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Showing results for tags 'polluted water'.
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Update: See linked posts below for an example build The First Law Mk2 design: The First Law Mk1 design: Hi all, for a while now I've been thinking about attempting to use Thermo Regulators to boil polluted water. I understand the "easiest" method is using the liquid tepidizer but it creates a lot of heat that has to be shed from your base via other methods. So polluted water's vaporization point is 119.4 C while thermo regulators made of Gold Amalgam will overheat at 125C... Not a wide temperature margin to play with. I've seen screenshots of people using water dripping methods over thermo regulators (and other machines) in order to greatly accelerate heat transfer between the machine and the liquid. I was thinking of a setup like this: Polluted water dripping over 6 thermo regulators, hopefully keeping them from overheating. Any liquid that makes it to the end is pumped up and put back into the system. Any steam created would be sent through those 6 thermo regulators, cooling it from 120 degrees to a much more comfortable 30 degrees for use inside the base and providing the heat to create more steam. Has anyone tried this before, can it work?
I have this one geyser that has polluted water. Then I noticed that at some point, when that geyser produces water, the water will float at the top of the polluted water then given sometime it will eventually mix with the polluted water.
I'm trying to figure out what to do with all my water. First, the clean water: I have tapped one geyser which is continually pumping water into a pool. The pool feeds two electrolysis devices that are running nearly continually to provide oxygen for 13 dupes. Though lately they've been stopping due to gas backup, which means I need more dupes. I'm also feeding into 8 hydroponic farms, 5 air scrubbers, and 11 algae terrariums, 5 showers, and 7 toilets. So, I'm not running out of clean water, nor am I overflowing. Its balanced. Second, the polluted water: This is where I'm running into troubles. Currently I've tapped two natural gas geysers that are currently providing fuel for 9 generators. Strangely, I can't get ahead of the power drain, but that's a topic for another post. Anyway, the 9 generators create 607.5g/s of polluted water. This is added to by the outputs from the oxygen scrubbers, toilets, and showers. Additionally, to help cut down on sublimation, I've crunched all my slime through distillers. I ran out of sand about 100 cycles ago, so at the moment the only way I have to get rid of polluted water is hydroponic farm tiles growing mealwood or pincha pepperplants. This is not nearly enough. Even if I could purify the water, it would simply make me overflow with clean water instead of polluted. I still have plenty of map space left, but if I continue to scale up, I'm going to run out of places to put water. Does anyone have any suggestions? TL;DR: At 340 cycles, running into a surplus of water. Don't know how to get rid of it.