rezecib Posted November 8, 2014 Share Posted November 8, 2014 (edited) Hopefully this will help centralize the answers to questions about mods that I've been getting a lot of lately. перевод на русский язык (Russian translation) Does Don't Starve Together have mods?How do I use mods in Don't Starve Together?What mods work with Don't Starve Together?Does everyone need the mod (both host and clients)?How can I update my mod for Don't Starve Together? Does Don't Starve Together have mods?Yes! As of the "Stuck in the Middle with Ewe" update, the Steam Workshop is available and mods are enabled by default. Keep in mind that Klei is not providing any technical support for crashes or problems caused by mods. If you find a bug, you should try to replicate it with mods off. How do I use mods in Don't Starve Together?As of the "Stuck in the Middle with Ewe" update, mods are enabled by default. So you use them the same way as single-player, by subscribing in the Steam Workshop and then enabling them on the in-game mods menu. Archive of the method you used to need to use:You will have to edit the files for this. If you still want to do it, here's how:You have to edit this line in Documents/Klei/DoNotStarveTogether/settings.ini while the game is closed:#MODS_ENABLED = trueRemove the #, so it looks like this:MODS_ENABLED = trueThen put any mods you've downloaded into Program Files/Steam/steamapps/common/Don't Starve Together Beta/mods/, then you can enable and disable mods with the in-game mods menu, like in single-player. If text just doesn't do it for you, I present: "How to enable mods: the picture: the movie: the game". Well, maybe just the picture. And the game?Close the game! Open this file:This is what it looks like:Make it look like this: Download some mods. I don't think this has a good picture. You probably don't need one. Put the mods in this folder:It's a crazy folder, I know. Look at all the work Steam does for you when you click "subscribe" Open the game, and it should have this for you to click on:You should know what to do there already. What mods work with Don't Starve Together?All mods on the Steam Workshop should work with DST. Keep in mind that Workshop support was just added on December 2, 2014, so some mods may be in a partially-updated state as modders figure out how they need to rewrite. List from when I was maintaining it:Mods from single-player Don't Starve will almost certainly not work. Unless you are a mod developer, do not try to use them. As far as I know, these are all the publicly-available mods that work with Don't Starve Together:%5BDST%5D Coraline for Don't Starve Together 0.6Status AnnouncementsMore DST CharactersThe DST-functional UI Mod Bundle, which contains:Minimap HUDAlways On StatusMore Map IconsAssisted GeometryRPG HUD Bare BonesBetterMoon (although this is only partly working)Diplay Food Values (only works for the host): DFV.zip (reupload from here)Russian Language PackTiki torch (since it adds a new item, everyone needs to have it, especially the host)CthulhuIka Musume Does everyone need the mod (both host and clients)?It depends on the mod, but if you join a server with mods that you need as well, the Steam Workshop will automatically download and enable them for you (if the mods are on the Workshop). You don't have to worry about those mods sticking around when you don't want them-- they're only enabled while you're on that server! For mod developers, if your mod has custom items, characters, or world entities, you will need to configure it to get downloaded for clients. You do this by adding this to your modinfo.lua:--This lets clients know if they need to get the mod from the Steam Workshop to join the gameall_clients_require_mod = true--This determines whether it causes a server to be marked as modded (and shows in the mod list)client_only_mod = falseThere are probably many other types of mod changes that would also require this, but items, characters, and world entities are the main ones. UI mods should run fine regardless of whether you're a client or host, and mods that change gameplay numbers/hidden mechanics will most likely only need to run on the host. For most UI mods, switch the true and false there. There are also some mods that only need to be on the server, for those both values are set to false. How can I update my mod for Don't Starve Together?Much of the game's code has changed, so almost every mod needs to be updated at least a little to work with Don't Starve Together. There's several different guides you can look at. I wrote one here, and Kzisor has another one here, and there are several others on more specific topics-- do a search! Edited June 21, 2015 by rezecib 27 1 Link to comment Share on other sites More sharing options...
Cuthbert Posted November 8, 2014 Share Posted November 8, 2014 This is very comprehensive, thanks for putting it together. I'm sure it will help a lot of people understand what's going on with mods in DST. 1 Link to comment Share on other sites More sharing options...
Habberdash Posted November 9, 2014 Share Posted November 9, 2014 Rez,the mod wizard. 4 Link to comment Share on other sites More sharing options...
Pyromailmann Posted November 9, 2014 Share Posted November 9, 2014 Definitely informational for the people confused about mods.10/10/10/10 Would link this again. 1 Link to comment Share on other sites More sharing options...
acemurdock Posted November 9, 2014 Share Posted November 9, 2014 This is great, thanks so much for putting this together! Link to comment Share on other sites More sharing options...
Conker446 Posted November 10, 2014 Share Posted November 10, 2014 Awesome! Your explanation resolved my concern about using mods in DST! Link to comment Share on other sites More sharing options...
Yoyoto Posted November 10, 2014 Share Posted November 10, 2014 http://steamcommunity.com/sharedfiles/filedetails/?id=170030148&searchtext=Food+values Has a link for DST but only for your host Link to comment Share on other sites More sharing options...
Developer SethR Posted November 10, 2014 Developer Share Posted November 10, 2014 This is great--thanks for putting this together @rezecib! 1 Link to comment Share on other sites More sharing options...
XirmiX Posted November 10, 2014 Share Posted November 10, 2014 I use Windows 7 and:1) I don't have DoNotStarveTogether folder in Documents but in Documents/Klei2) settings.ini doesn't have a line that says: #MODS_ENABLED = True Link to comment Share on other sites More sharing options...
rezecib Posted November 10, 2014 Author Share Posted November 10, 2014 (edited) @XirmiX That was my mistake, I forgot to write Klei in the path. As for the missing line, that was added in the last major patch, it should definitely be there. You might have to launch the game once first? Edit: You can probably just add it. Edited November 10, 2014 by rezecib Link to comment Share on other sites More sharing options...
XirmiX Posted November 10, 2014 Share Posted November 10, 2014 @XirmiX That was my mistake, I forgot to write Klei in the path. As for the missing line, that was added in the last major patch, it should definitely be there. You might have to launch the game once first?I launched it dozens of times. It's not there! Link to comment Share on other sites More sharing options...
Slynx Posted November 11, 2014 Share Posted November 11, 2014 add it manually. also your screenshot says you were opening settings.ini.i thought that line needed to be added to main.lua: -- Override the package.path in luaconf.h because it is impossible to findpackage.path = "scripts\\?.lua;scriptlibs\\?.lua" --definesMAIN = 1MODS_ENABLED = trueENCODE_SAVES = BRANCH ~= "dev"CHEATS_ENABLED = BRANCH == "dev" or (PLATFORM == "PS4" and CONFIGURATION ~= "PRODUCTION")SOUNDDEBUG_ENABLED = falseACCOMPLISHMENTS_ENABLED = PLATFORM == "PS4"--DEBUG_MENU_ENABLED = trueDEBUG_MENU_ENABLED = BRANCH == "dev" or (PLATFORM == "PS4" and CONFIGURATION ~= "PRODUCTION")METRICS_ENABLED = PLATFORM ~= "PS4"TESTING_NETWORK = 1AUTOSPAWN_MASTER_SLAVE = falseDEBUGRENDER_ENABLED = trueSHOWLOG_ENABLED = true Link to comment Share on other sites More sharing options...
rezecib Posted November 11, 2014 Author Share Posted November 11, 2014 @Slynx It was in main.lua until the "... in with the new" update. Now it's supposed to be in settings.ini. But I would find it really strange if you were wrong about him being able to just add it manually himself. Link to comment Share on other sites More sharing options...
