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DST The Forge items pack project Don't Starve Together Mod collaboration project Hello developpers, The Forge event starts at the beginning of November and ends on December 4, 2017. This mod aims to make every The Forge items compatible for normal DST worlds. You can get the code and help us to make it. The current mod can be used in your DST world, all craft are listed below: Avancement You can contribute to this project, change recipe, code, add assets etc ... Done: - Imports all weapons - Imports all armors - Imports all hats - Recipes for weapons - Recipes for armors - Recipes for hats - Strings for recipes - New recipe tab - Reticule placement for weapons You an craft all items and use all weapons without special attacks Todo: - Special attack for each weapons - Name of special attack when reticule is ativated - Cooldown for each weapons (rechargable component) - Assets for equiped book_fossil - Assets for equiped book_elemental - Assets for equiped armors - Assets for equiped hats - Perks for armors and hats - aoeweapon_lunge component for spear_gungnir (used in playercontroller.lua) - aoeweapon_leap component for spear_lance and hammer_mjolnir (used in playercontroller.lua) Recipes: See them on GitHub Issues: [Need Test] Riled Lucy cannot be used as a axe There is not fireball_cast_fx when Infernal Staff throw a projectile Armors and Hats has no texture when equiped Petrifying Tome and Tome of Beckoning has no texture when in hand Features: [?] New mod icon because the actual is horrible [?] Forging Hammer can be used as normal hammer [?] Mod configuration to add finiteuse components for each items Screenshots: See on Steam workshop