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Oxygen Not Included

Found 6 results

  1. The game just got an update on my Nintendo Switch but I cant find any patch notes in the forum, there is just some old patch with info for the Switch version... Is there any place or person I could ask for the patch notes?
  2. While playing the Nintendo Switch version of Don't Starve, I went into a cave in RoG. Just broke open the plugged sinkhole with a pickax and went in. First of all, just "carving out" the cave took almost ten minutes. The Switch went dim from lack of input on the controller, it took so long. Then I started exploring the cave, and I came across a sunny spot, but within this sunny spot was the sound of flies buzzing that is normally around manure. But there was no manure. No guano, either. Not even grass or trees growing in the sunny spot. There was nothing there at all, but the sound of buzzing flies was LOUD. Kind of spooky. I assume it's a glitch or bug, so here is my report. There was a lot of guano in a different part of the cave, very far away from that spot, with the sound of many flies sounding exactly the same as the empty spot. Makes me wonder if somehow the sound effects attached to those pieces of guano was somehow displaced to another part of the cave.
  3. I'm not 100% sure why but when I started a new SW world with ROG activated and Walani as the character, my game seems to not know what temperature it wants to be. Every 10-30 seconds the overheat sound effect plays but the overlay is not triggered. Even after being near an endothermic fire the sound effect still seems to play. I don't know what's going on. So far, it doesn't seem game breaking but it's still very annoying.
  4. Don't Starve miis

    I made some miis(avatars for Nintendo systems) based off of the characters from Don't Starve. Wilson: Willow: Wendy: Wolfgang: WX-78: Wickerbottom: Wes: Woody: Maxwell: Wigfrid: Webber: I also have QR codes if anybody wants them.
  5. i think a good, rewarding thing to give players to work towards after they've hit the level cap to unlock slots for multiple worlds. not a lot i need to explain about the idea. if new world generation types were ever added it'd work great with that as well.
  6. This just makes sense - it's a new game, a new console, and the right fan base. Mark of the Ninja WILL sell on the Wii U. The eShop is still fairly barren, and what indie title are present appear to be doing well. Trine 2, a game that is over a year old now, is doing very well on the Wii U currently. Quoted from another article - "Anyhow I'm fairly confident in saying that Wii U will be our best console platform. Whether it's the "launch effect" or eShop's better visibility, or the general quality of the game and the great word of mouth - thanks to everybody! - or sheer luck, I don't know - but we'll take it. :)" Please Klei, give this serious consideration if it's possible. I won't pretend to understand all the minutiae of distributing an indie title across multiple platforms and formats, but from me, to you, I promise to buy two copies of this if you make it happen - I'll come back to this thread and gift one out to someone. Thank you, Irm