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To add tag to a certain object or instances of an object rather, you would need to put in: inst:AddTag("[tag name]") Either within a function that you're using or at the fn, to define whether at the start the thing has this tag. But what if I wanted to remove the tag within a function? So, for the tag to be there by default, but so that certain actions carried from certain functions can remove a tag while the game is running? inst:RemoveTag("[tag name]") The above code does nothing. No errors, but nothing changes either. Any ideas how to actually remove a tag the way I've described it? EDIT: Whoops, wrong section, this was supposed to be in Mods and Tools :~