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Hi forum, when you die at night in Don't Starve Together, you have to wait for daytime to revive, so Charlie doesn't kill you as soon as you wake up. I think a light should spawn and stay for the night, but that's another topic. I had a meat effigy ready as a backup if I was killed, and was waiting for the day to come. When I clicked respawn with only a few seconds remaining before the world resets, the camera quickly pans to the meat effigy, and the revive animation begins, but then a loading screen appears that says "Generating world". I quickly closed the game, but it was too late, my world was gone and so many hours of progress lost. When they put a large timer at the bottom of the screen, I of course expect to have exactly that amount of time to revive my character! I think this game is way too quick to delete so many hours of progress, normally you can just quit the game and revert the save, so why not just let me do that now? I only use it if I die to a bug, but it should be my choice to make.
106 downloadsONLY FOR GLITCHED SAVEGAMES WHERE YOU NEED TO RESET SEASONS IN ROG to default settings. Instructions: 1) Start game with mod 2) save and quit (in your Reign of Giants world) 3) disable this mod and it will reset the seasons in your ROG world. Created for DarkLifeCZ 200+ day Wes character who had a glitched out SW/ROG world where ROG only had 2 seasons.
grimcat posted a topic in [Don't Starve] Bug TrackerBug Submission Please choose a category [Gameplay] Platform Steam Version Number noner Issue title logsuit not taking damage, not protecting Steps to reproduce I'm not sure. Make a logsuit, wear it, die anyway. Describe your issue I'm not sure what my version number is. I don't see a "box on the bottom of when I first start loading the game". Since the recent update (11/27) my logsuits (all 4) have stopped protecting me from damage. Makes it hard to fight dogs.
I can only remember one suggestion at the moment, but that is: the ability to reset all game data. This includes items, research points, characters; basically everything extra the player has acquired through their course playing the game. I believe it would be quite interesting after a while to simply play with a clean slate again. Of course doing this on accident could cause a lot of grief, so it would be less rage-inducing to also include the ability to save one cache of these features. Then the player would be able to go back to a previous state of experience if it so happened they in fact did NOT want their entire save reset permanently.