Slynx Posted November 11, 2014 Share Posted November 11, 2014 this line disappeared from main.lua in 5th november update. but we've added it back and everything works for us.thats why i were confused about "new location". Link to comment Share on other sites More sharing options...
Leiflov Posted November 12, 2014 Share Posted November 12, 2014 Hi. Everytime I click on the ''MODS'' the dont starve together stops running. Can you help? Link to comment Share on other sites More sharing options...
rezecib Posted November 12, 2014 Author Share Posted November 12, 2014 @Leiflov I'll need more information than that. Do you have anything in your mods folder yet? Try putting in a mod first and seeing if that helps. Otherwise, if you could paste the contents of your log file into a spoiler here after the game crashes like that, that might help. The log file is located in Documents/Klei/DoNotStarveTogether/. An example of what I mean: Starting upCommand Line Arguments: Don't Starve: 116129 WIN32_STEAMBuild Date: 2014-11-07_14-27-17THREAD - started 'GAClient' (16124)HttpClient::ClientThread::Main()Network tick rate: U=15(2), D=0Network tick rate: U=15(2), D=0cGame::InitializeOnMainThreadWindowManager::InitializeTHREAD - started 'ChesterAccountThread' (5080)WindowManager::SetFullscreen(0, 1920, 1080, 60)GLInfo~~~~~~GL_VENDOR: Google Inc.GL_RENDERER: ANGLE (Intel® HD Graphics 3000)GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)OpenGL extensions (19, 19):GL_ANGLE_depth_textureGL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_pack_reverse_row_orderGL_ANGLE_texture_compression_dxt3GL_ANGLE_texture_compression_dxt5GL_ANGLE_texture_usageGL_ANGLE_translated_shader_sourceGL_EXT_read_format_bgraGL_EXT_robustnessGL_EXT_texture_compression_dxt1GL_EXT_texture_format_BGRA8888GL_EXT_texture_storageGL_OES_get_program_binaryGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_npotTHREAD - started 'WindowsInputManager' (10900)GL_MAX_TEXTURE_SIZE = 8192GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 8192GL_MAX_VIEWPORT_DIMS = 8192, 8192GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 2214 compressed texture formatstexture format 0x83f0texture format 0x83f1texture format 0x83f2texture format 0x83f3cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(181,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. Could not load mod_config_data/modconfiguration_alwaysonstatus Loading mod: alwaysonstatus (Always On Status) Could not load mod_config_data/modconfiguration_DamageRebalance Loading mod: DamageRebalance (Damage Rebalance) Could not load mod_config_data/modconfiguration_DirectorMaxwell Loading mod: DirectorMaxwell (Director Maxwell) Could not load mod_config_data/modconfiguration_MinimapHUD Loading mod: MinimapHUD (Minimap HUD) Could not load mod_config_data/modconfiguration_more-dst-characters Loading mod: more-dst-characters (More DST Characters) Could not load mod_config_data/modconfiguration_MoreMapIcons Loading mod: MoreMapIcons (Map Icons) loaded mod_config_data/modconfiguration_StatusAnnouncements Loading mod: StatusAnnouncements (Status Announcements) Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua Mod: alwaysonstatus (Always On Status) Mod had no modworldgenmain.lua. Skipping. Mod: alwaysonstatus (Always On Status) Loading modmain.lua Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua Mod: more-dst-characters (More DST Characters) Mod had no modworldgenmain.lua. Skipping. Mod: more-dst-characters (More DST Characters) Loading modmain.lua Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua Mod: MoreMapIcons (Map Icons) Mod had no modworldgenmain.lua. Skipping. Mod: MoreMapIcons (Map Icons) Loading modmain.lua Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua Mod: MinimapHUD (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. Mod: MinimapHUD (Minimap HUD) Loading modmain.lua Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua Mod: DamageRebalance (Damage Rebalance) Mod had no modworldgenmain.lua. Skipping. Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua Mod: DirectorMaxwell (Director Maxwell) Loading modworldgenmain.lua Mod: DirectorMaxwell (Director Maxwell) Mod had no modworldgenmain.lua. Skipping. Mod: DirectorMaxwell (Director Maxwell) Loading modmain.lua Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua Mod: StatusAnnouncements (Status Announcements) Mod had no modworldgenmain.lua. Skipping. Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua LOADING LUA SUCCESSPlayerDeaths loaded morgue 5903 loaded profile bloom_enabled true loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Unload BE Could not unload undefined prefab 0x4374c56c (yellowstaff)Could not unload undefined prefab 0x303bfdce (axe)Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)Could not unload undefined prefab 0x1541c9cc (armorruins)Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)Could not unload undefined prefab 0xfdcabd86 (earmuffshat)Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)Could not unload undefined prefab 0x69afe33b (book_brimstone)Could not unload undefined prefab 0xdfb37276 (telestaff)Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)Could not unload undefined prefab 0x34a58be1 (book_sleep)Could not unload undefined prefab 0xa3ec4f57 (book_gardening)Could not unload undefined prefab 0x875750ea (turf_road)Could not unload undefined prefab 0x2cc493e4 (book_birds)Could not unload undefined prefab 0xcd7669e5 (nightsword)Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)Could not unload undefined prefab 0xefa57cea (bandage)Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)Could not unload undefined prefab 0xe51acd32 (lightning_rod)Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)Could not unload undefined prefab 0x378bda50 (wall_wood_item)Could not unload undefined prefab 0xb1fa364d (pickaxe)Could not unload undefined prefab 0x34fb4f82 (pitchfork)Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)Could not unload undefined prefab 0xe490ce6b (book_tentacles)Could not unload undefined prefab 0x3f5176c5 (firepit)Could not unload undefined prefab 0x8a462465 (firepit_placer)Could not unload undefined prefab 0xe16c07d0 (ruinshat)Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)Could not unload undefined prefab 0xadfdb7ae (armor_sanity)Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)Could not unload undefined prefab 0x76d26529 (bugnet)Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)Could not unload undefined prefab 0xc3bf310c (blueamulet)Could not unload undefined prefab 0x36768a92 (orangestaff)Could not unload undefined prefab 0xa0c84037 (wall_moonrock_item)Could not unload undefined prefab 0x1c48b877 (campfire)Could not unload undefined prefab 0xdfe3a33 (campfire_placer)Could not unload undefined prefab 0x1153dbb9 (pottedfern)Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)Could not unload undefined prefab 0x4740cff7 (tent)Could not unload undefined prefab 0xb4d742b3 (tent_placer)Could not unload undefined prefab 0x10473739 (spear)Could not unload undefined prefab 0x2ca456a0 (orangeamulet)Could not unload undefined prefab 0x8d44bbad (cookpot)Could not unload undefined prefab 0x30d2f57d (cookpot_placer)Could not unload undefined prefab 0xa1e54a85 (goldenaxe)Could not unload undefined prefab 0x739fbe3c (homesign)Could not unload undefined prefab 0x33fdbd2e (homesign_placer)Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)Could not unload undefined prefab 0xe6af29d2 (compass)Could not unload undefined prefab 0x21bf03b1 (thulecite)Could not unload undefined prefab 0xcf1626 (rabbithouse)Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)Could not unload undefined prefab 0xe474f23c (armormarble)Could not unload undefined prefab 0x3ccdbe75 (icestaff)Could not unload undefined prefab 0x68ba7101 (researchlab3)Could not unload undefined prefab 0xd6985329 (researchlab3_placer)Could not