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Found 5 results

  1. Umm..... klei? I think i found your final boss of Return of Them! For those who don't get it, no cheats, no mods, no commands. Found it natural during an exploration in our 3 years old survival world. Probably a bug.
  2. Right of the bat, I would like to say that I acknowledge Return of Them still being in development as well as that the content that is here in and of itself is not bad. In fact I quite like the sailing itself, the fishing can be engaging once you get a hang of it and the different creatures can offer some interactions with players we never really saw before. This discussion is not really supposed to be about the content in and of itself, nor how big of an impact said content has on the rest of the game, which would be a discussion for another time. I know this topic is polarizing in itself, but I do not want for it to get out of hand. So please before you comment, take the time to read through what I have to say and then judge whether you agree with the points I will be trying to make or not.
  3. Currently Crab King is a massive needle in a haystack of ocean. There are no breadcrumbs to indicate his location like there is with bottled messages pointing to Pearl's island. Perhaps the Astral Projector could point the way towards the Celestial Tribute once it locates all the pieces of the Celestial Sanctum? Or perhaps a device similar to the Astral Projector could be crafted to help track down the location of the Tribute. Assuming the three altars are going to be integral to unlocking some endgame content, it would be nice to have the means to track it down besides hours of blind sailing.
  4. While we're still in beta, it would be a great opportunity to trial this. Time is running out and I'm bold enough to say that this is a fantastic idea. It's not exactly glamorous and won't have people doing standing ovations while applauding with tears in their eyes, but it's one of those ideas which if later implemented, I will wager will make people say "I didn't know I wanted this until I had it." The process of acquiring the terra firma tamper is an arduous one and quite frankly, very frivolous. I bet that groups will generally have bigger priorities to tend to rather than having a machine that simply just crafts turf. Why not give us the option to add more to landscaping that just ground? Especially those who spend hours in this game making their world as beautiful as they can that unfortunately run short on plants when they're landscaping. And another issue are worlds that do not spawn with spiky berry bushes or juicy. Would be another very nice addition to the landscaping tab. More landscaping. Like, comment subscribe. Even if you hate this idea and would never want this filth anywhere near your worlds, drop a blue heart for me. Cheers.
  5. Up until a few months ago, the DS lore was a very simple timeline that went something like this: -Prequel stuff happens -Max and Charlie sucked in -Stuff happens -Non-Wilson characters are sucked in -Voxila fire -Wilson is sucked in -Adventure mode -Charlie boots Wilson off the throne -Wilson and Max team up, DST starts -Winona enters sometime after everyone else -Ancient gateway is discovered, events start. And now the DS timeline looks like this: -Prequel stuff happens -Max and Charlie sucked in -Stuff happens -Non-Wilson characters are sucked in -Voxila fire, Winona and Wagstaff are sucked in. The most confusing thing is that queen Charlie appears, even though Maxwell is on the throne at this point? -Wilson is sucked in -Adventure mode -Charlie boots Wilson off the throne. -Wilson and Max team up, DST starts -Winona enters the constant..........? -Ancient gateway is discovered, events start. -Wortox -Return of Them happens, meaning Wilson and co now have plot amour or are in two places at once. -Wormwood and Warly. Things we don't have a time for: -SW and Hamlet, must occur before ROT. -DS Wagstaff, must occur before he's sucked in. If someone can please explain to me how this works, that would be highly appreciated.