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  1. I'm absolutely loving Wurt's solo gameplay so far, but she doesn't offer a lot to a team of non-Wurts at the moment (aside from the ability to quickly farm Fish, an otherwise-tedious chore). Making a Merm kingdom is a fun new goal and the Merm kingdom's aesthetic is a fantastic addition to DST's worldbuilding (the amount of new content in the form of Merm king / warrior art and animations is amazing), but it's only unique to Wurt in the sense of being a new faction; every character other than Wortox was already capable of recruiting a minion army. The ability to move and replant Reeds on marsh turf, or to create new Reed plants on marsh turf, might be an interesting mechanic for a multiplayer perk. It fits her thematically, it adds to her established character dynamic with Wickerbottom, and it would give another reason for non-Wurts to want her on the team; she would reduce dependency on the Reed Trap setpiece / general good RNG with swamp worldgen for players who enjoy the costly Reed-based items. Plus it just feels a little bit hollow when Wurt expands the perimeters of the marsh, but can't complete the look with additional marsh plants!