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Walter, the Fearless. We all know him. Some hate him, some love him. However, I'm about to drop some sick lines that will expose the fact that Walter is dumb, short, and stinky. Walter has almost no coherence in his upsides and downsides. First off, he can craft a tent roll. Looks like we got a nice character with unique crafts to help the team! Let's see what else he can craft that the team can use. A boy scout hat which is used for sanity gain! What else? Oh, sorry, he doesn't have anything else. (if he has something else that's not slingshot related, feel free to call me dumb, short, and stinky) Next, there's campfire stories. You sit at a campfire or fire pit and you tell a spooky story, only at night, for a sanity gain for everyone in the nearest vicinity. This, along with the tent roll, are pretty good perks! They're coherent, work with the boy scout motif, let's see what's next! Thirdly, he's allergic to bees. Why? This has no coherence at all. It's just like some guy at Klei said "Uhh, guys, Walter doesn't have enough perks.." and then he got stung by a bee and said "Oh, nevermind, I just got a great idea!" There is no reason for this perk to exist. It barely even ties in with his character! Willow likes fire, so her downside is getting cold easier! Wes is a mime, so his downside is that the universe hates him! Wanda made the timeline wacky, so her downside is that her timeline is wacky! Fourth, while we're on the topic of downsides, Walter's main downside is that when he gets hit, his sanity goes bananas down the drain. This makes some coherent sense. If you go up and slap a child, they will cry. If you go up and slap a 24 year old, they will cry, but not as much. You can lessen this downside by wearing his special hat that makes him take less insanity from damage. You could also wear a helmet and take less damage in the first place, but the sanity drain is really oppressive if you're going to tank. Fifth, the slingshot. I like this. Keep it. Sixth, Woby. Probably Walter's best perk. Not only do you get 9 extra inventory slots just for existing, a couple monster meat, and you can go really fast, as long as you don't get hit. You can also use the slingshot on Woby, so, go wild. The only issue is the fact that there's not really much to do with Woby and being a boy scout. Maybe something about returning lost dogs? Seventh, the final reason Walter is dumb and short and stinky. His max sanity is low, so he is dumb. He is a child, so he is short. He probably has not bathed since coming to the constant, so he is stinky. I rest my case.