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Showing results for tags 'sanity regen'.
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Hi guys, me again! Is there any way to let a specific character have a sanity gain while holding certain items? I imagine the code for this can't be too complicated, but I'm not sure where to start as most items in game have a sanity aura which isn't exactly what I want. Specifically, I'm looking for something that will check if character x is holding gold or gems, then sanity will regen at a slow rate. Thank you in advance!
Hello everyone, I was wondering if anyone could help me get the following issues resolved; I have been trying to complete these last few attributes to get the character completely play testable. *extra nightmare fuel and less sanity back on kill from nightmare kills *insanity aura for nearby players only *Sanity regen at night, no sanity loss at dusk, sanity loss during day *Damage scaling on the lower sanity Any help given on this topic would be greatly appreciated.