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Showing results for tags 'resurrection'.
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To some good modders on here this might be a dumb question, but is there a way to give a character 1 free resurrection as soon as they die? Like a life giving amulet but without havinng to haunt anything. You just die and come back instantly, or reach 1%health and regain it all one time only.
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Lets you set the severity of penalties pertaining to revival, and the crafting of revival-items. Link to Steam DS/RoG/SW version Link to Steam DST version Settings Information - Maximum max-health loss from resurrecting (%) - Jury-rigged Portal max-health penalty (%) - Tell-tale Heart max-health penalty (%) - Starting health, hunger and sanity (%) after resurrection, AND min/max values for each. - Meat Effigy Crafting Health Cost (-300-300) - Sanity bonus for using a Tell-tale Heart on a player (-300-300; negative values will make you lose sanity from reviving others) BONUS: You can choose whether max-health and max-sanity penalties are factored in, when calculating starting health and sanity. If you e.g. enable it for starting health, then starting health will be a percentage of (max-health minus current penalty) instead of a percentage of your full max-health. I.e. the more max-health penalty you have, the less starting health you get. Usage notes a. Crafting something that costs max-health, can still get you down to 25% (game default). b. Does NOT require you to make a new world before taking effect. c. This mod only works if the host of the server has enabled it. d. When using this mod as a host, this will apply to all the players on the server.