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Showing results for tags 'mod error'.
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I have two mods that I've been working on the past couple days and I was testing them earlier. One I had made major changes to, and one I had fixed a brain file that was bugged. When I went to test them, the game updated itself with the caves preview update, and now instead of getting crash logs, I get immediately disconnected from my server when I try to test either of the mods. When I go to the logs in the klei documents folder (log and client_log), there is nothing in either file that tells me what the problem is. Is there ANY way to fix this?
I created a mod that puts the dragoons from Shipwrecked into DST, but when I try to test it, it fails to load several of the prefabs because it is trying to download them from the other mod I have enabled. I think I know how to fix this, but why would the mod attempt to do this?