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Showing results for tags 'z-order'.
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Hi, I've been having a problem with how to "construct" my in game character art. Let me explain what I'm trying to accomplish. My character wears a tuxedo, one that has long "tails" that are supposed to be visible from behind the legs of the character when he's facing the camera; they hide his legs when he's facing behind, and they're sort of flat in the side view. My problem is that I don't really know where to draw the tails. If I draw them on the pelvis part they'll hide his legs no problem on the back view, but then they'll also hide them in the front view. Same happens if I use the torso. If I use the tail part, or one of the parts, not only does it have a really skewed animation that just looks odd with the tuxedo tails, but it also does NOT disappear when wearing clothes I've unlocked in game. The tail parts do seem to fulfill my vision of how i want the tails to look in relation to the legs and all, but it has those other two problems that are just frustrating. Recently, I tried using the skirt part, but it basically has the same god forsaken problem the pelvis and torso parts have. I've looked into trying to modify the z-order of things, but it seems no matter where you do it it's pretty much impossible to change it. So... what do i do? I've been trying to find a character mod that has done something similar to what I want to do, so if any of you guys know one it'd be pretty sweet if you could share it with me. Also, if I need to just modify the animations somehow I wouldn't mind trying, but I really don't want to redo them all when I really just want to change the layering... I'll leave an image of what I want to accomplish here. Any help is appreciated, thank you!