Jump to content

A Minimap May Be Necessary


Recommended Posts

It could be just me, and please tell me if I'm the odd man out, but when traveling from point A to point B, especially if there is a sizable distance between them, I will constantly open my map to make sure I'm still on track.

 

Playing with a friend tonight, It really got me thinking how much time was being wasted while the world aged when I was looking at my map. I made a post where I discussed an idea to minimize wasted time when playing with a friend or two. (Please check it out, I think it's a wonderful idea with absolutely no drawbacks)

http://forums.kleientertainment.com/topic/46552-there-needs-to-be-some-sort-of-pause-feature/

 

After I made that post, I began to think more about my time spent with DST, and about times when I was traveling and checking my map en route. I would almost go as far to say that 5%-10% of my traveling time was spent flashing my map onscreen just to make sure I was still heading the right way, I was avoiding obstacles or even to check that I was still on a road I couldn't see beneath the snow.

 

While I believe the idea I had in my other post is a good start, and had it's own merit, (triggering a global pause while all players had their maps pulled up) I believe that in addition, a minimap would solve the need to spend time in your map while en-route to your destination. Don't Starve being a game highly focused on time management, every minute counts, and time spent checking my map adds up. What do you think?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...