unload undefined prefab 0xcda99af6 (winterhat)Could not unload undefined prefab 0x19c004b2 (pighouse)Could not unload undefined prefab 0x469fe538 (pighouse_placer)Could not unload undefined prefab 0xca16846d (boards)Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)Could not unload undefined prefab 0x2e54b535 (cane)Could not unload undefined prefab 0xfa14dec6 (birdtrap)Could not unload undefined prefab 0xe2bfa46 (tophat)Could not unload undefined prefab 0x7c11af2 (treasurechest)Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)Could not unload undefined prefab 0xef21c9f2 (rope)Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)Could not unload undefined prefab 0x75370b6 (papyrus)Could not unload undefined prefab 0xb981ecda (fast_farmplot)Could not unload undefined prefab 0x2639673 (farmplot_placer)Could not unload undefined prefab 0xf4eb0943 (shovel)Could not unload undefined prefab 0xbcfca634 (strawhat)Could not unload undefined prefab 0x3f6c9ebb (diviningrod)Could not unload undefined prefab 0x86860bc2 (boomerang)Could not unload undefined prefab 0x761a1799 (gunpowder)Could not unload undefined prefab 0x1cd9e60e (razor)Could not unload undefined prefab 0x46094f1b (beefalohat)Could not unload undefined prefab 0x68ba7100 (researchlab2)Could not unload undefined prefab 0x3386a16a (researchlab2_placer)Could not unload undefined prefab 0xec43b9f4 (sewing_kit)Could not unload undefined prefab 0x68370bd6 (trap_teeth)Could not unload undefined prefab 0x9a99c7b7 (armorgrass)Could not unload undefined prefab 0x8bbc7f55 (beemine)Could not unload undefined prefab 0xd8067599 (beehat)Could not unload undefined prefab 0xda17c8e8 (armorslurper)Could not unload undefined prefab 0x47611d71 (sweatervest)Could not unload undefined prefab 0x85181f7c (minerhat)Could not unload undefined prefab 0x15220700 (backpack)Could not unload undefined prefab 0xfb180669 (blowdart_sleep)Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)Could not unload undefined prefab 0xd5201c09 (beebox)Could not unload undefined prefab 0x753b7621 (beebox_placer)Could not unload undefined prefab 0xb918c5fd (fishingrod)Could not unload undefined prefab 0x111db7ae (footballhat)Could not unload undefined prefab 0x80cb1e18 (featherhat)Could not unload undefined prefab 0x5a59f5cc (goldenshovel)Could not unload undefined prefab 0xbea16a01 (hambat)Could not unload undefined prefab 0xc4101586 (hammer)Could not unload undefined prefab 0x4685284 (umbrella)Could not unload undefined prefab 0x6f21e747 (piggyback)Could not unload undefined prefab 0xe87e06c0 (icebox)Could not unload undefined prefab 0xf2bd1baa (icebox_placer)Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)Could not unload undefined prefab 0x3949a42 (meatrack)Could not unload undefined prefab 0x56340ba8 (meatrack_placer)Could not unload undefined prefab 0xbc429ef3 (bushhat)Could not unload undefined prefab 0xcceee6c3 (cutstone)Could not unload undefined prefab 0xfbaefa0e (rainometer)Could not unload undefined prefab 0xeea990dc (rainometer_placer)Could not unload undefined prefab 0x89c20b1b (telebase)Could not unload undefined prefab 0x868a468f (telebase_placer)Could not unload undefined prefab 0x3cb06493 (healingsalve)Could not unload undefined prefab 0xe5936c6a (firestaff)Could not unload undefined prefab 0x37c31aa6 (lantern)Could not unload undefined prefab 0x9d92cce (purpleamulet)Could not unload undefined prefab 0x7fcb037d (greenstaff)Could not unload undefined prefab 0xa90e8c50 (lifeinjector)Could not unload undefined prefab 0x7f2d088c (armorwood)Could not unload undefined prefab 0x7f46d7c0 (batbat)Could not unload undefined prefab 0x62a5e7fe (nightlight)Could not unload undefined prefab 0x185806ec (nightlight_placer)Could not unload undefined prefab 0xb6201ac9 (onemanband)Could not unload undefined prefab 0xf0330963 (panflute)Could not unload undefined prefab 0x3c935451 (eyeturret_item)Could not unload undefined prefab 0x22ec3802 (wall_stone_item)Could not unload undefined prefab 0x4d9a964d (trap)Could not unload undefined prefab 0xbd603add (reviver)Could not unload undefined prefab 0xda1f7edf (winterometer)Could not unload undefined prefab 0x955229cb (winterometer_placer)Could not unload undefined prefab 0xcba65752 (amulet)Could not unload undefined prefab 0x38967bb2 (researchlab)Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)Could not unload undefined prefab 0xcad92460 (flowerhat)Could not unload undefined prefab 0xb1591875 (greenamulet)Could not unload undefined prefab 0xdac7fbf5 (birdcage)Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)Could not unload undefined prefab 0x68ba7102 (researchlab4)Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)Could not unload undefined prefab 0x2639673 (farmplot_placer)Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)Could not unload undefined prefab 0x2c158f7c (torch)Could not unload undefined prefab 0x2ae7e3b3 (purplegem)Could not unload undefined prefab 0x265d1455 (turf_woodfloor)Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)Could not unload undefined prefab 0xdb20fa95 (heatrock)Could not unload undefined prefab 0x9a0ed246 (yellowamulet)Could not unload undefined prefab 0x33ab6997 (hud)Could not unload undefined prefab 0x3364203d (forest)Could not unload undefined prefab 0x2e5cb72d (cave)Could not unload undefined prefab 0x40b82ff2 (maxwell)Could not unload undefined prefab 0xbddda476 (fire)Could not unload undefined prefab 0x1078732c (character_fire)Could not unload undefined prefab 0x427b5b39 (shatter)Unload BE done Mod: alwaysonstatus (Always On Status) Registering prefabs Mod: alwaysonstatus (Always On Status) Registering default mod prefab Mod: more-dst-characters (More DST Characters) Registering prefabs Mod: more-dst-characters (More DST Characters) Registering default mod prefab Mod: MoreMapIcons (Map Icons) Registering prefabs Mod: MoreMapIcons (Map Icons) Registering default mod prefab Mod: MinimapHUD (Minimap HUD) Registering prefabs Mod: MinimapHUD (Minimap HUD) Registering default mod prefab Mod: DamageRebalance (Damage Rebalance) Registering prefabs Mod: DamageRebalance (Damage Rebalance) Registering default mod prefab Mod: DirectorMaxwell (Director Maxwell) Registering prefabs Mod: DirectorMaxwell (Director Maxwell) Registering default mod prefab Mod: StatusAnnouncements (Status Announcements) Registering prefabs Mod: StatusAnnouncements (Status Announcements) Registering default mod prefab Load FE Load FE: done platform_motd table: 0E9FEDB0 SimLuaProxy::QueryServer()update_date table: 0E9FF9B8 SimLuaProxy::QueryServer()ModIndex: Load sequence finished successfully. Reset() returningplatform_motd table: 10A5D288 update_date table: 10A5DC60 Account SuccessQueryServerComplete no callback3 WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. GetCachedUGCCount 0EnumerateUserSubscribedFiles(0)OnEnumerateUserSubscribedFilesResult EResult 1, results 0/0Enum complete. Found 0 mods.DeleteUnsubscribedFiles [../mods]FindDirectoriesMatching [../mods/workshop-*]SteamWorkshop::CompleteCallback (success, Refreshing mods complete. None found.) setSimLuaProxy::OnUpdateWorkshopModsComplete(ok., Refreshing mods complete. None found.)WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. Reloading Mod Info Prefabs Loading Mod Info Prefabs Unloading Mod Info Prefabs Unloading Mod Info Prefabs unloading prefabs for mod MOD_alwaysonstatus unloading prefabs for mod MOD_more-dst-characters unloading prefabs for mod MOD_MoreMapIcons unloading prefabs for mod MOD_MinimapHUD unloading prefabs for mod MOD_DamageRebalance unloading prefabs for mod MOD_DirectorMaxwell unloading prefabs for mod MOD_StatusAnnouncements Collecting garbage...lua_gc took 0.03 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.01 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(181,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. Could not load mod_config_data/modconfiguration_alwaysonstatus