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Found 3 results

  1. I'm looking for a group to share in an adventure! I'm an experienced, but casual DST player looking for help from the community to take down this froggy beast. I don't have it in me to bring him down myself; his health is a ridiculous 99,999. OBVIOUSLY, lots of planning, preparation, and coordination are needed here. So, I thought to reach out and see who might be interested in joining my quest. I know he doesn't have the best drops of all time, but If figured I'd ask anyways. Would love it if we have at least 1 or 2 players who've done this boss before to assist those who haven't. Starting a discussion here if anyone is interested! We'll need to work out a time/place to prepare and kill this beefy boi. All the Best, thePHROGsoul
  2. Dear Klei, Shank 2 survival mode is one of the best purchases I ever had on Steam, from 200+ games I have on my account. If you could add more maps to it, it would be amazingly good. It could be a DLC of some kind. I believe it will not require much resources to make a couple maps. Perhaps one with turrets that have unlimited ammo but overheat. 3 maps that are already there are great and very challenging, but a bit more variety will make this game even better. I hope you would at least consider that if you are not planning Shank 3 Good luck with new games, Mark of the Ninja was also awesome, but I guess you know that
  3. No, not those World of Warcraft kind of raids. People say this game is too easy. People say the hounds are easy to juke and with a treeguard, beefalos or traps easy to fool. People say those foolish spiders are no match for the spears and logsuits of them. My idea: Make a random set of mobs, either hounds, spiders, mixxed or a bunch of treeguards spawn at some corner in the map, walking towards the player, leaving nothing than havoc. more detailed: After day - let's say - 100, the mobs you killed the most (or random) spawn at an end of the map in a group. No, i am not talking about 3 hounds, or 5 spiders. I am talking about 20 hounds, or 25 spiders, 5 treeguards, those kind of things. At day 100 you WILL have a base and you WILL be able to beat almost everything. I don't know about the warning, tough. just some floating text would be too dull, and no warning at all would be too unfair. Imagine you, building a base in peace, when 30 spider warriors approach you. EDIT: Of course this would only be smart once you can build fences, buildings.. a base of some sort. And ideas? Discuss. PS: Sorry if my idea is dumb, just thinking about some ways to improve lategame difficulty.