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Oxygen Not Included

Found 7 results

  1. Similar to another thread that @jantonio made, Wilson's Mad Scientist set lacks shoes.
  2. Natural Disasters!!!!

    Earthquakes! Damages structures such as pig houses, nests, farm plots, rocks, trees. Hurricanes/Typhoons! Destroys plants/crops. Tornadoes! Uproots anything in its path. Can even lift up beefalos lols. Tsunami! Destroys coastal bases. Hail storms! Player has to constantly add fuel to their fire or they freeze to death. Makes everything crazy exciting!!!
  3. How about adding a footware slot to the inventory and having shoes that serve different purposes: Shoe Idea 1: shoes make you faster but scare animals like birds and rabbits from further away Shoe Idea 2: shoes make you slightly slower but make you inaudible or harder to detect by rabbits, birds and monster. (good for roaming late at night and hunting) Shoe Idea 3: Armor shoes. an alternative source or armor to the logsuit and football helmet. (would complement a mining helmet and backpack combo)
  4. You can pick another cheap game of your choosing (up to 4 dollars) + Don't Starve (Steam tradable) for Torchlight 2.
  5. a good idea would be shoes a new slot with a shoe mark. shoes could have multiple purposes some can make you run faster , more armor like the log armor and football helmet this is just a idea i have not thought of what should be used to make the shoe(s) im thinking something with pigskin BarovSoap posted a thread about having durablility like spider hats im thinking (running shoes) would be great for this. while i have been thinking of the shoe designs heres what i come up with (running shoes) 2redbird feathers +2pigskin = running shoes 100% durablilty (goes down like spider hat) (boots) 2pigskin + 1-2 tentacle spots= boots (extra armor)
  6. I think the demon should spwan on a special island that spwans in every map and is always a island. On day ____ he would spwan and the gate (the death gate that keeps early weaklings from entering) would open letting the strong warriors in. He would drop what ever the creators of Don't Starve what him to drop, I hope you liked my idea and also let me know your ideas I would love to see them.
  7. ORES: I don't mean a huge variety, just iron and coal as well as a furnace and anvil* which would create the opportunity to craft a sword and armor as well as a whole new area of crafting. This would be done by using the hammer** on the furnace and anvil giving it more purpose opposed to deconstruction. *Furnace and anvil should be a single item like the science machine and alchemy engine **The hammer could be used as a weapon when in hand and essential to use the furnace/anvil set **I saw in another post suggesting Ctrl+Click to deconstruct, this should be so if my idea is used SHOES/BOOTS: A shoe/boot slot could be added in the space between the equipped item and the inventory bar. Perhaps they could make you run faster or add a small def boost when made crafted using ores as I mentioned above. Something like dress shoes could be crafted by using 2 pig skin (leather) and 4 spider silk (laces and stitching). ZOMBIES: What is a horror survival game without zombies? Zombies, like spiders, can have a warrior class that is faster or stronger (or both) than the average zombie. They will drop monster meat and on occasion a random item that is found within the graves (gnome, tub stop, amulet). I had some other ideas but I can't remember them at this moment. I am open to any suggestions and criticism of my ideas, help improve upon them.