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I don't think it would be very pleasant. for those around them, and for the Survivors themselves. think about it. it wouldn't be a joyous reunion. they've seen things nobody should see, they've grown numb to killing and death, they've been subjected to nightmares. if they went back they'd have to adjust to so many things. they new age and technology, their nightmares and PTSD of the Constant, the sure fact that the people they trusted back home are dead. they'd be sent to mental hospitals, tested and contained. they would kill things that activated memories, maybe in front of others. maybe they would even kill in public, or the public. they would have chronic nyctophobia, fast tempers, chronic insanity. they wouldn't be happy, at all. going back wouldn't be good. the Survivors are from 1920's-ish. who knows how much time passed in the real world? they wouldn't survive their homeworld, only the Constant. after all, insanity is the norm in a monstrous world. you can take the Survivor out of the Constant, but you cannot take the Constant out of the Survivor.
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So, I've been working on how my Character would play out in DST but I'm a bit stumped on how to actually code it in. So, if anyone knows, Would you be so kind to reply and answer these: How can I make the prototyping sanity gain smaller? How do I animate with Spriter? Is there a way I can make an event happen around my character? (Ex: My character is a set distance from something and one of his mechanics comes into play)
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This entry is not going to ask why my graphics are being spazzy, or how to unlock a certain item, but I'm wondering if someone who has something to do with the creation of this game could give me some answers. I feel the need to know some background information about a character before I get into a game. And all the games I've ever really played have an intro, which usually explains the game or whats going on, and Don't Starve does not. I get attached to some of the characters I play with and I feel like I can't get attached to Willow or Wilson, because I know nothing about them. (Aside from knowing he's a scientist that can grow a beard.) Thats nice to know, but I want to know so much more. When you start the game you get an screen with a few options, then a few more, and then your thrown into the game knowing nothing more than that some guy named Maxwell thinks you need to find some food. And maybe thats how the creators want it, they want you to feel like the charcter, completely cluless about your surroundings and situation. I just wish the characters had more of a bio. Or something that tells you whats happening. So here are some qustions I would like answered. - Who is Maxwell and why is he special? - Why did Maxwell put you here and not someone else? - Is this island hell or pugatory? - Is Maxwell **** or some demon that controls the island?If anyone agrees that its too vague please comment and give your opinion on my questions. And if you wonder other things please share. And if someone could tell me I would love to know.
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Bug Submission Please choose a category [Exploit] Platform [*]Steam Version Number 72968 Issue title Infinite Meat & Hound Pathing Steps to reproduce Get a stack of meat. Let it go stale or spoiled. Rapidly try to combine it with a fresh piece of meat and it will refresh both stacks to nearly full green. Hounds don't apply pathing correctly when trying to gather meat on the ground. Describe your issue Instead of taking an average, meat that is rapidly combined with a spoiling stack will continue to refresh itself. It would seem to need to be a full stack for this process to be able to work as an exploit instead of simply applying the average. Hounds still have pathing issues when meat is placed on the ground and they spawn in for attack.
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I hear other players talking about tree walls how do you make one I tried but mine always has gaps one can weave though
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So, I reached 45 days before I died; been getting progressively better since day one. So I've unlocked Wolfgang and I must say that I love him and Willow the most,.... so much love for them!! I've managed to get good at making some pretty impressive camps... however I keep having really bad luck with Fire hounds and they always manage to die near my twig hoard =___= -sigh- Any whoooooo~ I have a couple of questions and concerns if the forums would so kindly be able to help with. BEEHIVES: On any given map I have played on so far... I have only EVER found just 2 beehives; ( so in turn, only ever able to make 2 bee boxes) Do Beehives respawn, or can I eventually loot a honeycomb from my bee boxes? Are there ever more than just 2 or am I just really unlucky? FROGS: Do I get a naughtiness increase if I attack them after they have attacked me first?
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