends & i can play but i've troubles with the worldgenoverride.lua file When i start the dst server all changes i made in this file doesn't works. When i'm connecting on the server IG all parameters stays on "Default" How can i debug this error ? Thx for help Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted July 29, 2016 Author Developer Share Posted July 29, 2016 On 7/27/2016 at 7:21 AM, Silverscott said: Hi all, need help to setup my server. I'm under Linux Debian Jessie (8.5), my server works and my friends & i can play but i've troubles with the worldgenoverride.lua file When i start the dst server all changes i made in this file doesn't works. When i'm connecting on the server IG all parameters stays on "Default" How can i debug this error ? Thx for help Can you post your log file from the server generating a new world? There should be a message saying if the override was correctly applied or not, something like this: Quote [00:01:27]: Found a worldgen override file with these contents: [00:01:27]: K: override_enabled V: true [00:01:27]: K: preset V: DST_CAVE [00:01:27]: sanity-checking worldgenoverride.lua... [00:01:27]: Loaded and applied world gen overrides from ../worldgenoverride.lua Also just to double check: the file is in the correct location? It should be in the server's main data folder, at ~/.klei/DoNotStarveTogether/worldgenoverride.lua for a client-hosted server, or ~/.klei/DoNotStarveTogether/<clustername>/<servername>/worldgenoverride.lua for a dedicated server. Link to comment Share on other sites More sharing options...
Silverscott Posted August 3, 2016 Share Posted August 3, 2016 Hi Ipsquiggle, I found the solution... Regen the world ! Thx for your help 1 Link to comment Share on other sites More sharing options...
KittenCanaveral Posted August 15, 2016 Share Posted August 15, 2016 With the A new age updates , Will there be any changes to the worldgenoveride.lua file ? Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted August 15, 2016 Author Developer Share Posted August 15, 2016 4 hours ago, KittenCanaveral said: With the A new age updates , Will there be any changes to the worldgenoveride.lua file ? Ah, thanks for reminding me! It has been updated; just a tweak for the petrification was added. Link to comment Share on other sites More sharing options...
Skiz_2016 Posted September 29, 2016 Share Posted September 29, 2016 Hi, i have a problem, it's running all but in game i have two overworld instead one overworld and one cave. Link to comment Share on other sites More sharing options...
ToNiO55 Posted October 21, 2016 Share Posted October 21, 2016 (edited) Hi @Ipsquiggle could you update the worldgenoverride.lua for add events please? thx you very much Edited October 21, 2016 by ToNiO55 Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted October 21, 2016 Developer Share Posted October 21, 2016 9 hours ago, ToNiO55 said: Hi @Ipsquiggle could you update the worldgenoverride.lua for add events please? thx you very much Done wormattacks and specialevent have been added. See the first post for details. 2 Link to comment Share on other sites More sharing options...
thanhgiakaka Posted November 21, 2016 Share Posted November 21, 2016 Guys , can u teach me : how to make a server ONLY CAVE ? Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted December 20, 2016 Developer Share Posted December 20, 2016 FYI. On 4/21/2015 at 11:06 AM, Ipsquiggle said: Update Dec 12, 2016 Hide contents Updated specialevent to include "winters_feast" 1 Link to comment Share on other sites More sharing options...
CassieCroft Posted January 31, 2017 Share Posted January 31, 2017 I am playing on my dedi server that has 800 days but does not seem to have many hunts available. I have updated my worldgenoverride.lua file to make hunts appear more often, but they don't show up when I update. Is it the case these settings won't implement unless I regenerate the world? Link to comment Share on other sites More sharing options...
Nyx_Overkill Posted January 31, 2017 Share Posted January 31, 2017 I got mindf#$% to understand how to modify settings separately main world and caves.Because every time i went to change settings in worldgenoverride.lua,weird settings happened like add the new ones and dont change the previous ones,or mix them or confuse both worlds etc.What i did: Lets say you have a previous world with random modified settings.Before you run the dedicated server go to dedicated server file and delete the followings -> master/save/saveindex master/save/server_temp/server_save caves/save/saveindex caves/save/server_temp/server_save Then change settings in master/worldgenoverride.lua <- This will change settings for the Main World worldgenoverride.lua Then add specific only settings to caves/worldgenoverride.lua* <- This will change settings for the Cavesworldgenoverride.lua *Caves worldgenoverride.lua file.Lets say u want to change settings for monkeys to remove them.Just add under ANIMALS this: monkey = "never", -- "never", "rare", "default", "often", "always" Save after settings.Run Dedicated server.I dont know if its matter but i give the command for regenerate to the master shard cmd window (Shardname SHDMASTER). c_regenerateworld(1) Hope thats helpfull.... Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 3, 2017 Share Posted February 3, 2017 Hi @ScottHansen can you add "antliontribute" in the worldgenoverride.lua please? thx you very much 1 Link to comment Share on other sites More sharing options...
