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Found 6 results

  1. Shank 2 tricks and bugs!

    Before I start, if there are any questions on how these things work or how to perform them, or you have questions on their application or have ideas on where they could be used, please feel free to share, as any and all feedback helps to make this worth doing! This is just to try to offer an overview for some of the tricks and glitches that are used within the realm of Shank 2 speedrunning. A number of these have practical uses outside of speedrunning as well, but may go unrealized by newer or more casual players. This doesn't include every combo or strategy for individual levels, but is more of an overview of general tricks that can be used. Grapples for speed: You see both characters making use of grappling after a jump as they make their way through the stages. This is done because: The jump increases your speed through the level, and the grapple offers forward momentum, as well as a quick way down to the ground so you can jump again. For this reason, they're chained together as much as possible to give the maximum amount of speed. The exception is up inclines, where simply jumping is faster. Animation cancelling: You'll often see someone jumping when they're picking up a healing item or weapon, or activating switches. This is because it's possible to carry over the effects of the item you're picking up *into* a jump animation. This is most prevalent with healing items, where you effectively skip the animation and continue your momentum forward. Dodge cancelling: Allows the cancelling of attacks into a dodge. This is primarily done in mid-air, and it's main use is achieving a *second* mid-air attack. The best example is with the shotgun; If you shoot in midair, you normally have to fall a distance before you can shoot again. But if you dodge *immediately* after shooting, you can shoot a second time immediately. Only one dodge can be done in mid-air under normal circumstances. This can also be utilized with a mid-air grapple, which allows you to chain two of them together and get a slight boost in horizontal distance! Dodge climbing: When you jump at a wall or run towards it, you can initiate a running animation a short distance up the wall. On normal, climbable walls, you'll then enter a slow climbing animation, but on *some* walls, you can't climb past that initial run. If you, however, jump off the wall, do a midair dodge, and maneuver back onto the wall you jumped from, you can gain another vertical wallrun. The most applicable spot for this trick is towards the end of stage 7, where you can skip multiple fights by simply climbing over the building, which is normally impossible. Pistol hovering: When using the horizontal attack with the pistols in mid-air (Holding left or right and shooting), Shank loses a *huge* amount of his vertical velocity, while continuing to the left or the right as long as he's shooting, with the only major drop being when he reloads. The primary use of this trick is in Stage 3, where it's used above a zipline to skip an entire fight and save a bit of time. Grenade hovering: While not utilized in the speedrun, this glitch effectively allows the player to fly over huge sections of the game. When in mid-air, throwing a grenade gives the character a small amount of upwards momentum. Due to (Presumably?) an oversight, if you grapple in mid-air after throwing a grenade, the game "Forgets" That you've already tried throwing a grenade in mid-air, allowing you to throw one again. These two actions can be chained together repeatedly and, if done correctly, can cause the character to gain an increasing amount of height. This trick is difficult to perform consistently, as the grapple needs to be done *frames* after the grenade is thrown, or else the grenade is lost. If there's too much time between the grapple and the grenade, as well, you will *lose* height. Area skipping: When initiating a battle screen, the player will find themselves "Locked" into a certain area until every enemy (Or every *important* enemy) is killed. In certain circumstances, however, it's possible to "Skip" these areas, however the means for doing so depends on the individual fight. The most pertinent example is at the start of stage 1; as you step off the bus, you're normally locked into fighting a few enemies before you can proceed, but if you start the fight, and then walk all the way to the left (Where you came out of the bus), you'll find you're able to just walk right past the fight as though you've already beaten it, saving a small amount of time. Crate skip: This is specific to Stage 6 (Corina's stage). Normally, you have to do a long fight in order to unlock a crate container that leads you up to the boss. However, there are oddly placed "Ledges" to the left side of the screen that can be stood on via a dodge cancel with two grapples. With a very specific jump upwards, to the right a little bit, and then to the left, you can climb onto another oddly placed "Ledge". From here, you can jump into the area for the stage's boss. This moves the checkpoint to the boss arena, as well as kills you, meaning you spawn in the boss room, saving a huge amount of time compared to doing the crates. Super Grapple: Very little is known about this very obscure glitch, but I figured it was worth at least mentioning. Occasionally, a long-grapple will cause a Super Grapple to happen, this is a grapple that causes the character to fly to *extreme* distances, and heights, that they normally would not be able to grapple to. As an interesting aside, an unintentional super grapple is how the "Crate Skip" in stage 6 was discovered to be possible. The current method for it came later. Grenade Grapple: Not to be confused with Grenade Hovering, "Grenade Grapple" refers to pressing the grenade button while grappling an enemy. If grappling them in an upright position, the character will use a special animation using a grenade. Used with either a grenade or a mine, this grapple will instantly kill any enemy. A molotov will not.
  2. Took some sweet long vacation, and here is the episode 7. Hope you enjoy
  3. Hello world! JamesBucket here with something quite different. I know DST is basically DS RoG multiplayer, but there are some unique features I found, so I put them together. Hope you find them useful, and CHEERS!
