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Showing results for tags 'set piece'.
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hello, i am trying to put banner prefabs (with an 8 face orientation) in a biome-specific set piece( init_static_layout). however, they all face down-left no matter the orientation of the set piece. i tried using data.saved rotation, and i tried writing it in a lot of different ways ("rot=45", "rotation = 45", etc), but none of it work. i tried mimicking the code below, but its seems to be valable for actual set pieces with "objects=" instead of "layout=". so my question is, anyone would know how to achieve this? and optionally, if there's a way to generate a prefab always on the north of another(so its on north no matter the orientation of the set piece) ? basically i have a workbench, and i want the boar using it to always spawn behind it (admitting you didn't move the camera). is there a way to do this? anyway, thanks for the help!
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I always make the same base layout, and I'm sick of always having to redo it every time I start a new game. I'm trying to figure out how to combine the idea of a set piece and a blueprint (not a Don't Starve blueprint, a real blueprint). I want to create my base, in-game, then somehow copy it all and create a blueprint out of it, or like a set piece. Then in another save, I'd like to collect all the materials necessary and have the base layout as a recipe and be able to place it like an item. I've been trying to figure this out for a while, but none of the other posts really explain how to do this.