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Showing results for tags 'qualityoflife'.
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Currently making either item is very easy but set up and maintenance of them is cumbersome. Rather than have tons of low durability husks it would be great if I could repair them with living logs. Bramble traps are one of his main perks and yet they are a nuisance to maintain. To make it easier I would like to inspect them to know the durability left and repair them with living logs (rather then pick each one up individually). This would further differentiate them from tooth traps, as a character specific craft.