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selereth posted a topic in [Oxygen Not Included] - General DiscussionFor those of you who started save files in the beta branch and are continuing with them in the launch update, did your FPS change at all? I assumed that FPS would increase since there are a lot of debugging tools enabled in the beta branch that tend to slow the game down but it hasn't seemed to change for me. Is it only new save files that are started in the launch update that benefit from the increased framerate?
Hungertuch posted a topic in [Don't Starve] Suggestions and FeedbackWell, the game is really looking much better with this smooth 60Hz animation and scrolling, but it's quite problematic, that the game decides by itself if the player has got a "fast computer" or not. There should be a option in the settings menue like "computerspeed: fast/slow/automatic". Here's the reason why: I'm running the game on a laptop and the game seems to rate my PC as a "fast computer". This is true in the first place (although "fast" is a bendable definition), but after playing some time the computer is getting really hot (like many laptops/notebooks/netbooks do when gaming) and the processor is automaticly clocked down (done by the hardware, not the OS). Now my computer is actually a "slow computer", which makes the game stumble. Of course, it might be a solution to implement a runtimecheck, if the computer is "still fast", but that would make the game switching back and forth the frame rate or (matter of actual implementation) would make the game running smooth at the beginning and "unsmooth" after a while. So I suggest the already mentioned three state option "computerspeed: fast/slow/automatic" with the default state "automatic", since this would be OK in most cases. Keep on the good work! Don't Starve rocks!