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  1. Two days before beta went live, they changed how Bath Bomb farming for Hot Springs worked. What you used to be able to do was spam a single Hot Spring with Bath Bombs to get a decent amount of Moon Glass, like this: That was removed from the game and instead you need to do this: After you've mined the Glass Pillar from the Hot Spring, you need to wait till a Moon Phase change occurs for it to refills (so a few days, depending on when you mined it). Except that doesn't really matter too much since the Hot Spring converts into Moon Pillars every 20 days when the Full Moon occurs, so it's really a 20 day delay to your farming sessions. Except the main problem is that the amount of Hot Springs in a world varies and is not enough. I've seen anywhere from five to fifteen Hot Springs, which means 25 - 75 Moon Shards every 20 days. Turning them all into Moon Tools would be 8 - 25 Moon Axes or 4 - 12 Moon Cutters respectively. For some comparison, you could farm 200 Moon Shards in a night if it was a long, Winter night via 60 Bath Bombs (that's 360 Lune Blossoms, which involved a lot of Moon Tree chopping and planting). That's nowhere near enough to last 20 days due to the the low durability to the Glass Tools, especially if you have more than one person using them or a small number of Hot Springs in a world. I don't think people thought very highly of them in the first place (particularly towards the Glass Cutter, though Moon Glass is nice), so drastically lowering the rates at which you can acquire Moon Glass doesn't make sense to me. Massive moon glass farming was more of a mid-late game thing for when you ran out of Moon Glass. Chopping Moon Trees, catching Moon Moths and planting them for new Moon Trees was a hassle in the first place. They now feel more like a super niche tool in comparison to the slightly niche (yet nice) use they were before. (I didn't even talk about using them for Statues or making Moon Turf). TLDR; Please address Moon Glass farming. It's unnecessary for something that has such low durability and was a mid-late game thing anyways (imo).