Search the Community

Showing results for tags 'lua'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Hot Lava
    • [Hot Lava] - General Discussion
    • [Hot Lava] - Suggestions and Feedback
    • [Hot Lava] - Bug Tracker
    • [Hot Lava] - Strats and Records
    • [Hot Lava] - Developer Log
    • Hot Lava Latest Update
  • Griftlands
    • [Griftlands Alpha] - General Discussion
    • [Griftlands Alpha] - Suggestions and Feedback
    • [Griftlands Alpha] - Bug Tracker
    • [Griftlands Alpha] - Developer log
  • Oxygen Not Included
    • Oxygen Not Included FAQ
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Mods and Tools
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included] Art, Music & Lore
    • Community Challenges
    • [Oxygen Not Included] - Latest Content Update
    • [Oxygen Not Included] - Latest Animated Short
  • Don't Starve Together
    • Don't Starve Together FAQ
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] Return of Them
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Xbox One
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [DS + DST] Art, Music and Lore
    • [Don't Starve Together] Suggestions and Feedback
    • [Don't Starve Together] The Forge
    • [Don't Starve Together] The Gorge
    • [Archived Bugs]
  • Don't Starve
    • Don't Starve FAQ
    • [Don't Starve: Pocket Edition] iOS / Android
    • [Don't Starve] General Discussion
    • [Don't Starve] Mods and tools
    • [Don't Starve] Art, Music & Lore
    • [Don't Starve] Suggestions and Feedback
    • [Don't Starve] Videos
    • [Don't Starve] Bug Tracker
    • [Don't Starve] Trading
    • [Don't Starve] Testing Discussion (archive)
  • Klei Entertainment Games
    • Eets Munchies
    • [Invisible, Inc.] General Discussion and Strategies
    • Mark of the Ninja
    • Shank
  • Other Stuff
    • The Off-Topic Area
    • Other Klei Services

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included
  • Griftlands - [Alpha]
  • Don't Starve: Hamlet
  • Don't Starve: Hamlet Early Access
  • Don't Starve Together
  • Don't Starve Together: Return of Them
  • Don't Starve Together: The Gorge
  • Don't Starve Together: The Forge
  • Don't Starve Together: The Forge (Archive)
  • [Don't Starve Together] PS4
  • [Don't Starve Together] Xbox One
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked
  • Don't Starve: Hamlet Closed Beta (ARCHIVE)

Categories

  • Oxygen Not Included
  • Griftlands - [Alpha]
  • Hot Lava
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • [Xbox One] Don't Starve Together
  • Don't Starve: Hamlet
  • Don't Starve: Shipwrecked

Categories

  • Hot Lava - Bug Reports


Biography


Location


Interests


Occupation


Modder


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Chester Kickstarter


Klei Featured Artist


Early Supporter


Early Supporter


Don't Starve


Don't Starve Together


Oxygen Not Included

Found 6 results

  1. Hey so I have been trying to make my own character, who is a bit of a clone off of wortox but in trying to make it my own, but I seem to be running into error, and I''m not very good at lua scripting, If anyone can help me out here I'd greatly appreciate it, and if you want I could do art for your own character as a thank you, so right now i've been getting these errors and cant seem to figure it out, Ill attach everything ive ran into so far and ill also give the files as well Wolfshier character v1.0.3 for forum.zip client_log.txt DxDiag.txt
  2. Been over 3 years since [1], so what are the roadblocks? Arguably LuaJIT got more mature but the game got richer so even more justifies aiming for performance.
  3. LUA ERROR

    I've tried everything, from uninstalling to disabling certain dlc and i have no idea how to resolve this. This error appears on start-up meaning i cannot play the game at all. Please help.
  4. I've been looking into saving game state to file system. Specifically, serialize all the lua tables relevant to the game state into json. This will pose two obvious challenges: a) some game objects may be recursive; b) functions cannot be sensibly serialized in general. There are quite a few libraries and methods to go about this [1]. And the game already uses a few methods (namely `./scripts/json.lua` and `./scripts/inspect.lua`). The idea is that we can iterate over the common game tables such as `TheWorld`, `ThePlayer`, `TheNet` etc. recursively, and convert each key-value pair into string, indenting appropriately. This is already implemented in `debugtoosl.lua:dumptable()` as well as `table.inspect()` both of which can serialize/convert a `lua_object` into `String`, which can then be printed or saved into a file. The issue is, when I tried `table.inspect(ThePlayer)`, or `table.inspect(ThePlayer.components)` or even `table.inspect(ThePlayer.components.Builder)`, the game simply ate all my 8G of RAM and got killed by the OS. I wonder if it would be possible to write to a file incrementally instead of creating the whole representation in RAM, holding the string in RAM then writing it to a file. Using common tools to inspect (deeply nested) `json` data, it would make it easier for Modders to learn about how this game works in general and would prove to be a very good mental model and guideline for reading and modding the game source code. In the end, I'm looking to get something like this (after loading the `json` into some `json` inspector; heck even Chrome can inspect `json` files with tree-like inspection support): _G ├── TheNet ├── ThePlayer │ └── Components │ └── Builder └── TheWorld └── SeasonManager p.s. This would also make tools like DSTed [2] very powerful, enabling users to traverse game state that was stored during game play. [1] http://lua-users.org/wiki/TableSerialization [2]
  5. i have attached the log file, but i keep getting an error, mainly Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. repeatedly, any ideas, help much appreciated! log.txt
  6. Because damn are these things strong. I got killed by 1 Werepig despite wearing an undamaged log suit, a spear and having full health. I don't even know how it happened so fast. I was watching my health meter and it suddenly went from little below average to death, so I guess the thing either got a critical hit or he broke my bloody log suit. And I'm not even sure if I actually hit the him because as far as I know, the only time when you can hit him in a proper battle of strength is when he's attacking. That's not a big window, especially considering you have to get freaking hit in order to land an attack. And even if I hit it, there was no indicator and I must've hit it at least 7 times. I know Beefalo less bulky then that!And this was just 1 bloody Werepig, and if it wasn't for the very sudden drop in health I would've danced around my Vision of Hell level Campfire 'till morning. Now think about newcomers who will likely have more then 1 pig chasing after them after they first find out you can have them as bodyguards, or folks who forget to check the moon phase when gathering their pig army to conquer a few spider nests on yonder island. They'll have to fend of more of these things near a too small campfire. I dunno about you, but that sounds like an extremely unfair way to die in a game that's otherwise quite fair when it comes to death.My proposition: Remove kiting from Werepigs, make them less bulky and have the character make an off hand comment if it's the evening before full moon. To even this out, Werepigs should stop dropping Pig Skin. I propose 2 monster meat and 1 normal meat or something.