Loading mod: alwaysonstatus (Always On Status) Could not load mod_config_data/modconfiguration_DamageRebalance Loading mod: DamageRebalance (Damage Rebalance) Could not load mod_config_data/modconfiguration_MinimapHUD Loading mod: MinimapHUD (Minimap HUD) Could not load mod_config_data/modconfiguration_more-dst-characters Loading mod: more-dst-characters (More DST Characters) Could not load mod_config_data/modconfiguration_MoreMapIcons Loading mod: MoreMapIcons (Map Icons) loaded mod_config_data/modconfiguration_StatusAnnouncements Loading mod: StatusAnnouncements (Status Announcements) Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua Mod: alwaysonstatus (Always On Status) Mod had no modworldgenmain.lua. Skipping. Mod: alwaysonstatus (Always On Status) Loading modmain.lua Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua Mod: more-dst-characters (More DST Characters) Mod had no modworldgenmain.lua. Skipping. Mod: more-dst-characters (More DST Characters) Loading modmain.lua Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua Mod: MoreMapIcons (Map Icons) Mod had no modworldgenmain.lua. Skipping. Mod: MoreMapIcons (Map Icons) Loading modmain.lua Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua Mod: MinimapHUD (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. Mod: MinimapHUD (Minimap HUD) Loading modmain.lua Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua Mod: DamageRebalance (Damage Rebalance) Mod had no modworldgenmain.lua. Skipping. Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua Mod: StatusAnnouncements (Status Announcements) Mod had no modworldgenmain.lua. Skipping. Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua LOADING LUA SUCCESSPlayerDeaths loaded morgue 5903 loaded profile bloom_enabled true loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete FE assets already loaded Mod: alwaysonstatus (Always On Status) Registering prefabs Mod: alwaysonstatus (Always On Status) Registering default mod prefab Mod: more-dst-characters (More DST Characters) Registering prefabs Mod: more-dst-characters (More DST Characters) Registering default mod prefab Mod: MoreMapIcons (Map Icons) Registering prefabs Mod: MoreMapIcons (Map Icons) Registering default mod prefab Mod: MinimapHUD (Minimap HUD) Registering prefabs Mod: MinimapHUD (Minimap HUD) Registering default mod prefab Mod: DamageRebalance (Damage Rebalance) Registering prefabs Mod: DamageRebalance (Damage Rebalance) Registering default mod prefab Mod: StatusAnnouncements (Status Announcements) Registering prefabs Mod: StatusAnnouncements (Status Announcements) Registering default mod prefab platform_motd table: 0E3A1528 SimLuaProxy::QueryServer()update_date table: 0E3A22E8 SimLuaProxy::QueryServer()ModIndex: Load sequence finished successfully. Reset() returningplatform_motd table: 0DF902A0 update_date table: 0DF8CCB8 3 Network tick rate: U=15(2), D=0Setting up socket descriptorsServer StartedDiscovering UPNP...Creating Steam RoomConsole_CreateRoom: roomName Test world created for id 109775241600473500GetRoomDetails: roomName=Test world for id 109775241600473500RoomStateChanged: Room named Test world with ID 109775241600473500SaveIndex:UpdateServerData!: Test world unloading prefabs for mod MOD_alwaysonstatus unloading prefabs for mod MOD_more-dst-characters unloading prefabs for mod MOD_MoreMapIcons unloading prefabs for mod MOD_MinimapHUD unloading prefabs for mod MOD_DamageRebalance unloading prefabs for mod MOD_StatusAnnouncements Collecting garbage...lua_gc took 0.01 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.01 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luaList of UPNP devices found on the network : desc: http://10.0.0.205:80/description.xml st: uuid:2f402f80-da50-11e1-9b23-001788099b04 desc: http://10.0.0.205:80/description.xml st: upnp:rootdevice desc: http://10.0.0.1:49152/gatedesc.xml st: urn:schemas-upnp-org:device:InternetGatewayDevice:1 scripts/main.lua(181,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. Could not load mod_config_data/modconfiguration_alwaysonstatus Loading mod: alwaysonstatus (Always On Status) Could not load mod_config_data/modconfiguration_DamageRebalance Loading mod: DamageRebalance (Damage Rebalance) Could not load mod_config_data/modconfiguration_MinimapHUD Loading mod: MinimapHUD (Minimap HUD) Could not load mod_config_data/modconfiguration_more-dst-characters Loading mod: more-dst-characters (More DST Characters) Could not load mod_config_data/modconfiguration_MoreMapIcons Loading mod: MoreMapIcons (Map Icons) loaded mod_config_data/modconfiguration_StatusAnnouncements Loading mod: StatusAnnouncements (Status Announcements) Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua Mod: alwaysonstatus (Always On Status) Mod had no modworldgenmain.lua. Skipping. Mod: alwaysonstatus (Always On Status) Loading modmain.lua Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua Mod: more-dst-characters (More DST Characters) Mod had no modworldgenmain.lua. Skipping. Mod: more-dst-characters (More DST Characters) Loading modmain.lua Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua Mod: MoreMapIcons (Map Icons) Mod had no modworldgenmain.lua. Skipping. Mod: MoreMapIcons (Map Icons) Loading modmain.lua Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua Mod: MinimapHUD (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. Mod: MinimapHUD (Minimap HUD) Loading modmain.lua Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua Mod: DamageRebalance (Damage Rebalance) Mod had no modworldgenmain.lua. Skipping. Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua Mod: StatusAnnouncements (Status Announcements) Mod had no modworldgenmain.lua. Skipping. Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua UPNP success. LOADING LUA SUCCESSPlayerDeaths loaded morgue 5903 loaded profile bloom_enabled true loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Unload FE Unload FE done Mod: alwaysonstatus (Always On Status) Registering prefabs Mod: alwaysonstatus (Always On Status) Registering default mod prefab Mod: more-dst-characters (More DST Characters) Registering prefabs Mod: more-dst-characters (More DST Characters) Registering default mod prefab Mod: MoreMapIcons (Map Icons) Registering prefabs Mod: MoreMapIcons (Map Icons) Registering default mod prefab Mod: MinimapHUD (Minimap HUD) Registering prefabs Mod: MinimapHUD (Minimap HUD) Registering default mod prefab Mod: DamageRebalance (Damage Rebalance) Registering prefabs Mod: DamageRebalance (Damage Rebalance) Registering default mod prefab Mod: StatusAnnouncements (Status Announcements) Registering prefabs Mod: StatusAnnouncements (Status Announcements) Registering default mod prefab LOAD BE Could not preload undefined prefab 0xde379871 (cookedhumanmeat)LOAD BE: done Being Session: 007002EC0C3E9445saving to server/007002EC0C3E9445/server_save MiniMapComponent::AddAtlas( minimap/minimap_data.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/chester_eyebone.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rabbithole.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_summer.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_winter.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_nightmare.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_feathered.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_forest.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_rocky.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/beefalo.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/babybeefalo.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/bearger.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/deerclops.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/dragonfly.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/Goose.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/leif_sparse.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/leif.