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Oxygen Not Included

Found 7 results

  1. Using a metal refinery as heating source, it can turn 1.1T crude oil into petroleum every cycle (that's every 200kg steel, but the first time takes about 1T steel to warm up the chamber). I think this unit is easier to build than my last design, but the idea is same, using crude oil to cool petroleum down to 275 ℃, then nothing but a steel pump could work well. Then we can get some extra petroleum very early in the game. The output petroleum (around 250℃) can be sent to a steam turbine for extra electricity, but that's nothing to do with this design. Ok, any thought, just let me know Ah, a mistake, should be less than 0.1kg.
  2. A magma powered petroleum boiler tutorial *edit No space material required. Two variants one for each magma volcano type, they are efficient enough to run on any volcano of the chosen type. Regular volcano boiler consumes 629 g/s of volcanic magma. Minor volcano boiler consumes 316g/s of volcanic magma. Below gif shows how the spent magma is extracted automatically.
  3. keeps saying i have no thrust distance. 3 fuel tanks and a petroleum engine should be more than enough.
  4. Gallery is listed here, but I will attach files and descriptions as well. This is my current iteration of the volcano based petroleum converter currently without space materials. It allows full recovery of the igneous rock that forms without any of it becoming a tile of igneous rock. The volcano is in a vacuum room that drips to into the basin where regolith is melted (adding heat) until it becomes an acceptable 1450C. At this point, the magma is cool enough to fall into the drip chamber on the right side. It drips down and conducts the heat through diamond window tile to the crude oil below. The 2 tile wide dripping chamber prevents the igneous rock from turning into a tile. The crude oil is heated to petroleum and at 410C, the pumps on the right kick in and put more crude oil in. I haven't calculated how much petroleum is converted, but it's pretty quick. The petroleum then drips into the chamber below and is cooled with a petroleum based loop (can be upgraded to super coolant) that heats water to power the steam engines below. The steam engines are hooked up in series and will generate about 340watts of power each. With the current volcano, I can run maybe 2 steam engines, but made more room if necessary. Finally, you can drop the rock into the crude to speed up the heat transfer. This can be done at both layers to get the igneous rock down to a cool 140C. With exosuits, the liquid locks keep everything in a vacuum, but allow dupes to take the rock if necessary. This is the piping for the petroleum (or super coolant) loop. If the heat in the steam chamber is over 140, the pump turns off and goes to the next chamber. I have found that steam under 140C allows self cooling of the turbines. The cooled petroleum is piped off to a powerplant with insulated piping where the rest is deleted when it goes to a cooled petroleum generator. Automation as discussed above. The regolith shuts off at 1450C and the door opens. If the magma builds up in the drip chamber, it closes the drip door. If you switch the hydro sensor on the right of the drip chamber, it will drop the rock into the crude converting well. The temp sensor in the crude converting well is set to activate above 410C and turns on the pumps. 3 liquid vents makes sure nothing gets turned into sour gas. Finally, the hydro and temp sensor at the bottom does not active the liquid pump until it is 3 tiles high and the temperature is under 160C (to allow proper removal of heat via steam turbine). This is the shipping setup for the regolith. I found that conveyor output causes regolith to build up too quickly and does not melt fast enough. The single conveyor receptacle is optimal.
  5. I haven't played for a while. So this is just a demo, not real game. I will probably return after the complete build release. Anyway, here is the demo, gif first as usually. My main input here is to eliminate the need of robo-miner, by letting magma turn into igneous rock debris instead of tiles. How? Magma turns into tiles only when THE LIQUID has more liquid on top of it. If there is only 1 layer of liquid, it will turn into igneous rock debris instead. ---------------------------------- That's basically it. You can continue reading if you wanna know the detail of my demo setup. Setup 1. the mechanical door in the middle to control heat transfer. 2. on the left of the door, volcano side, igneous rock tile layer has low temperature which will convert future magma to debris instantly. Don't dig them up. 3. on the right of the door, thermometers side, the petroleum temperature is maintained at 450 C. So every drop of incoming crude oil will turn instantly. When this petroleum's temperature goes below 450, door closes to get more heat, above 450, door opens. When temperature below 420C, crude oil incoming is shut off in order to maintain the purity of the buffer. These numbers can be adjusted anyhow you like, but it has to be well above crude oil's boiling point. 4. automation, controlled by 2 thermometer, apparently. 5. because petroleum liquid is always floating above crude oil, the right wall of petroleum room is lower than left wall, so that petroleum can fall to be gathered. 6. atmosphere is vacuum, obviously. A little More Info Everything inside is accessible. For the debris igneous rocks, maybe you can setup a auto-sweeper to take them to turbine room. To deal with overheating problem, you can use a super thin layer of whatever gas to keep it cool all time. For more detail, check out the spoiler there is nothing rigid here, a lot of room for customization and creativity.
  6. This module can be accomplished as soon as you get some steel. It turns about 4T crude oil into petroleum every cycle (It's a bit slow the first time though), fully automated, very low power consumption (Only two pumps and a shutoff valve needed). Basically, there're 3 chambers. Upper one for heating, middle one for cooling, and the bottom one is just a steel pump there. Each chamber is isolated with vacuum, so they won't exchange any heat at all. All I have to do is, don't pour too much petroleum in there, or else it'll touch the door. The input crude oil should be cooler than about 110℃, then it could cool the petroleum enough down to 270℃. If it's too hot, middle chamber won't open any more and the whole system is failed. You can still modify the Metal Chamber a little bit if you like, to make it taller or shorter, it'll change the temp of input oil. Or you could even use some doors to control it dynamically. OK, how do you like it, any better idea, just let me know {Sorry, a mistake, the Hydro Sensor in the middle chamber should be less than 1kg}