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Found 2 results

  1. Hello, just wanted to suggest some things about the Tallbird. This is a great mob overall but has some issues. I wanted to list them and how they could be fixed, along with other members of the community being able to discuss this in the replies. 1. Spawning habits. Tallbirds are known for being very very rare when it comes to spawning, as it’s not too hard to end up with only one nest. To add to this, if your only nest got destroyed it’s game over for Tallbird eggs. Even if the Tallbird is alive it won’t make a new nest unlike Moles or Rabbits. Ways this could be fixed are upping the chances of them generating or adding a minimum amount that can spawn to make sure you have at least a few Tallbirds. Also, About the not making new nests… 2. Nesting issues/pointlessly reproducing. Most mobs can make a new home if they are a home based mob and it’s basic enough, things like Catcoons and Pigmen won’t make new homes which is understandable with how Catcoons need a tree stump that doesn’t exist and Pigmen would need to have a civil war for Pigskin. Tallbirds however don’t really have a good excuse to not make a nest. With how simplistic it is consisting of only grass or possibly some twigs of which are the most basic resources in the game. I think Tallbirds similarly to Moles should make a nest if they are homeless, which would actually give Tallbirds a reason to lay eggs and also would be a way to make sure the player can get more Tallbirds if only 1-3 spawn in the whole world. They would also likely have a condition to not build nests too close to other nests to prevent crowding in an area. Only one issue with the whole laying eggs thing now… 3. Offspring abuse. Im not sure if this is intentional or not but Tallbirds are awful parents and will murder their offspring. A way this could be fixed is coding Tallbirds to specifically never attack baby or teen Tallbirds. Also Tallbirds should also protect the child. for example if the player gets too close the their offspring the Tallbird will come at you, and killing their child should cause the Tallbird to act like you just stole the egg and chase you for a very very very long time. Here is a few other minor issues I have but not enough for a full mention. -raised Tallbirds will betray you as soon as they grow up, not a full mention since it’s somewhat understandable as they would leave the nest. -Eggs don’t feel awarding to hatch for the time consuming process, but this game is not meant to be awarding, it’s meant to be fun. -Tallbird fortresses rarely generate, but with how useful and game breaking these can be it’s understandable. -Tallbirds target almost anything including clause’s deer, but it’s protecting the nest so it’s very understandable. (Also why are you fighting Clause in the rocky biom?) There you go, those are a few issues I had with Tallbirds and ways to possibly fix them. Any thoughts I would love to hear so replying is appreciated. Have a nice day d:
  2. A little followup poll on the Tallbird discussion. This IMO would add nest renewability and give some purpose to Tallbird ranching.