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/houndbone.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/minotaur.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/skeleton.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/spiderqueen.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/warg.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/animal_track.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/dirtpile.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rock2.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rocky.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/lightninggoat.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/red_mushroom.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/green_mushroom.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/blue_mushroom.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mandrake.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/waxwelljournal.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/molehill.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_albino.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_box.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_crank.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_potato.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_ring.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mother_goat.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/flower_cave_double.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/flower_cave_triple.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/marsh_bush.xml )MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mooseegg.xml )Loading Nav Grid ClearCurrentResurrectors CB DeregisterResurrector DeregisterResurrector DeregisterResurrector DeregisterResurrector 1 uploads added to server. From server/007002EC0C3E9445ModIndex: Load sequence finished successfully. Reset() returningGetRoomDetails: roomName=Test world for id 109775241600473500RoomStateChanged: Room named Test world with ID 109775241600473500THREAD - started 'cServerBroadcastThread' (1928)Attempting to send resume requestReceiveResumeRequestReceived request to resume from: session/007002EC0C3E9445/KU_IlOE36OmUserID KU_IlOE36OmReceived request to spawn as wilson from rezecib[Host] SPAWNING NEW PLAYER AT: (386.21, 0.00, -189.96) Serialize session to session/007002EC0C3E9445/KU_IlOE36OmOnSaveMinimapCompleteSerialize session to session/007002EC0C3E9445/KU_IlOE36OmOnSaveMinimapCompleteDeserialize local session session/007002EC0C3E9445/KU_IlOE36OmOnLoadMinimapCompleteDeserializing cached icon data: 0Deserializing tile data (425 x 425)Could not find anim build temperatureCould not find anim bank [temperature]QueryServerComplete no callbackCould not find anim [death] in bank [ghost]Serialize session to session/007002EC0C3E9445/KU_IlOE36OmOnSaveMinimapCompleteSAVING Morgue 39 Resurrector:OnSave 101564 - resurrectionstone used:false active:false DeregisterResurrector DeregisterResurrector Resurrector:OnSave 101565 - resurrectionstone used:false active:false DeregisterResurrector DeregisterResurrector Serialize session to session/007002EC0C3E9445/KU_IlOE36OmOnSaveMinimapCompleteLeft room 109775241600473500Serialize session to session/007002EC0C3E9445/KU_IlOE36OmOnSaveMinimapCompleteunloading prefabs for mod MOD_alwaysonstatus unloading prefabs for mod MOD_more-dst-characters unloading prefabs for mod MOD_MoreMapIcons unloading prefabs for mod MOD_MinimapHUD unloading prefabs for mod MOD_DamageRebalance unloading prefabs for mod MOD_StatusAnnouncements Saved survival_5 Collecting garbage...lua_gc took 0.14 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.22 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(181,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly. Could not load mod_config_data/modconfiguration_alwaysonstatus Loading mod: alwaysonstatus (Always On Status) Could not load mod_config_data/modconfiguration_DamageRebalance Loading mod: DamageRebalance (Damage Rebalance) Could not load mod_config_data/modconfiguration_MinimapHUD Loading mod: MinimapHUD (Minimap HUD) Could not load mod_config_data/modconfiguration_more-dst-characters Loading mod: more-dst-characters (More DST Characters) Could not load mod_config_data/modconfiguration_MoreMapIcons Loading mod: MoreMapIcons (Map Icons) loaded mod_config_data/modconfiguration_StatusAnnouncements Loading mod: StatusAnnouncements (Status Announcements) Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua Mod: alwaysonstatus (Always On Status) Mod had no modworldgenmain.lua. Skipping. Mod: alwaysonstatus (Always On Status) Loading modmain.lua Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua Mod: more-dst-characters (More DST Characters) Mod had no modworldgenmain.lua. Skipping. Mod: more-dst-characters (More DST Characters) Loading modmain.lua Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua Mod: MoreMapIcons (Map Icons) Mod had no modworldgenmain.lua. Skipping. Mod: MoreMapIcons (Map Icons) Loading modmain.lua Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua Mod: MinimapHUD (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. Mod: MinimapHUD (Minimap HUD) Loading modmain.lua Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua Mod: DamageRebalance (Damage Rebalance) Mod had no modworldgenmain.lua. Skipping. Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua Mod: StatusAnnouncements (Status Announcements) Mod had no modworldgenmain.lua. Skipping. Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua LOADING LUA SUCCESSPlayerDeaths loaded morgue 5710 loaded profile bloom_enabled true loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Unload BE Could not unload undefined prefab 0xde379871 (cookedhumanmeat)Unload BE done Mod: alwaysonstatus (Always On Status) Registering prefabs Mod: alwaysonstatus (Always On Status) Registering default mod prefab Mod: more-dst-characters (More DST Characters) Registering prefabs Mod: more-dst-characters (More DST Characters) Registering default mod prefab Mod: MoreMapIcons (Map Icons) Registering prefabs Mod: MoreMapIcons (Map Icons) Registering default mod prefab Mod: MinimapHUD (Minimap HUD) Registering prefabs Mod: MinimapHUD (Minimap HUD) Registering default mod prefab Mod: DamageRebalance (Damage Rebalance) Registering prefabs Mod: DamageRebalance (Damage Rebalance) Registering default mod prefab Mod: StatusAnnouncements (Status Announcements) Registering prefabs Mod: StatusAnnouncements (Status Announcements) Registering default mod prefab Load FE Load FE: done platform_motd table: 3EA4D780 SimLuaProxy::QueryServer()update_date table: 3EA4E4A0 SimLuaProxy::QueryServer()ModIndex: Load sequence finished successfully. Reset() returningSuccesfully removed server listingplatform_motd table: 0E9E43F0 update_date table: 0E9E5318 Could not unload undefined prefab 0xde379871 (cookedhumanmeat)unloading prefabs for mod MOD_alwaysonstatus unloading prefabs for mod MOD_more-dst-characters unloading prefabs for mod MOD_MoreMapIcons unloading prefabs for mod MOD_MinimapHUD unloading prefabs for mod MOD_DamageRebalance unloading prefabs for mod MOD_StatusAnnouncements Collecting garbage...lua_gc took 0.01 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.01 secondsCould not unload undefined prefab 0xde379871 (cookedhumanmeat) Manager - ORPHANED UNKNOWN RESOURCES:anim/warning_shadow.zip - 1anim/meteor_shadow.zip - 1anim/meteor.zip - 1Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Manager - ORPHANED UNKNOWN RESOURCES:anim/meteor_shadow.zip:meteor_shadow--atlas-0.tex - 1anim/meteor.zip:meteor--atlas-0.tex - 1anim/warning_shadow.zip:warning_shadow--atlas-0.tex - 1HttpClient::ClientThread::Main() completeShutting downYou can see it's pretty huge, which is why it's nice to put it in a spoiler. Link to comment Share on other sites More sharing options...
