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Hi! The recent update has been great but there is something I wanted to highlight that is becoming quite frustrating. Woby seems to have a much closer "tether" to Walter than Chester does when carrying the Eyebone, running around Walter so closly and so often that she frequently gets in the way of performing a lot of tasks. I use a gamepad to play on PC (and I would imagine it's the same for console players) which uses a "focus highlight" type mechanic where the nearest item to your character while looking in its direction gets highlighted and is given the interaction prompts to pick up, attack, open, etc. Due to this behaviour it is difficult to perform certain actions like add fuel to a fire, reel in hooked fish, melee attack enemies and even pick up items from the ground because your focus prompt gets switched to interact with Woby as she has moved close to you on her own. This is also somewhat happening to my friend that uses a mouse and keyboard as Woby has moved in the way of the item being interacted with, blocking the click action . Chester behaves differently, his tether seems to be twice as far as Woby's and he moves around your character far less often, most of the time staying completely stationary until you are far away from him, and when you do move, he doesn't come right up to your character and get in the way of your actions. Can Woby's behaviour be changed to match Chester's so that she isn't always running around getting in the way of your interactions?