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Found 6 results

  1. No idea how this happened. The last time I played was a month ago, booted it up today to find that no saves are appearing I had unlocked the second character too.. this sucks, can anyone help me?This is what I have in my 219740 folder'remote' folder and 'remotecache.vdf'Inside remote are files: profile and restart_1edit: I am stupid. The profile is still there - my character is still there, I just don't have any saves because I died the last time, which I forgot. Sorry for the trouble, and thanks for replying Snob and Wizard
  2. Hi guys, I recently bought Don't Starve off Steam, and its great and all but I want to know how to save my world onto a usb or onto my laptop hard-drive. My friend too bought the game and is impeccably good at it, he says that it is his epic skills letting him survive but I think its his world. We would both like to trade worlds but we can't seem to do so. I've looked at other threads and they all seem to have the same website, but alas, that URL doesn't work for Firefox, and I don't plan on getting Chrome. Thanks in advance for any help DxandxC
  3. The Steam API offers access to the Steam Cloud. It would be nice to have my savegames across multiple computers, in my case my Laptop and my Desktop.
  4. not sure if it would be possible, and i totally understand the reasoning behind deleting the save file if someone alt f4s the game to try and cheat death. but if its possible, could we PLEASE have a way to not lose our game if our computer shuts down in a non normal way or if the game or steam crashes? i just lost a good save file because the power went out, and then again as Soon as i got back to day 40ish, just getting kinda lame and making it hard to keep wanting to play at this point :/
  5. Hi there, I've been playing Don't Starve for awhile and really love the game; but, I feel like it could use a few more improvements (which makes sense since it's still in BETA and the creators are still shaping the game). The main thing right now that I feel like should be added to the game is a save function controlled by the player. I mentioned this already on Twitter and rethought how it could work. When a player wants to quit out of the game via the ESC key menu (ESC key -> Main Menu), when they're asked if they really want to quit, it'll save where they are in the game. That way players can take a break whenever they want without waiting for dawn/dusk. I understand there may be ways to exploit this feature but I feel like it should exist in some form. @CoreyRollins on Twitter mentioned something about making a save a build-able item and that could work but I wish there was some way to brain storm a way to keep players honest with instant-saves without lagging out the game with background saving. One thought I had was, once a player logs back into their self-saved game, that save is deleted; and, if they quit the game without waiting for dusk/dawn or self saving, they go all the way back to their last automatic save (aka dusk/dawn). It could work but it's definitely something that needs to be looked at and maybe tested. Anyway, I'll be sure to keep playing the game and giving some feedback. It's seriously a fun game and I look forward to it being launched in it Gold form. ~MegHartie
  6. Is it possible for the game to have a better save system? Unlocked items and keeping the amount of research points may have some conflict with the idea, but maybe you can have a given number of separate game save files as an option (If you choose a new file, you completely start over). It would help if more than one person wants to play the game without anticipating every other player's death. Another problem is my game easily gets lost after restarting the computer. I shouldn't have to worry this issue.