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Showing results for tags 'swords'.
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So, here's my idea for this mod, (im working on it as you read ^_^) It will add two different swords to the game, which are pretty much polar opposites the first one, is known as Scary Sword* Recipe - 5 Nightmarefuel, 4 living logs, 1 purple amulet* Your damage goes up as your sanity goes down, but at a static rate, like this, Sanity > 100 then damage = 51* Sanity > 50 then damage = 60* Sanity < 50 then damage = 68* Next, we have the... Dreamy Sword* Recipe - ???* Your damage goes up as your sanity goes up, but instead of statically, dynamically! Basically, the formula is something like : PlayerSanity * 0.45 = damage 12% Completed X - Completed 0 - Working on Z - Need Help Y - Planned, But not working on atm. ----------------------------------- X - Dreamy sword coding 0 - Dreamy sword recipe 0 - Dreamy sword balancing Z - Dreamy Sword Art - Z0 - Scary sword coding 0 - Scary sword recipe Y - Scary sword balancing Z - Scary sword art
L0stLP posted a topic in [Don't Starve] Bug TrackerBug Submission Please choose a category [Gameplay] Platform Steam Version Number - Issue title Items disapearing before I can take them Steps to reproduce random it rarely happens logs from a cut tree simply disappearing Describe your issue In the new map engine, I cut a tree 2logs fell on the left side and a log on the other side, but when I went to take them the 2logs on the left,they disappeared before I could take them, the other log I could take. this issue has happened before with rocks, but I considered I just collected them.
1. Swords (An alternative to spears) 2. Different levels such as Caves New dimensions if possible. 3. Availability to make small huts. 4. New Armour like Gold and iron. 5. Be able to make multiple saves. 6. Weather changes such as Rain, Thunder and lighting Note: All of these are just suggestions.