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Found 4 results

  1. Hey folks, Another little video here showing my new favourite thing : I humbly present to you The "HMMMNGH" The Highly Measured Magma Manipularatiser Niftily Gathering Hotties In short, it's a tileable module used for handling your toasty hot igneous rock fresh from the volcano. Paired with any sort of magma solidifying setup it'll happily let you send streams of precisely thermo-regulated solid orange stuff direct to where you need it. I opted for something simple like this : (you could also use lots of doors if you like, but I think old @Tonyroid used them all up in his last build ) Anyway, the premise is simple - Sweeper collects the debris, puts it into a visible loader. The scorching debris is dropped on a mesh tile for later storage, allowing more magma to be cooled (for steam turbines etc) and converted into igneous battery form. This is where the module comes in : The right chute is where our hot igneous is stored - on a mesh tile within a vacuum. The sweeper loads an inverted loader which is bridged into a conveyor loop. This loop is passing through some diamond window tiles with a space in the middle reserved for a thermo sensor, 1kg of hydrogen, and a diamond temp shift for fun. This very precisely adjusts to the temperature of the igneous within the loop, and when connected to a conveyor shutoff allows us to easily dump the igneous when it's reached an undesirable temperature. The left loader then re-stocks the loop, and the cycle continues. Spent igneous leaves the chute on the left. Here's two chained together : Heres an overall build showing petroleum boiling, sour gas cooker, and steam all daisy chained together : Way more info in the youtube vid above, and the save file is in the description. Idea being I can use my scorching hot igneous to boil petroleum to sour gas, and make methane/natural gas - I can then use it to cook oil -> petroleum, then dump it into water to make steam, before finally going via turbines, slicksters, and ultimately stone hatches. The beauty is in the handling I'm off to bed. xox -Life
  2. Well, since Meep called in DETC (Dupes for the Ethical Treatment of Critters), the animated GIF got cut short. I was able to snag a couple images though for your enjoyment. Here we see the magma chamber at full capacity. This (useless) sage hatch only had to wait a few seconds before reaching max temp (way more humane than drowning....) => All you critter drowners out there should really consider boiling your critters instead. Oh, I forgot. The chamber takes about 1/3 of a cycle to drain back into the bottom, ready to be released again.
  3. Greetings, I decided to revisit my original volcano tamer, since I felt there was a lot of improvements to be made in all departments (...especially the video length one..smh) This Magma Volcano Tamer (MVT) is the fruit of several long weekend nights and countless hours of testing. In short - what does this VT does for YOU: 1) Extract heat from magma in a very efficient and conventional manner, 3 turbines provide large amount of power PLUS the option to plug a power supply station to reach unreal amount of power production (once Klei fixes the turbine tune-up bug, that is....). 2) Provides INFINITE supply of cold, workable igneous rock ("Stone hatch happy squeaking noises intensify").! 3)* Turns out it can also serve a metal volcano (although 3 steam turbine is a total overkill since metal volcanoes output is nowhere near magma volcanoes, so 1 turbine might suffice, then the entire design can be scaled down). BREAKING NEWS EDIT: You know what? after a player pointed it out and by looking it at again, I never noticed this before.... This design can work perfectly fine for metal volcanoes as well! Instead of igneous rocks being loaded into the rail and cooled down, its metal!, so completely by accident I created a bloody multi- purpose volcano tamer! So, MVT can now stand for Magma/Metal Volcano tamer! "Happy little accidents".....
  4. since we are on forum,we should do some contribution ,my skill is far from some great architects in this forum. but i think i should try to do some contribution,especially everyone is so helpful and friendly. i think my more newbie design help some new player after launch overall below was a simple steam turbine room(plz overlook some rookie part ) many idea is stole from the forum,all credit gone to respective origin. the final finished room the door pump is for pump magma to drop on metal floor(we could just build a large room below and let it drip,but i want to make it compact and square-like room) the first room next to volcano is vacuum with a hydro sensor to detect any water(magma level), if any liquid in it the door pump will stop(i just set it below 500kg).it connect to the second room with Auto-Sweeper via steel metal tile(could work with iron,i just to be safe).the heat transfer should keep magma forming a tile. the second room with auto sweeper is a heat sink(currently with 700kg of steam range from 230-270C),just dump as much heat in it as you can.with space stuff you could have a much better safe margin of error in the temperature range. the auto Auto-Sweeper is controlled by the Thermo Sensor in the same room,the loader is controlled by the Thermo Sensor in the Steam Turbine room. the auto sweeper use corner pick up trick the Thermo Sensor in sweeper set to below 245 C(i used 250 C the first time and cooked the loader) the Thermo Sensor in Steam Turbine room set to below 195 C. the sweeper on turn on when the room he sitting is below 245C(actually it very close to 275 when operating) the loader will only run and push out stuff when the steam room under 195(again hotter then expected) in between both steam room is a metal door because thing happen....when the whole thing start o run the water flash heat and making steam >super pressure water from on that spot ....you can see i have 6k water on that place....i try to do some repair and stuff and steam break out to every where>force a reload.thus that door is a must have ,or u need some better skill to slowly heat up the heat sink room. plz notice the loader placement must above Sensor,why?because i cooked it .the loader will transfer those very hot rock inside the metal tile line and move to steam room.....most of the time safe....once the room run for a bit long the temperature range will increase ,even just 1 tile closer to the metal tile will having 10-20 C more then the 1 cell above it.....since we using steel...the loader should keep away as far from the metal tile as possible. I add a extra metal tile 2 cell above the door for better cooling in the heat sink in final design inside the steam room,is iron metal tile and steel tuner ,with Conveyor Rail run insider it. the first level so metal should using iron only as those rock still very hot (700C+) another 2 section of metal tile(aluminium was used)they could use some lower melt point metal for faster exchange if you look back to the first screen cap,you can see i drop the Igneous Rock inside the steam room for more heat capture,because those rock leaving the room at 200 degree,those little extra time lower the temp to 180.I still looking for a way to better cool those used up rock. as you can see in many screen,when the whole thing start some pressure damage is expected....as the flash boiling really hurt and transfer a lot of heat very quickly.and dear Catalina run out of oxygen and burn to incapacitated with a full badder inside the steam room try to save the day lol. the whole setup took about 5 cycle to run in to full capacity.lucky i block some port,it creating energy too much fast now. maybe upload the automation later if needed EDIT:upload auto and rail,trying to install second tuner @Yoma_Nosme as suggested.... Ultra final form:added a small water tank inside the room ,those little rock come out at 120C ,yeah.(cooled by the left over from aque tuner) :