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In my nice little survival build, I set up a boiler and turbine to cool my main reservoir of water. Then, before the steam reached operational temperature, my pool started to boil. I feel like a newb today. I've been making a lot of simple mistakes. Here's my current one so that others can avoid the problem: Those bridges are for bypass priority so that output from the aquatuner always runs. The problem here is that my second bridge terminates in regular tile, instead of insulated. This creates a heat path out of my steam chamber and into my cooling pool -- even though I'm using insulated pipes. The solution, at least in this case, is to simply insulate the tile where the bridge is terminating. Not the best solution, but it will stop my water from boiling. In other news, neither @mathmanican nor I could find my thread on using boiling water to cool your base (without a turbine). So I switched to a sandbox save and messed around for a while. I found that since the last time I built a boiler, they changed the hysteresis point. From what I can tell, there's less than a 2C drop in temperature when water boils to steam -- which isn't quite enough to overcome the operating temperature of an aquatuner. I can get really close, but over a period of about 100 cycles the boiling chamber will no longer condense the steam back to water on a closed-loop system and the cooling pool will still be about the same temperature it was to begin with. I'm trying a few variants, but without space-age materials, this doesn't seem to work anymore.