Leiflov Posted November 12, 2014 Share Posted November 12, 2014 I have minimap HUD and the ALWAYS ON STATUS mods... and when I click on the MODS option it just crash.. and on each mod it says that it crashed... but when I open the task manager it doesnt say that the game stopped working so it is still working....and I'm new here so I dont know how to add a spoiler ... Link to comment Share on other sites More sharing options...
rezecib Posted November 12, 2014 Author Share Posted November 12, 2014 @Leiflov Type this, then paste in between: Link to comment Share on other sites More sharing options...
Leiflov Posted November 12, 2014 Share Posted November 12, 2014 here is the log.txt file.... and when I change the settings.ini file the ''MODS'' option wasnt in the game and then I change a thing in MAIN:LUA file and the MODS option was in the game Starting upDon't Starve: 115220 WIN32_STEAMBuild Date: 2014-10-29_17-44-09THREAD - started 'GAClient' (6296)HttpClient::ClientThread::Main()THREAD - started 'ChesterAccountThread' (64)cGame::InitializeOnMainThreadWindowManager::InitializeWindowManager::SetFullscreen(0, 1920, 1080, 60)GLInfo~~~~~~GL_VENDOR: Google Inc.GL_RENDERER: ANGLE (NVIDIA GeForce GT 640 )GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)THREAD - started 'WindowsInputManager' (6304)OpenGL extensions (19, 19):GL_ANGLE_depth_textureGL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_pack_reverse_row_orderGL_ANGLE_texture_compression_dxt3GL_ANGLE_texture_compression_dxt5GL_ANGLE_texture_usageGL_ANGLE_translated_shader_sourceGL_EXT_read_format_bgraGL_EXT_robustnessGL_EXT_texture_compression_dxt1GL_EXT_texture_format_BGRA8888GL_EXT_texture_storageGL_OES_get_program_binaryGL_OES_packed_depth_stencilGL_OES_rgb8_rgba8GL_OES_standard_derivativesGL_OES_texture_npotGL_MAX_TEXTURE_SIZE = 16384GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 16384GL_MAX_VIEWPORT_DIMS = 16384, 16384GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 2214 compressed texture formatstexture format 0x83f0texture format 0x83f1texture format 0x83f2texture format 0x83f3cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(187,1) running main.luascripts/modindex.lua(257,1) loaded modindexscripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)LOADING LUA SUCCESSscripts/playerdeaths.lua(74,1) PlayerDeaths could not load morguescripts/playerprofile.lua(492,1) loaded profilescripts/playerprofile.lua(556,1) bloom_enabled falsescripts/saveindex.lua(97,1) loaded saveindexscripts/gamelogic.lua(1306,1) OnFilesLoaded()scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateCompletescripts/gamelogic.lua(145,1) Unload BECould not unload undefined prefab 0x4374c56c (yellowstaff)Could not unload undefined prefab 0x303bfdce (axe)Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)Could not unload undefined prefab 0xfdcabd86 (earmuffshat)Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)Could not unload undefined prefab 0xdfb37276 (telestaff)Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)Could not unload undefined prefab 0x69afe33b (book_brimstone)Could not unload undefined prefab 0x34a58be1 (book_sleep)Could not unload undefined prefab 0x875750ea (turf_road)Could not unload undefined prefab 0xa3ec4f57 (book_gardening)Could not unload undefined prefab 0xcd7669e5 (nightsword)Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)Could not unload undefined prefab 0xefa57cea (bandage)Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)Could not unload undefined prefab 0xe51acd32 (lightning_rod)Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)Could not unload undefined prefab 0x2cc493e4 (book_birds)Could not unload undefined prefab 0xb1fa364d (pickaxe)Could not unload undefined prefab 0x34fb4f82 (pitchfork)Could not unload undefined prefab 0x378bda50 (wall_wood_item)Could not unload undefined prefab 0xe490ce6b (book_tentacles)Could not unload undefined prefab 0x3f5176c5 (firepit)Could not unload undefined prefab 0x8a462465 (firepit_placer)Could not unload undefined prefab 0x1541c9cc (armorruins)Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)Could not unload undefined prefab 0xadfdb7ae (armor_sanity)Could not unload undefined prefab 0xe16c07d0 (ruinshat)Could not unload undefined prefab 0x76d26529 (bugnet)Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)Could not unload undefined prefab 0x9d92cce (purpleamulet)Could not unload undefined prefab 0x36768a92 (orangestaff)Could not unload undefined prefab 0x1c48b877 (campfire)Could not unload undefined prefab 0xdfe3a33 (campfire_placer)Could not unload undefined prefab 0x22ec3802 (wall_stone_item)Could not unload undefined prefab 0x4740cff7 (tent)Could not unload undefined prefab 0xb4d742b3 (tent_placer)Could not unload undefined prefab 0x10473739 (spear)Could not unload undefined prefab 0xdac7fbf5 (birdcage)Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)Could not unload undefined prefab 0x8d44bbad (cookpot)Could not unload undefined prefab 0x30d2f57d (cookpot_placer)Could not unload undefined prefab 0xa1e54a85 (goldenaxe)Could not unload undefined prefab 0x2ca456a0 (orangeamulet)Could not unload undefined prefab 0x4d9a964d (trap)Could not unload undefined prefab 0xe6af29d2 (compass)Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)Could not unload undefined prefab 0xcf1626 (rabbithouse)Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)Could not unload undefined prefab 0xe474f23c (armormarble)Could not unload undefined prefab 0x3ccdbe75 (icestaff)Could not unload undefined prefab 0x68ba7101 (researchlab3)Could not unload undefined prefab 0xd6985329 (researchlab3_placer)Could not unload undefined prefab 0x21bf03b1 (thulecite)Could not unload undefined prefab 0x19c004b2 (pighouse)Could not unload undefined prefab 0x469fe538 (pighouse_placer)Could not unload undefined prefab 0xca16846d (boards)Could not unload undefined prefab 0xe2bfa46 (tophat)Could not unload undefined prefab 0x86860bc2 (boomerang)Could not unload undefined prefab 0xfa14dec6 (birdtrap)Could not unload undefined prefab 0x2e54b535 (cane)Could not unload undefined prefab 0x7c11af2 (treasurechest)Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)Could not unload undefined prefab 0xef21c9f2 (rope)Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)Could not unload undefined prefab 0xcda99af6 (winterhat)Could not unload undefined prefab 0xb981ecda (fast_farmplot)Could not unload undefined prefab 0x2639673 (farmplot_placer)Could not unload undefined prefab 0xf4eb0943 (shovel)Could not unload undefined prefab 0xbcfca634 (strawhat)Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)Could not unload undefined prefab 0x111db7ae (footballhat)Could not unload undefined prefab 0x761a1799 (gunpowder)Could not unload undefined prefab 0x1cd9e60e (razor)Could not unload undefined prefab 0x8bbc7f55 (beemine)Could not unload undefined prefab 0x46094f1b (beefalohat)Could not unload undefined prefab 0x3f6c9ebb (diviningrod)Could not unload undefined prefab 0xec43b9f4 (sewing_kit)Could not