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Showing results for tags 'pinecone'.
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I've played with people who, well, kinda don't really care about the resources they take... And this annoys me than it should... So, going strait for it: LOGS... more precisely, STUMPS... generally, TREES. When some players chop down trees, I politely ask them to cut the big ones as it will yield more logs and more pine cones... they agree, to this but as soon as I'm out of sight, they chop even the small one... that cute little one that yields 1 log... I come back to where they've been chopping and find stumps... they don't even bother pulling up the stumps (even after we have shovels)... What's more annoying is that they don't replant... I mean chop the big one and dig out the stump for 4 logs and 2 pine cones... replant one to replace the one you took down and save the one you have to do whatever you want... place near a base to make a charcoal farm, use for kindling... pacify a Treeguard! And then they complain about not having enough trees... Is this like an OCD, or is it justifiable? But if you're trying to clear out an area to make your base/farm I guess that's justifiable... but Should we or should we not encourage replanting trees in general?
Sorry if this is something that was obvious to everyone, but I've tried shift, option, control, etc. to "build" or "plant" a tree or wall, but every time I put it down it just drops the pinecone or hay stack onto the ground :(How do you do this now? It was different before and now im confused haha
Bug Submission Please choose a category [Graphics] Platform [*]Steam Version Number 72968 Issue title Trees got cut marks Steps to reproduce All trees spawn with it. Describe your issue I just noticed now that trees got small cut markings between the main part of the tree and the trunk. And once you notice it it can't be unseen, and it is bugging the crap out of me right now. It looks like the tree is just sitting on top of the trunk, It is driving me insane. I will post screenshot when i figure out how to do that.
So i like the size of the new map i generated and it has tons of resources albeit tons of spider nests as well. But the coding as far as bridges and there placement might require a look i died before i completed the map but here is a picture. So many bridges when land masses are so close i can see them.(Still love the game.) Ok now to the suggestions. 1. I know the game is trying to kill me but would it be possible to have the trees have a chance to drop a pine cone when they hit the dead stage so that we can build up a stock for when we decide to murder trees till a guardian decided the genocide must stop? 2. It seems silly that i cant when my backpack on the back of my armor or amulet. (mind you i am aware the armor amulet would be OP and make the danger pointless.) My suggestion is to have an armor slot and backpack slot. the armor slot is where the amulet goes as well so you can have one or the other not both. 3. Please please i like more pokey things like everyone else but i like anti pokey things to add stone and gold armor...and weapons so i don't have to sac 5 pigs to get a spike. That is it thanks for making a great game and even in beta it runs great and is fun as hell.