Search the Community

Showing results for tags 'shipping'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Oxygen Not Included
    • Oxygen Not Included FAQ
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included] Art, Music & Lore
    • Community Challenges
    • [Oxygen Not Included] - Latest Content Update
    • [Oxygen Not Included] - Latest Animated Short
  • Don't Starve Together
    • Don't Starve Together FAQ
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] The Forge
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Xbox One
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [Don't Starve Together] Suggestions and Feedback
    • [Don't Starve Together] The Gorge
    • [Archived Bugs]
  • Hot Lava
    • [Hot Lava Beta] - General Discussion
    • [Hot Lava Beta] - Suggestions and Feedback
    • [Hot Lava Beta] - Bug Tracker
    • [Hot Lava Beta] - Strats and Records
    • [Hot Lava Beta] - Developer Log
    • Hot Lava Beta Latest Update
  • Griftlands
    • [Griftlands] - General Discussion
  • Don't Starve
    • Don't Starve FAQ
    • [Don't Starve: Pocket Edition] iOS / Android
    • [Don't Starve] General Discussion
    • [Don't Starve] Mods and tools
    • [Don't Starve] Art, Music & Lore
    • [Don't Starve] Suggestions and Feedback
    • [Don't Starve] Videos
    • [Don't Starve] Bug Tracker
    • [Don't Starve] Trading
    • [Don't Starve] Testing Discussion (archive)
  • Klei Entertainment Games
    • Eets Munchies
    • [Invisible, Inc.] General Discussion and Strategies
    • Mark of the Ninja
    • Shank
  • Other Stuff
    • The Off-Topic Area
    • Forum Upgrade

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve: Hamlet Early Access
  • Don't Starve Together
  • Don't Starve Together: The Gorge
  • Don't Starve Together: The Forge
  • Don't Starve Together: The Forge (Archive)
  • [Don't Starve Together] PS4
  • [Don't Starve Together] Xbox One
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked
  • Don't Starve: Hamlet Closed Beta (ARCHIVE)

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve: Hamlet - Early Access
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • [Xbox One] Don't Starve Together
  • Don't Starve: Shipwrecked
  • Hot Lava - [Open Beta]

Categories

  • Hot Lava - Beta Reports


Biography


Location


Interests


Occupation


Modder


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Klei Featured Artist


Early Supporter


Early Supporter


Don't Starve


Don't Starve Together


Oxygen Not Included

Found 4 results

  1. There are a couple of things I'd *really* like to see for shipping rails. Rail Ejector Ejects material in a specific direction depending on rotation. Can be triggered by automation like the gas/liquid shutoff combined with sensors. If a rail is present in the tile where the material is ejected to: the material is loaded onto that rail, so we can build filters. If no rail is present in that tile: the material falls to the floor as if dropped, so we can unload materials for other reasons, such as dropping small(see item 5) chunks of ice into a pool automatically. Rail Item Sensor: detects item type can be set with a menu similar to storage selection menu. All items matching the selection will trigger the sensor on the following tick so it can be combined with the ejector. Rail Temp Sensor: allows for controlled cooling/heating of items; I'm looking at you dirt and refined metals. Rail Weight Sensor: detects the weight of the item in the given tile. Rail Sifter (valve): limits weight of materials passing through to a given maximum; this is very useful for controlled heating/cooling. Item Stacking If the rail is blocked, similar items stack with the item in the tile ahead There is a max stacking weight Temperatures should be averaged by mass and thermal energy this helps reduce rail congestion Some of this may be overkill, but I thought I'd mention everything for the sake of completeness. Item stacking isn't a priority for me personally. The sifter/valve would be nice, but I've managed without it so far. The others are pretty big for me. I tried to list them in descending order of impact, according to my own point of view. I know not everyone will agree, but I'm curious if anyone would order them differently. I put the ejector above the sensor because you can make use of the ejector without the sensor, by simply controlling what you put on those rails to begin with.
  2. I don't know what is going on? I've ordered 2 items from the store 15 days ago and I still have not received a confirmation email on my package being shipped. I made a post about this before but it was unable to be resolved. I even emailed the shipping people who take responsibility on shipping Klei's products where "Nathan" told me to expect the package confirmation within 2-5 business days. it's been 8. Above are some screenshot conformations on my purchases as well as the emails that were sent. If anyone can please help me I would truly appreciate it.
  3. I'm back! :'D Sorry for the unannounced hiatus to anyone who followed my previous thread. Life and a massive art block happened. Anyway. I would've just revived the old thread, but apparently it's been archived. So new thread it is!
  4. Been gone for a year, but now I'm back! I was originally just going to revive the old thread since I'm pretty sure necroing is fine in this section, but all of the image links in it are broken and super-embarrassing anyway, so I figured that I might as well start from scratch. I only have one quick sketch to show ATM, but hey. I've got something pretty cool planned. This is sort of a (admittedly self-indulgent) concept sketch for a part of said cool thing.