unload undefined prefab 0x9a99c7b7 (armorgrass)Could not unload undefined prefab 0x68370bd6 (trap_teeth)Could not unload undefined prefab 0xd8067599 (beehat)Could not unload undefined prefab 0xda17c8e8 (armorslurper)Could not unload undefined prefab 0x47611d71 (sweatervest)Could not unload undefined prefab 0x85181f7c (minerhat)Could not unload undefined prefab 0x15220700 (backpack)Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)Could not unload undefined prefab 0xd5201c09 (beebox)Could not unload undefined prefab 0x753b7621 (beebox_placer)Could not unload undefined prefab 0xb918c5fd (fishingrod)Could not unload undefined prefab 0xfb180669 (blowdart_sleep)Could not unload undefined prefab 0x80cb1e18 (featherhat)Could not unload undefined prefab 0x739fbe3c (homesign)Could not unload undefined prefab 0x33fdbd2e (homesign_placer)Could not unload undefined prefab 0xc3bf310c (blueamulet)Could not unload undefined prefab 0xc4101586 (hammer)Could not unload undefined prefab 0x4685284 (umbrella)Could not unload undefined prefab 0xda1f7edf (winterometer)Could not unload undefined prefab 0x955229cb (winterometer_placer)Could not unload undefined prefab 0xbea16a01 (hambat)Could not unload undefined prefab 0xe87e06c0 (icebox)Could not unload undefined prefab 0xf2bd1baa (icebox_placer)Could not unload undefined prefab 0x3949a42 (meatrack)Could not unload undefined prefab 0x56340ba8 (meatrack_placer)Could not unload undefined prefab 0xbc429ef3 (bushhat)Could not unload undefined prefab 0x75370b6 (papyrus)Could not unload undefined prefab 0xfbaefa0e (rainometer)Could not unload undefined prefab 0xeea990dc (rainometer_placer)Could not unload undefined prefab 0xcceee6c3 (cutstone)Could not unload undefined prefab 0x3cb06493 (healingsalve)Could not unload undefined prefab 0x89c20b1b (telebase)Could not unload undefined prefab 0x868a468f (telebase_placer)Could not unload undefined prefab 0x37c31aa6 (lantern)Could not unload undefined prefab 0xe5936c6a (firestaff)Could not unload undefined prefab 0x7fcb037d (greenstaff)Could not unload undefined prefab 0xa90e8c50 (lifeinjector)Could not unload undefined prefab 0x7f2d088c (armorwood)Could not unload undefined prefab 0x5a59f5cc (goldenshovel)Could not unload undefined prefab 0x7f46d7c0 (batbat)Could not unload undefined prefab 0x62a5e7fe (nightlight)Could not unload undefined prefab 0x185806ec (nightlight_placer)Could not unload undefined prefab 0xb6201ac9 (onemanband)Could not unload undefined prefab 0x3c935451 (eyeturret_item)Could not unload undefined prefab 0xf0330963 (panflute)Could not unload undefined prefab 0x6f21e747 (piggyback)Could not unload undefined prefab 0xbd603add (reviver)Could not unload undefined prefab 0x68ba7100 (researchlab2)Could not unload undefined prefab 0x3386a16a (researchlab2_placer)Could not unload undefined prefab 0xcba65752 (amulet)Could not unload undefined prefab 0x38967bb2 (researchlab)Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)Could not unload undefined prefab 0xcad92460 (flowerhat)Could not unload undefined prefab 0xb1591875 (greenamulet)Could not unload undefined prefab 0x1153dbb9 (pottedfern)Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)Could not unload undefined prefab 0x68ba7102 (researchlab4)Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)Could not unload undefined prefab 0x2639673 (farmplot_placer)Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)Could not unload undefined prefab 0x2c158f7c (torch)Could not unload undefined prefab 0x2ae7e3b3 (purplegem)Could not unload undefined prefab 0x265d1455 (turf_woodfloor)Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)Could not unload undefined prefab 0xdb20fa95 (heatrock)Could not unload undefined prefab 0x9a0ed246 (yellowamulet)Could not unload undefined prefab 0x33ab6997 (hud)Could not unload undefined prefab 0x3364203d (forest)Could not unload undefined prefab 0x2e5cb72d (cave)Could not unload undefined prefab 0x40b82ff2 (maxwell)Could not unload undefined prefab 0xbddda476 (fire)Could not unload undefined prefab 0x1078732c (character_fire)Could not unload undefined prefab 0x427b5b39 (shatter)scripts/gamelogic.lua(150,1) Unload BE donescripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_filesscripts/gamelogic.lua(161,1) Load FEscripts/gamelogic.lua(163,1) Load FE: donescripts/screens/mainscreen.lua(705,1) platform_motd table: 0A232368SimLuaProxy::QueryServer()scripts/screens/mainscreen.lua(775,1) update_date table: 0A232F70SimLuaProxy::QueryServer()scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.Reset() returningscripts/screens/mainscreen.lua(705,1) platform_motd table: 0A02F560scripts/screens/mainscreen.lua(775,1) update_date table: 0A02F510THREAD - started 'cServerRequestThread' (6916)Failed to request servers:"NO_TOKEN"scripts/saveindex.lua(708,1) 1Setting up socket descriptorsServer StartedDiscovering UPNP...Creating Steam RoomConsole_CreateRoom: roomName Black Beard's World created for id 268764809527350scripts/saveindex.lua(646,1) SaveIndex:UpdateServerData!: Black Beard's WorldCollecting garbage...lua_gc took 0.01 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.02 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(187,1) running main.luascripts/modindex.lua(257,1) loaded modindexscripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)LOADING LUA SUCCESSscripts/playerdeaths.lua(74,1) PlayerDeaths could not load morguescripts/playerprofile.lua(492,1) loaded profilescripts/playerprofile.lua(556,1) bloom_enabled falsescripts/saveindex.lua(97,1) loaded saveindexscripts/gamelogic.lua(1306,1) OnFilesLoaded()scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateCompletescripts/gamelogic.lua(175,1) Unload FEscripts/gamelogic.lua(177,1) Unload FE donescripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_filesCould not preload undefined prefab 0x1901065d (DLC0002)scripts/gamelogic.lua(191,1) LOAD BECould not preload undefined prefab 0x51a4cc0a (puppet_wendy)Could not preload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not preload undefined prefab 0x20e21d7a (puppet_wes)Could not preload undefined prefab 0x51a4cc0a (puppet_wendy)Could not preload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not preload undefined prefab 0x20e21d7a (puppet_wes)Could not preload undefined prefab 0xde379871 (cookedhumanmeat)scripts/gamelogic.lua(199,1) LOAD BE: doneBeing Session: 01E000012F1844D1scripts/gamelogic.lua(905,1) saving to server/01E000012F1844D1/server_saveMiniMapComponent::AddAtlas( minimap/minimap_data.xml )scripts/gamelogic.lua(554,1) Loading Nav Gridscripts/saveindex.lua(274,1) ClearCurrentResurrectors CBscripts/saveindex.lua(298,1) DeregisterResurrectorscripts/saveindex.lua(314,1) DeregisterResurrectorscripts/saveindex.lua(298,1) DeregisterResurrectorscripts/saveindex.lua(314,1) DeregisterResurrectorUPNP failed1 uploads added to server. From server/01E000012F1844D1scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.Reset() returningTHREAD - started 'cServerBroadcastThread' (7052)ReceiveResumeRequestReceived