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Showing results for tags 'lunargrimoire'.
Yes, yes, another post about that cursed book, I know. This one is for everyone thinking Lunar Grimoire is too expensive to make or too overpowered, because I'll try to show you how you can eat the Gems an have them too, well, in a sense... The idea of an Iridescent Gem being used to create Lunar Grimoire has born many posts about how expensive the recipe is or how it can drag down the whole process of gameplay progression, or even grief the game for everyone. Starting with the last point, griefers have already much better ways of making your gameplay miserable, even stealing the Gems an logging out because they can. Responsible Wickerbottom(s) using them for Lunar Grimoire(s) won't stop you, in fact they won't even cost you that much. I understood the design of this recipe just recently, even though it was before our eyes this whole time, and I finally understood why it is literal 200 IQ. It's the Balance with the capital B! So what is the main reason people give for this book to cost more than 2 Moon Rocks? Because having Full Moon every night is something you need to work really hard for, it should require some effort, I think we all agree about that. Obtaining Lunar Grimoire includes a visit to the Moon Island (or easier - Hermit Island found with first Message in the Bottle) and finding Ancient Archives (both of those places have to be found anyway, if you want to "complete the game"). I also read most (if not all) posts regarding Lunar Grimoire and great majority considers this process a task adequate to the Book's potential. Some even say Distilled Knowledge is a better option, no, it's not. Iridescent Gem can be used MUCH earlier while giving a hard limit of Lunar Grimoires on the server, which is great balance to a powerful book. But "borrowing" Iridescent Gems form Ancient Archives, even if used to make more of them, will cost a lot of resources and wasted Star/Moon Caller's Staves. No, it won't, also drop the quotation marks, those Gems are up for grabs, take them, make your precious Lunar Grimoire, but treat it well between readings and store it in a well protected Bookcase. The game progresses as usual (with the exception of some power over the Moon Cycle) up to the point of activating the Ancient Archives: You have your Moon Caller's Staff in one hand (hopefully it had some children in its short life), Deconstruction Staff in the other. You don't want to, but close your eyes an break poor Staff into pieces just to obtain it's heart - the Iridescent Gem necessary to power up the Archives. 'Oh yes, one's missing' you think... The Gem is back on it's place, the only cost of borrowing it to Seize The Moon is one use of Deconstruction Staff, you already have in hand. To sum it up: Lunar Grimoire takes effort to get, because its ingredients are scattered across the world Lunar Grimoire is valuable, there are only two easy obtainable and both (if made) should be well protected Lunar Grimoire has a hard limit, so there will be nights without Full Moon no matter what, until 3rd Iridescent Gem is obtained Lunar Grimoire won't slow down game progression and won't grief if Wickerbottom is responsible enough (and lore-wise she is the most intelligent and knowledgeable amongst all Survivors, so we shouldn't worry about her). And so I can honestly say this recipe is in great balance, even if I myself thought otherwise at first. Now go and borrow those Gems, but don't let them perish, there are only two of those in the world! Great job developers, I appreciate your design! TL;DR Check the 1st spoiler, but you miss the whole aventure...