  4. Hello guys I am trying to make Don't starve tutorials for beginners. Click here to see my list of tutorials I made so far! If you find them helpful share my tutorials to your friends
  5. I decided to use the oft mentioned but rarely applied forum search feature to create a compilation of previous threads dedicated to various strategies and tips in the game. Hopefully this can be a resource for both new and veteran players. I will try to add to this as new threads are posted. And don't forget to check the wiki. Newbie Threads Ask a pro: http://forums.kleientertainment.com/showthread.php?2233-Ask-a-pro-The-Older-Players-answer-the-New-comers Share a tip: http://forums.kleientertainment.com/showthread.php?11443-Everyone-share-1-tip-or-trick-per-person-thread Random tip thread: http://forums.kleientertainment.com/showthread.php?7853-Random-tips-thread-Random-tips-thread Early game guide: http://forums.kleientertainment.com/showthread.php?3379-Getting-a-nice-early-game Short guide: http://forums.kleientertainment.com/showthread.php?5411-My-Guide-to-Don-t-Starve Start-up guide: http://forums.kleientertainment.com/showthread.php?4629-Don-t-Starve-I-NEED-HELP&p=34310&viewfull=1#post34310 Strategy discussion: http://forums.kleientertainment.com/showthread.php?3037-Share-Your-Strategies! General tips: http://forums.kleientertainment.com/showthread.php?8626-New-to-the-Game-Tips-and-Tricks Chester facts: http://forums.kleientertainment.com/showthread.php?9619-Chester-hints-and-tips! Rule guide: http://forums.kleientertainment.com/showthread.php?4593-Don-t-Starve-Rulebook-A-Survival-Guide Comprehensive Guides Miaou's Ultimate Guide to Don't Starve: http://steamcommunity.com/sharedfiles/filedetails/?id=122584739 Survival guide: http://forums.kleientertainment.com/showthread.php?8711-Bear-grylls-survival-guide-for-newbz-and-other-Suggestions-are-welcome Spider-free, fully explored world in 40 days: http://forums.kleientertainment.com/showthread.php?8838-Guide-100-mapped-and-spider-free-world-on-day-40-a-full-strategy-guide Guide to creating a self sustaining settlement: http://forums.kleientertainment.com/showthread.php?4568-Creating-a-Self-sustaining-Settlement-A-Comprehensive-Guide Character guide: http://forums.kleientertainment.com/showthread.php?2940-The-Unofficial-Character-Guide-(Who-is-the-best-character-) Food Crockpot simulator, recipe/food list: https://dont-starve-food.googlecode.com/git/html/index.htm Crockpot recipes: http://forums.kleientertainment.com/showthread.php?1029-The-Official-Cooking-Combos-Thread! Hunger guide: http://forums.kleientertainment.com/showthread.php?1220-Hunger-guide-DD-Don-t-starve-P Easy rabbits: http://forums.kleientertainment.com/showthread.php?2320-Guide-Hunting-Rabbits-The-easy-way General tips: http://forums.kleientertainment.com/showthread.php?10288-Please-explain-the-best-food-prozess Exploration Scouting a base: http://forums.kleientertainment.com/showthread.php?9001-Tips-for-scouting-out-the-perfect-base-location-as-fast-as-possible Night safety: http://forums.kleientertainment.com/showthread.php?10427-Pro-Tip-How-to-ensure-you-always-have-a-light-source http://forums.kleientertainment.com/showthread.php?10368-Interesting-Tip Travelling across swamps: http://forums.kleientertainment.com/showthread.php?5617-Help!-Surrounded-by-swamp Escape device: http://forums.kleientertainment.com/showthread.php?8736-Escape-Device-Strategies Winter Surviving on monster meat: http://forums.kleientertainment.com/showthread.php?13906-A-guide-to-surviving-winter-on-only-monster-meat Adventure Mode On-the-go guide: http://forums.kleientertainment.com/showthread.php?13674-Adventure-world-one-foothold-strategy-guide-on-the-go Levels 1-5: http://forums.kleientertainment.com/showthread.php?10436-Why-you-should-try-adventure-mode-! Bases Spider farming: http://forums.kleientertainment.com/showthread.php?8036-Guide-Silk-Farm http://forums.kleientertainment.com/showthread.php?10290-Web-farm-ideas Living with pigs: http://forums.kleientertainment.com/showthread.php?10440-Base-in-Pig-Village Tree farm: http://forums.kleientertainment.com/showthread.php?1138-Tree-Farming Combat Spider queens: http://forums.kleientertainment.com/showthread.php?7053-spider-queen-need-tips-and-stuff Treeguards: http://forums.kleientertainment.com/showthread.php?5733-Optimus-Pine http://forums.kleientertainment.com/showthread.php?2188-About-Tree-Guardians Basic hunting guide: http://forums.kleientertainment.com/showthread.php?1356-Small-Hunting-guide Spider dens: http://forums.kleientertainment.com/showthread.php?6358-Spider-Dens-and-Related-Strategies Hounds: http://forums.kleientertainment.com/showthread.php?2816-Hounds Video Series Rodrigo's video tutorials: http://forums.kleientertainment.com/showthread.php?6890-Rodrigo-s-tutorials-and-techniques Skull's video how-tos: http://forums.kleientertainment.com/showthread.php?1331-How-To-s-All-In-Videos Help Lines Your question not answered in any of these threads? Don't feel like making a new one? Just PM one of these people and they will do their best to answer your question. (Availability not guaranteed) Silvi Sunday - Friday 10:00PM - 6:00AM PST Palpetinus Sunday - Saturday 9:30PM - 8:00AM and 9:00AM-2:00PM PST fear_town Sunday - Saturday 9:00PM - 3:00AM PST Toaster Fu Monday - Saturday 3:00PM - 1:00AM PST helointernet Sunday - Saturday 1:00PM - 11:00PM PST
  6. Bug Submission Please choose a category [Gameplay] Platform [*]Steam Version Number - Issue title Metal Potato Thingy is in the Ocean... Help! Steps to reproduce Use Hammer on Chest items fly out items fall into ocean. Describe your issue Hi, I had collected all the parts to make the Portal to another world. While I was attempting to free some bag space I accidentally dropped the Metal Potato thingy and it went into the Ocean. I have no way of getting it out, and it doesn't seem to despawn. Does the Map spawn more than one of the ' Metal Potato thingy ' or am I screwed?