request to resume from: session/01E000012F1844D1/UserIDReceived request to spawn as wx78 from Player 1[Host]scripts/components/playerspawner.lua(84,1) SPAWNING NEW PLAYER AT: (-60.00, 0.00, 143.37)Serialize session to session/01E000012F1844D1/OnSaveMinimapCompleteSerialize session to session/01E000012F1844D1/OnSaveMinimapCompleteDeserialize local session session/01E000012F1844D1/OnLoadMinimapCompleteDeserializing cached icon data: 0Deserializing tile data (400 x 400)Broadcast Thread Error: BANNED_GAMECURRENT: 1920, 1080, 60CURRENT: 1920, 1080, 60Broadcast Thread Error: BANNED_GAMEscripts/components/resurrector.lua(43,1) Resurrector:OnSave 100264 - resurrectionstone used:false active:falsescripts/saveindex.lua(298,1) DeregisterResurrectorscripts/saveindex.lua(314,1) DeregisterResurrectorscripts/components/resurrector.lua(43,1) Resurrector:OnSave 100265 - resurrectionstone used:false active:falsescripts/saveindex.lua(298,1) DeregisterResurrectorscripts/saveindex.lua(314,1) DeregisterResurrectorSerialize session to session/01E000012F1844D1/OnSaveMinimapCompleteLeft room 268764809527350scripts/mainfunctions.lua(635,1) Saved survival_1Collecting garbage...lua_gc took 0.07 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.10 secondsReleaseAllReleaseAll FinishedcGame::StartPlayingLOADING LUADoLuaFile scripts/main.luaDoLuaFile loading buffer scripts/main.luascripts/main.lua(187,1) running main.luascripts/modindex.lua(257,1) loaded modindexscripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)LOADING LUA SUCCESSscripts/playerdeaths.lua(74,1) PlayerDeaths could not load morguescripts/playerprofile.lua(492,1) loaded profilescripts/playerprofile.lua(556,1) bloom_enabled falsescripts/saveindex.lua(97,1) loaded saveindexscripts/gamelogic.lua(1306,1) OnFilesLoaded()scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateCompletescripts/gamelogic.lua(145,1) Unload BECould not unload undefined prefab 0xde379871 (cookedhumanmeat)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)scripts/gamelogic.lua(150,1) Unload BE donescripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_filesscripts/gamelogic.lua(161,1) Load FEscripts/gamelogic.lua(163,1) Load FE: donescripts/screens/mainscreen.lua(705,1) platform_motd table: 07AB94C8SimLuaProxy::QueryServer()scripts/screens/mainscreen.lua(775,1) update_date table: 07AB9B58SimLuaProxy::QueryServer()scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.Reset() returningscripts/screens/mainscreen.lua(705,1) platform_motd table: 07AB96D0scripts/screens/mainscreen.lua(775,1) update_date table: 07ABCA10CURRENT: 1920, 1080, 60CURRENT: 1920, 1080, 60SetDisplayModeWindowManager::SetWindowed(1920, 1017)RestoreWindowPositionSaved Client Pos (0 x 23)Adjusted Window Pos (-8 x -8)EnsureWindowOnScreenAll good.scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}GetCachedUGCCount -1EnumerateUserSubscribedFiles(0)SteamWorkshop::OnError: Error updating mod list!SteamWorkshop::CompleteCallback (failure, Error updating mod list!) setSimLuaProxy::OnUpdateWorkshopModsComplete(failed, Error updating mod list!)scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)scripts/screens/modsscreen.lua(884,1) Reloading Mod Info Prefabsscripts/screens/modsscreen.lua(871,1) Loading Mod Info Prefabsscripts/screens/modsscreen.lua(876,1) Unloading Mod Info Prefabs...her Beta v115220/data/scripts/screens/modsscreen.lua:727: attempt to call method 'HasModConfigurationOptions' (a nil value)LUA ERROR stack traceback:D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(727,1) in function 'ShowModDetails'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(398,1) in function 'WorkshopUpdateComplete'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(365,1)=[C] in function 'UpdateWorkshopMods'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(365,1) in function 'StartWorkshopUpdate'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(149,1) in function '_ctor'D:/Games/Don't Starve Together Beta v115220/data/scripts/class.lua(181,1) in function 'ModsScreen'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(519,1) in function 'OnModsButton'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(618,1) in function 'onclick'D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/button.lua(37,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(282,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/frontend.lua(238,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/input.lua(139,1) in function 'OnControl'D:/Games/Don't Starve Together Beta v115220/data/scripts/input.lua(314,1)scripts/frontend.lua(763,1) SCRIPT ERROR! Showing error screenCURL ERROR: couldn't connect to host at analytics.kleientertainment.com:80Could not unload undefined prefab 0xde379871 (cookedhumanmeat)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)Collecting garbage...lua_gc took 0.01 seconds~NetworkLuaProxy()~SimLuaProxy()lua_close took 0.02 secondsCould not unload undefined prefab 0xde379871 (cookedhumanmeat)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)Could not unload undefined prefab 0x20e21d7a (puppet_wes)Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.HttpClient::ClientThread::Main() completeShutting down Link to comment Share on other sites More sharing options...
rezecib Posted November 12, 2014 Author Share Posted November 12, 2014 (edited) @Leiflov, You shouldn't be editing main.lua. If it's not in settings.ini, then add it there (change main.lua back to what it had before). But it looks like you may not have a legitimate copy of the game. Did you get a key and activate it on Steam? Edited November 12, 2014 by rezecib Link to comment Share on other sites More sharing options...
eymih Posted November 12, 2014 Share Posted November 12, 2014 Same problem here ;\ Link to comment Share on other sites More sharing options...
rezecib Posted November 12, 2014 Author Share Posted November 12, 2014 @eymih, If there's a DLC0002 folder in the files, delete it. Link to comment Share on other sites More sharing options...
eymih Posted November 12, 2014 Share Posted November 12, 2014 @eymih, If there's a DLC0002 folder in the files, delete it.I deleted all folders in Klei\DoNoStarveTogether except save, log, settings, and it worked. Thank you. Link to comment Share on other sites More sharing options...
J192 Posted November 16, 2014 Share Posted November 16, 2014 Will current DS mods work for clients? (e.g. AlwaysOnStatus) Link to comment Share on other sites More sharing options...
rezecib Posted November 16, 2014 Author Share Posted November 16, 2014 Will current DS mods work for clients? (e.g. AlwaysOnStatus) A couple of them work (MoreMapIcons), but a lot of the hooks have to be changed, so most of them will crash or just not work if you only take the normal single-player version and copy it over. I ported a few of my favorite UI mods for DST, though (it's linked in the list of working mods). Link to comment Share on other sites More sharing options...
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