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Showing results for tags 'trees'.
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I've played with people who, well, kinda don't really care about the resources they take... And this annoys me than it should... So, going strait for it: LOGS... more precisely, STUMPS... generally, TREES. When some players chop down trees, I politely ask them to cut the big ones as it will yield more logs and more pine cones... they agree, to this but as soon as I'm out of sight, they chop even the small one... that cute little one that yields 1 log... I come back to where they've been chopping and find stumps... they don't even bother pulling up the stumps (even after we have shovels)... What's more annoying is that they don't replant... I mean chop the big one and dig out the stump for 4 logs and 2 pine cones... replant one to replace the one you took down and save the one you have to do whatever you want... place near a base to make a charcoal farm, use for kindling... pacify a Treeguard! And then they complain about not having enough trees... Is this like an OCD, or is it justifiable? But if you're trying to clear out an area to make your base/farm I guess that's justifiable... but Should we or should we not encourage replanting trees in general?
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Making the map larger doesn't actually make it harder to camp, you could simply huddle in the corner.Preventing players to camp takes a lot of thinking, making the land large doesn't really do it.
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Hi all. Well here I show my first video. There is no big deal, just shows some attacks to which I have survived. I'm not a pro in video editing so be easy with me and... Thanks for watching: D http-~~-//www.youtube.com/watch?v=fRkpVpUQlXY&feature=share&list=UUJ4VugQmoa2ckinD_6Aom8A
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Suggestions for content: 1. More Trees. I'm thinking fruit trees, oranges, apples and bananas. I'm thinking they would be quite rare, seeing as berry bush farms, and normal farm plots, are quite easy to survive off anyway. 2. Even More Trees. Coconut trees and coco trees, for chocalate. Coconut milk and coco beans could add even more recipies for the crock pot. 3. More Biomes. Beach/Desert biomes, for Coconut trees and perhaps harvestable sand, maybe for making glass. Coconuts could also be used for storing liquids, and maybe as a type of hat. 4. Melons, nuff said. 5. A sleeping bag. It could be a bit like the sleeping/straw roll thats alredy in the game, but wouldn't break after one use. It could perhaps speed up the night, but not completly bypass it as that might be a bit overpowered. 6. Scorpions could add another way of getting stingers. 7. Alchemy Machine should be able to convert stuff into gold. Perhaps randomly when you use it. 8. Buckets, for water. 9. Fish Tanks. I think when you fish in a pond you should be able to quickly pick it up with bucket of water, take it back to your base and put it in a tank. The fish could maybe lay eggs, another source of food. It could also count as a 'nice' thing to do, after that bloody naughty and nice update. 10. Watering cans. To water your crops to speed up your growing, instead of manure. 11. Harpoon or Spear fishing in the sea. Maybe you could fish sharks. 12. Being able to fish stuff out of the sea if it fall in. E.g. Drumsticks from Gobblers often fall in. 13. Sheilds. Like in the Hobbit, you could have a log shield. 14. Ores 15. Furnaces 16. Swords 17. Dream world for if you sleep. Maybe if a monster comes across you sleeping he could send you into a hellish world and you have to escape back to the normal one. 18. Extra slot to hold stuff in your left hand. 19. Magical/Protecting Rings, to provide buffs. 20. Beig bale to dig trenches. 21. To be able to build custom bridges, over trenches or between islands. 22. Flintlock Pistol. 23. Bow and Arrows/Crossbow 24. Cows and sheep. Cows for milk and wool from sheep. Perhaps they could be a bit weird, like the pigs...humanoid. 25. Boats, for traveling in the sea. 26. Sea Monsters. 27. Natural Hazards. Earthquakes, Volcanos, Cyclones, Lahars, Lightning and the like... 28. Goblins, Trolls, Giants. 29. Pitfall traps for mobs. 30. The ablity to poison or drug food, for mobs to eat. 31. Difficulty Slider. 32. A character that would be able to sneak close to birds and jackalopes without them fleeing. They would maybe need to be smaller and weaker then the other characters. 33. Being able to make a javelin, or using a spear as a throwing weapon. 34. Explosives. 35. Unlimited experiance cap. It's currently at 5000 (500 days), but i feel it needs to be higher. 36. New snake mob. You could perhaps charm it by playing some music on a reed pipe, put it in a basket that you could wear on your head. It could help in fights against mobs. 37. Giant bunny men or Jackalopes that will come out of rabbit holes and attack you if you kill too many jackalopes. 38. Time machine that could speed up or slow down time slightly. That all I can think of right now... I realise that some of the ideas might be unpopular, e.g. similar to minecraft you stupid b***ard blah blah blah... If you have any helpful suggestions, comments or CONSTRUCTIVE criticism then please go ahead.