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Found 3 results

  1. So, we can all safely assume that Forgotten Knowledge has alot of lore behind it. After sifting through all the quotes and going ingame to check out everything, I think I've gathered as much of the lore as I can and (due to peer pressure by @Hornete ) I'm gonna share my interpretation on all the contents of this beta. So first off, we seem to finally have direct confirmation that the event of RoT take place after the Forge and the Gorge given Wicker's quote for the sealed portal. ARCHIVE_PORTAL = POWEROFF = "The design is reminiscent of the Gateways we've traversed through before." While this is something that could've easy just been inferred due to the release of the events being before that of RoT, it's nice to have confirmation from a character that they've traversed through the Gateways before. On the topic of this sealed portal, it would appear that it could in theory be a way out of the Constant. Maxwell's quote for it makes him believe it to be something he's flabbergasted of seeing, whereas Wortox's quotes says that he won't tell the mortals since it'll get their hopes up. There is someone else whose name eludes me right now who takes similarly to this, however for the sake of this post I'll only include these two since Maxwell has knowledge from his time on the throne and Wortox seemingly knows exactly what everything in the constant is and its use. Next up, there's the Lunarune Glyphs. For most characters, they only express two strings of dialogue for them despite there being 5 glyphs similar to the murals in the Atrium. There are three exceptions, Maxwell, Wickerbottom, and Wortox. Maxwell's quotes indicate that there's a symbol that keeps repeating within the Glyphs and he implies it to be a name. His assumption seems to be that either the name itself is 'Alter' or whatever the name is translates to 'Alter' in some way. Wicker surmises that the glyphs were the base they used to construct their entire language, which is why they're different to the regular glyphs we associate with the ancients (many character quotes including Maxwell say they're different). Alongside this she also says the introduction of nightmare fuel likely had a large impact on their culture and that the Ancient Archives actually pre-date the ruins that we've been used to. Which raises some questions that I'll get to at the end of all this. Wortox meanwhile, is a mischievous imp as always and knows exactly what's going on but doesn't tell us much. What we do get however is that the Ancients most likely worshipped the moon before they worshipped the shadows/Them and that something within these glyphs spun a tale that surprised him, as if there's a plot twist to the whole history of the ancients that we're unaware of. So yeah, the Glyphs likely speak of the history of the Ancients with the moon but we dont get much aside from it was likely before Them, they worshipped it and the lunar entity that the gestalts are extensions of and potentially even the altars' voice are from, has a name that either is or is similar to 'Altar'. Onto other matters, Dust Moths are the source of Thulecite. Or rather, they are a source. We've never known about how Thulecite was actually made and the Dust Moths provide us with that answer. According to Maxwell they are the source of Thulecite, and according to Wickerbottom, the chemicals in them all them to process ambrosia (aka processed nitre, rocks and salt) into Thulecite. So yeah, thank this little bugger for all your lategame gear I guess lol. Seriously, look at his sad face, this poor thing needs a raise for it's labour. There's also the matter of the sentinel of the archives. There was a mural I beliiieve from the Metheus Puzzle that had quite alot going on with it. One such thing were these strange centipede-like creatures that existed in the bottom right and bottom middle of the mural. Now I'm not saying that these sentinels are these centipedes, however I will say that it could be likely that they were inspired by these centipedes. I have just a few more things I'd want to go over. The most important thing being the Mysterious Energy. This thing only appears if you have all three Celestial Altars (the one found on the lunar island, the one obtained by beating the pearl version of the Crab King, and now the one obtained through the use of the Astral Detector obtained from the Ancient Archives). Once you've constructed all 3, this orb of light wrapped in caution tape appears in the center of the three. We don't have much information on it other than we'll have to wait and characters can't see what it is, which could likely mean that it's not just an orb of light. Wormwood refers to it as 'seed' but I believe he's referring to how it's merely a small taste of what's yet to come and we'll need patience to see what it grows into. Could also be that whatever it is is quite literally a seed, we'll see. What's important to note here is that it has the same caution tape and the Ancient Gateway once did in A New Reign, which we played a critical role in the lore. So I'm assuming that whatever this is is the central piece of Return of Them and we'll soon find out how all the pieces of the puzzle are meant to be pieced together. That about does it for major lore I'd say. A couple extra things: Wicker implies that the water from above is what mutated the mushtree biome into the Grotto and that the Fountain of Knowledge is a curious structure that contains liquified knowledge, which likely has to do with the Lunar/Celestial Magic. She also surmises that the Terra Firma Tamper was used for ancient farming techniques since it can technically create fertile land (grass turf and the likes). Also just a neat tidbit, Ambrosia is a food from Greek mythology that was said to be the food of the Gods and would grant longevity or immortality to those who ate it. Which could explain why the Dust Moths are there, or I'm looking too much into things. Thaaat about does it for information. There's alot of things to be questioned in all this. How did the Dust Moths survive being in a cut off portion of the Ruins for centuries? Did they survive off of the dust that was in the Archives (they are implied to be the reason it's in such a pristine state, they dusted it for centuries, and they do eat Ambrosia which comes from refined dust, which could've also made em immortal but I prefer to stay away from that possibility personally). Why are the Gestalts in the caves once you activate the pedestals stronger than the ones on the island? It's possible that the Gestalts/the Lunar Entity simply has no reason to harm you while you're on the island, but in the caves due to it being connected to there again it can fight against the shadows. It's also possible that similar to the shadow part of the ruins, there's something quite strong that's channeling the magic which we ended up awakening with the Pedestals, and that awakened conduit is much stronger than the moon's natural conductive properties for Lunar/Celestial magic. I prefer the latter possibility. Did Charlie want to wage war on the gestalts/moon? We know the Grotto is a warzone once we activate the pedestal due to various things within the files referring to it as such such as a component I believe is called grottowarmanager, the sound file for activating the pedestal being something along the lines of warzonestart, and Charlie's Nightmare Ramparts which I believe are at the edge of the biome where there's fissues, Ramparts are essentially part of a defensive wall for a fort, so it seems she's using them to mark her territory as she and the moon declares war on each other. Why does she want a war and what's her grand scheme? Thaaaat I have no answer to at this point. If the Ancients worshipped the moon and had such advanced technology before (as we can see in the Archives), what happened that lead to their civilisation being on the verge of collapse (as seen in character text for Atrium murals) and then resorting to the fuel? I believe the answer has to do with the moon itself, it appears its power is potentially being unsealed and becoming greater (I believe a post in the forums mentioned this sometime this year) which would imply something could've sealed it away long ago and made the Ancients resort to using shadow magic that was introduced by Them. Which may also imply that Them could've sealed it away, this and the fact that they're opposing forces does bring that possibility on the table. Why was the Archives sealed away? The answer to that could be in Wicker's quote about their culture shifting when the fuel was introduced, the introduction of the fuel could've lead them away from using Lunar/Celestial magic. In the Metheus Puzzle murals we do see that the gateway is different in each one, becoming more saturated with shadow and Thulecite while originally it had a very balanced and symmetrical form with black and white, possibly being Shadow and Celestial magic at balance. Lastly, who are They? Maxwell has a quote for the moon archive statue where he wonders if They are even aware of the Archives, which outright rules out Them being the Ancients since they built the area, and the moon since that's who they worshipped. My strongest assumption at this point is They would be the shadow equivalent of the moon entity and the only time we've truly seen its unknowable form was in this mural of the Ancient Gateway, where an eye is present within it. With all that being said, that concludes my extremely long post about all the lore within Forgotten Knowledge and my interpretation on it. This took me an hour to write and looking back I should've totally just made a video rather than explaining all of this through text, but I got caught up in the heat of the moment due to being a lore junkie and at this point I feel like I should commit to posting it lol. To anyone who finishes reading this and to anyone who even partially read it, I'm grateful for you lending me a couple moments of your time to read my interpretation of all of this. I hope it was an enjoyable read. And apologies if this could've been formatted better. This is my first real post in the forums and I'm not quite sure how everything works for me to format it better.
  2. I am making a mod that expands on crockpot recipes, and I was wondering if you could make certain dishes only available at certain times. For e.g. At full moon, you can make a "Moon Pie", and on a new moon, you can make a "Shadow Pie". How would I go about doing this. P.s. It would be cool to have a indication that you can make these recipes, like the Chester moon beam, but on a crockpot.
  3. The recent edition of lunar stuffs are really cool. However I find it too difficult to manage to do moon stuff. Whenever I try to sail across, either I forget very important stuff behind or die at the middle. I barely manage to travel across the seas to the moon island but again the return trip is game over for me. Please help me answering the following questions to me, considering I am playing Wilson and I'm doing it solo. 1. First, what season or what day is the best to initiate the exploration? 2. How do I configure by boat (What things should I build on it?) 3. What items do I need to bring? 4. How do I manage my health, sanity and hunger in my trip? 5. Finally, if I do manage to find lunar island, what are the things should I do? Thanks