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Showing results for tags 'task'.
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Do you guys know of a way to flush all dupes tasks list`s ? Is there a debug command or some other way to do it in the game? Any help is welcome If no way exists, then please implement a way to flush the tasks of all dupes dear Klei Developers. Perhaps a good mod or idea for the game, pressing a button "Flush all dupe tasks" ? I need to look into the games dupe scheduled tasks list properly when I find time to play ONI again...
Bug Submission Please choose a category [Gameplay] Platform Chrome Version Number 70684 Issue title Enemy hit-boxes are innacurate Steps to reproduce Trying to click on some areas of enemies such as Tall Bird's head will not produce an action and will only move the player. Describe your issue Hey, I've been having this problem a lot and died about 7 times in a row due to it. If you could fix it, that would be great! So I was fighting a Tall Bird and this "bug" happened. I hit it once but then when I tried to hit it again my mouse had moved off of the hit-box and I died. This happened multiple times so I decided to post this bug report. My problem with it is that the hit-box for your mouse on the Tall Bird is only on it's feet so I couldn't click it. This could be fixed by simply enlarging the hit-box to fit it's entire body. Thank you for reading, ~BtheDestroyer
herojab posted a topic in [Don't Starve] Suggestions and FeedbackThe main point of my suggestion is to make new connecting map areas that can be unlock by completing a task or getting an achievement(s) which in hand can unlock new monsters/bosses/items. The map is nice as it is but once explored gets a little dull and seems small. Basically, keep the maps as they are except for adding unlockable areas that can and will expanded the current map(s) in a great way. Plus, give players chooses in what kind of map they are picking from preset maps to random ones with more than one game save. Let me know what you think and any ideas you might to help expand on the topic of maps.