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    • JoeW

      Support Email Error (Zendesk)   08/12/2019

      We are migrating to a new customer support ticketing system (desk.com) and unfortunately while moving over our old tickets the new system (Zendesk) sent an auto reply to "new users". We weren't aware this would happen and so and email was sent out in error. You do not need to create an account and you can ignore the email entirely. You can find more info about this over on our forums here: https://forums.kleientertainment.com/forums/topic/110413-zendesk/ Sorry for the confusion

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Oxygen Not Included

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  1. Thanks to an observation by @greydaze and an explanation by @mathmanican, we have a new and simple way to make a bead pump... and other stuff. The observation was that when a mesh tile is placed directly underneath a liquid pump, the output becomes a tile of liquid rather than the ordinary behavior of entering another dimension until it hits something. This "bead" phenomenon is well studied by @mathmanican's various threads: 1, 2, 3. So it can do the same sorts of things here. Namely make waterfalls and bead pumps. A review of the relevant rules and their applications here: Liquids and gasses can swap tiles once per tick. (There are 5 ticks in 1 game second.) Liquids exit a liquid vent once every 5 ticks. Liquid beads will fall downward every tick until prevented by another liquid or solid. Liquid beads are destroyed when falling and their mass is less than 10g. To make easily make a bead, place a mesh tile just below a liquid vent. Use 10g or more per packet. Because beads can sometimes split when interacting with other things, you may want to use 20g-200g per packet if you care. This will give you the following pattern (only the top vent is active). An "ideal" bead pump has a bead every other tile. You will notice this is impossible by the nature of the timing no matter where we place any other vents. Thanks to reasons, you can actually make a perfect bead pump. You can also make these other patterns by adding more vents / differently spaced vents. And you can combine them together side by side as above, but not everything works. Here are some ways to fail: No way to get dummy thicc multi-elemental waterfalls, it seems. I do like that viscoblob.