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Showing results for tags 'wild'.
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WHO TURNS INTO A MASSIVE ROCK WORM MONSTER WHEN YOU DIG HIM UP.Seriously.Little Burrow Follower:Follows you as a little mound of earth with a cute and tiny eyestalk sticking out the top; a burrowing creaturewanders around you when you're not movingchance to spawn when in rock biome 5%?eats dropped morsels/meat/monster meateats morsels quickly and takes a short while to eat meat/monster meat (to give you some time to pick it up)can be dug up with a shovelWhen you dig it up, you use the shovel and also grab it's eyestalk to yank it out.and then...You fall off the HUGE creature that emerges, squeezing out its tiny exit hole and destroying any surrounding trees and structures in a small radius.Massive Rock Worm Monster: tiny head, massive body. One dinky little eyestalkmoves slowly and does aoe dmg.drops monster meatdrops rocksdrops flinthe could be a way to regenerate rocks and flint... but most of all, I want a new player to get annoyed at the tiny rock follower and decide to dig him up.... AND BAM OMFG WTF IS THAT THING AAAAAAAAAA. >Dof course, this would need some tweaking.Thoughts please!
So I've been trying to get the demo to run on Chrome to see if it'll work if I buy it. I finally got the program to install by doing what this guy did. Now, though, it's stuck on Loading Executable. I've restarted Chrome, even restarted the computer, with no luck. I know people have gotten it working in the past with Native Client, and am wondering if someone's encountered this issue and gotten past it.
Currently the pathway to a farmer is way too easy with seeds practically thrown at your feet wherever you go. Why not have the plants grow in the wild and you have to search and collect the fruit to harvest the seeds or dig up the plant and plop it in your farm. The wild plants grow as if they were on turbo farms so you wouldn't want to always dig them up straight away. The wild plants will bear fruit everyday unless an animal has eaten it or it is winter. Dug up plants will only bear fruit as fast as the type of farm they are planted in and must be fertilized as normal while plants grown from seeds will need to be replanted after every harvest. Maybe have a farmer character where all seeds grown don't need to be replanted. With the crock pot it is tedious to always drag each individual item to the pot. Why not have a drop down menu like science machine of all the recipes you have discovered and with any possible combinations available depending on whats in your inventory.