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Showing results for tags 'positive'.
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There is a bug that when moving past a night light or any location that once had a night light during dusk/night, will make the screen black and if this is saved, you won't be able to open your save game again. To avoid this, destroy the night light and do a 6 by 6 wall around it (the night light occupies 2 by 2 spaces), that was you can't move past the area by mistake. I have tested this around 6 times, it happens when you move past the area that once held a night light or is holding one during dusk/night. Day seems to be safe to go close to it. I'm telling you this so you can avoid losing your save game, as some people already have.
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Winston H. Black The Time Lord "Sometimes, I am on time when I'm late." G'day, MM here. I decided to make a newer character suggestion. I present to you, Winston H. Black! Hence his title, you may think that he would have something to do with time. Bingo. His perks would consist of a longer Day/Night cycle, and things would respawn/grow/die faster. Example, say, a spider's nest would grow 1.5x its original rate, and regenerate spiders 2x as fast as well. Berry Bushes would generate berries 1.5x faster, but food and flower spoilage would advance 2x its original rate. In a nutshell, positive effects would be advanced by 1.5%, and negative effects would be doubled. such effects would apply to sanity as well, but only by 1.5%. Sincerely, Maxwell's Man