egerton Posted March 8, 2017 Share Posted March 8, 2017 On 2016/11/21 at 10:24 PM, thanhgiakaka said: Guys , can u teach me : how to make a server ONLY CAVE ? just use the DST_CAVE setting for both Master and Cave under Server folder Link to comment Share on other sites More sharing options...
JazzyGames Posted March 15, 2021 Share Posted March 15, 2021 (edited) Have you considered creating a script for generating worldgenoverride.lua files, the same way you provide a setup template for the basic config files at accounts.klei.com? We appear to be encouraged toward using these instead of leveldataoverride.lua, which made setting up worlds much simpler than building worldgenoverride.lua from scratch. So it would be awesome if there were a streamlined method for generating these files, and now that the world settings and generation options have expanded dramatically, now seems like a good time to implement such a tool. Something to consider if you feel like making dedicated server setup a bit more streamlined. Edited March 15, 2021 by JazzyGames Link to comment Share on other sites More sharing options...
Cliffford W. Posted March 16, 2021 Share Posted March 16, 2021 On 3/15/2021 at 2:49 PM, JazzyGames said: Have you considered creating a script for generating worldgenoverride.lua files, the same way you provide a setup template for the basic config files at accounts.klei.com? We appear to be encouraged toward using these instead of leveldataoverride.lua, which made setting up worlds much simpler than building worldgenoverride.lua from scratch. So it would be awesome if there were a streamlined method for generating these files, and now that the world settings and generation options have expanded dramatically, now seems like a good time to implement such a tool. Something to consider if you feel like making dedicated server setup a bit more streamlined. You mean something like program with UI to make it easier ? Link to comment Share on other sites More sharing options...
Developer zarklord_klei Posted March 16, 2021 Developer Share Posted March 16, 2021 On 3/15/2021 at 9:49 AM, JazzyGames said: Have you considered creating a script for generating worldgenoverride.lua files, the same way you provide a setup template for the basic config files at accounts.klei.com? We appear to be encouraged toward using these instead of leveldataoverride.lua, which made setting up worlds much simpler than building worldgenoverride.lua from scratch. So it would be awesome if there were a streamlined method for generating these files, and now that the world settings and generation options have expanded dramatically, now seems like a good time to implement such a tool. Something to consider if you feel like making dedicated server setup a bit more streamlined. unlike leveldataoverride, you only need values the deviate from the default, so most of the values can be left off, most worldgenoverrides are only like 6 lines. 2 1 Link to comment Share on other sites More sharing options...
JazzyGames Posted April 12, 2021 Share Posted April 12, 2021 On 3/16/2021 at 5:52 PM, zarklord_klei said: unlike leveldataoverride, you only need values the deviate from the default, so most of the values can be left off, most worldgenoverrides are only like 6 lines. I realize that from a programmer's standpoint this is a relatively straightforward file to manually create and is not complicated; for that matter, neither are the other server files for which we do have the ability to automatically generate via accounts.klei.com. Anyways, just a thought to maybe throw around in the back room. Thanks for all the documentation and support! 1 Link to comment Share on other sites More sharing options...
AxelMuge Posted June 4, 2021 Share Posted June 4, 2021 (edited) what would be the code for the Midsummer Cawnival event? not active on dedicated server (in auto mode) Edited June 4, 2021 by AxelMuge Link to comment Share on other sites More sharing options...
Dylak Posted June 4, 2021 Share Posted June 4, 2021 17 hours ago, AxelMuge said: what would be the code for the Midsummer Cawnival event? not active on dedicated server (in auto mode) crow_carnival Link to comment Share on other sites More sharing options...
JazzyGames Posted July 1, 2021 Share Posted July 1, 2021 Bump. Would be cool if options could be updated to include "insane" parameters and "crow_carnival" special event. Link to comment Share on other sites More sharing options...
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