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Oxygen Not Included

Found 4 results

  1. Add an option to switch between berry bushes.
  2. Hi, I have 2 small but high-impact suggestions for world generation: #1 Restrict meteor showers ONLY to the mosaic biome. - It always takes over part of the deciduous / oasis biomes, which is annoying with base building. #2 Add a minimum distance between linked wormholes to prevent these hilariously bad ones: AT-cm_G-LxzXWeIyuXAKGle0NvSw-480.mp4 The clip is from CatPerson's stream, on Twitch. https://www.twitch.tv/catperson95
  3. So I'm trying to figure which Taskset that the user has selected for worldgen to test it in a conditional and insert Tasks if it's the selected Taskset. Although I don't know what should be the procedure so I'm wondering how I would do so.
  4. So I'm trying to make a new biome. I looked into the API examples (http://forums.kleientertainment.com/files/file/203-api-examples/) and other mods that added something like what I want (like steam biome) but didnt understand completely what I had to do. Note that rock_obsidian and rock_charcoal are mod prefabs, so is the BURNT_TURF (as opposed to GROUND.TURF_NAME, its just a constant number, so I placed it directly). Here is the part of the code that I added: AddRoom("Scorched_Earth", { colour={r=.010,g=.010,b=.10,a=.50}, value = BURNT_TURF, contents = { distributepercent = 0.4, distributeprefabs = { rock_charcoal = 3.0, rock_obsidian = 1.5, knight_nightmare = 0.15, bishop_nightmare = 0.1, rook_nightmare = 0.05, } } }) AddTask("AncientDragonLand", { locks={LOCKS.FOREST}, keys_given=KEYS.NONE, room_choices={ ["Scorched_Earth"] = 3 + math.random(1,2), }, room_bg=VOLCANO_TURF, background_room="BGWilds", colour={r=1,g=0,b=0.6,a=1}, }) GLOBAL.require("map/level") local LEVELTYPE = GLOBAL.LEVELTYPE local function AddTaskTech(level) table.insert(level.tasks, "AncientDragonLand") end AddLevelPreInit("FOREST", AddTaskTech) But nothing happens. I added the log file aswell. Other than that the mod is working perfectly. Any ideas on what I did wrong? client_log.txt
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