TeoSS69 Posted September 28, 2013 Share Posted September 28, 2013 @Bryce any word on getting the options to hide the HUD, lock the camera etc. back? I really liked pressing Pause Break to get an aerial view of my base... Link to comment Share on other sites More sharing options...
IceCreamCookie Posted September 28, 2013 Share Posted September 28, 2013 @TeoSS69 fortunately someone modded these things back (i think it was kevin himself)http://steamcommunity.com/sharedfiles/filedetails/?id=176264751no aerial view though... Link to comment Share on other sites More sharing options...
Blucher Posted September 29, 2013 Share Posted September 29, 2013 This forum is awfully slow for a game 5 days into a preview and 2 days out from release... Link to comment Share on other sites More sharing options...
TeoSS69 Posted September 29, 2013 Share Posted September 29, 2013 @TeoSS69 fortunately someone modded these things back (i think it was kevin himself)http://steamcommunity.com/sharedfiles/filedetails/?id=176264751no aerial view though...Yeah, but for us that aren't on steam that doesn't do good at all. If @Kevin would put that mod on the forums too, that'd be great. And add aerial view while he's at it... Link to comment Share on other sites More sharing options...
IceCreamCookie Posted September 29, 2013 Share Posted September 29, 2013 would it help if i upload the folder with mod somewhere? not sure how standalone version works Link to comment Share on other sites More sharing options...
TeoSS69 Posted September 29, 2013 Share Posted September 29, 2013 would it help if i upload the folder with mod somewhere? not sure how standalone version worksThat could just work... Link to comment Share on other sites More sharing options...
IceCreamCookie Posted September 29, 2013 Share Posted September 29, 2013 here goesworkshop-176264751.zip 1 Link to comment Share on other sites More sharing options...
TeoSS69 Posted September 29, 2013 Share Posted September 29, 2013 here goesIt worked, thanks! Link to comment Share on other sites More sharing options...
IceCreamCookie Posted September 29, 2013 Share Posted September 29, 2013 np, have fun Link to comment Share on other sites More sharing options...
Seyph Posted October 1, 2013 Share Posted October 1, 2013 (edited) Things I've noted with a controller:No text shown for controller in controls menu.Bug with newest rev (86446): Move and Menu directionals are being forced to use the same controls, instead of separate ones.Example: I have "Left stick up/-Y axis" mapped for "Move Up" and then try to map "D-pad Up" for "Menu Up". Once I do that, my "D-pad Up" is now double mapped to "Move Up" and "Menu Up".Can't use placeables (grass tufts, saplings, pinecones, floorings, and the like) as fire fuel. (See spoiler.)"Inspect" doesn't have its own mappable button and is binded to the inventory button. Yet at the same time, "inspect" appears as an option when item is selected? (See above spoiler for selected item example.)Has the "inspectable/targetable" radius (I don't know how to call it) been increased for controllers in the newest rev? It's become nearly impossible for me to target my firepit to fuel a fire or cook food on it if I have other items in close proximity to it. Edited October 1, 2013 by Sukoushi Link to comment Share on other sites More sharing options...
Cyanogen101 Posted October 2, 2013 Share Posted October 2, 2013 Its October 2nd here in Australia, if this is the October 1st Release, when is it coming to the stable branch? i see next release imminent but im not sure what that means Link to comment Share on other sites More sharing options...
tehMugwump Posted October 2, 2013 Share Posted October 2, 2013 Its October 2nd here in Australia, if this is the October 1st Release, when is it coming to the stable branch? i see next release imminent but im not sure what that means@Cyanogen101, if you're on Steam, you'll get the update first. Standalone usually takes several days longer. Just hang in there. 1 Link to comment Share on other sites More sharing options...
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