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Showing results for tags 'wes rework'.
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Having access to an armor that protects the player, lets say, for 60% 1 hit with huge stunlock when it explotes at the cost of sanity fits the theme of character for veterans. A very weak version of the idea behind bone armor and will add more teamplay things to wes which right now, after every player gets a cane, he is only a sanity station and life saver maker Edit: it can have 100% protection but could have durability lost like the speedy balloon to prevent stacking armors
is a very cool concept but it gets rot faster when players have a cane so it is never used again walking cane gives 25% speed so the speedy balloon could bring more speed but reducing the durability or increase the sanity cost having more speed boost than the cane will make it atleast used sometimes when the player wants to go faster instead of just using it before the 1st winter (just 21 days) and forget it for the rest of the time it could be ~40% or ~35% speed boost but half time, ~40% ~35% speed boost with ~15 sanity cost
Starting with my opinion, a challenging gameplay is pretty funny, and this Wes rework just got what i was expecting for his rework. Wes was never meant to be the "very compensating choice" clearly shown by his perks always offering a more harder experience to play with. You don't choose Wes to make things easier or more simple, there's nothing on this character that suggests this. Klei, you rocked on this rework, but there is one flaw: his speedy balloon. Movement speed is something that really makes the gameplay better. "But wait, didn't you just said harder is better?". Yes, it is, but considering all the "debuffs" Wes got right now, i'd ignore all his other balloons for this one, which compensates basically everything bad from him imo and turns the gameplay a bit funnier. Wes barely has sanity right now, each of those balloons costs -5 sanity and lasts for 2 minutes of decaying efficiency. So, what about the balloon lasting with 100% efficiency for at least 4 minutes, and start decaying later? Because honestly, it'll only be useful until winter since after walking cane this perk will become useless. This can even work only for Wes, i wouldn't even mind. Can't our massively unlucky mimic boy get at least this little gift? This topic intention isn't to discuss about everything else that happened to Wes, but this ballon specifically, so give me your opinions and let's hope to reach Klei. Hope you guys agree, thanks for reading! And please, don't turn that into a confusion. Also, feel free to talk about his other balloons if you got something to say!