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Showing results for tags 'sandbox'.
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Hello, new thread. Dst is a 'Survival-Sandbox'-type of a game. That's why I'm asking if you'd guys want Klei do focus more on survival aspect or sandbox aspect, of the game. Because tbh I could find flaws in both of these. Survival- well... for the last 2 years 90% of content didn't really impact general survival that much. Some of existing mechanics could use an update Sandbox- most of decorative items fit in the same category: fancy. Player's can't really make whatever setpieces thay have in mind, skins help with that more than actual items. At the end of the day most megabases look pretty much the same. Don't get me wrong, the stuff we receive is nice... but there's only so many optional tasks or uses for a statue one can get enjoyement from. Discuss
Bug Submission Please choose a category [Gameplay] Platform [*]Steam Version Number 73701 Issue title build menu wont show recipies Steps to reproduce i go to the build menu some items don't show the recipes Describe your issue i was collecting items to build something and i check the recipe on the build menu and it won't come up for some reason. i saw it before i saved and quit to check on a few things but when i came back to that save the recipe was missing for some reason. and seems a second reload of the save fixes the bug. but it still happens from time to time.
So I tried out the Sandbox world customization. So far the few things you've given us control over are awesome. I like that I can control how easy or difficult the game is. Sometimes I want a challenge and other times I want something less stressful. I can't wait to be able to mess with the other options soon. Now since the update it seems like I can't cut down more than 3 trees without waking a Tree Guardian. I am not exactly sure what the trigger is, but I thought that tree guardians were only supposed to spawn in dense groups of trees... I guess that must not be true, because I've gotten him in an area with only 3 trees that were not close together?