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Found 32 results

  1. These were some drawing I had in mind and thought it would be nice to share them and see feedback The first drawing to appear is the flamengo, the blizzard and the magpie Here’s a concept I drawn on device, this one was a concept for a alternative boss fight instead of fighting the fuel weaver this is the fuel catalyst
  2. So, we can all safely assume that Forgotten Knowledge has alot of lore behind it. After sifting through all the quotes and going ingame to check out everything, I think I've gathered as much of the lore as I can and (due to peer pressure by @Hornete ) I'm gonna share my interpretation on all the contents of this beta. So first off, we seem to finally have direct confirmation that the event of RoT take place after the Forge and the Gorge given Wicker's quote for the sealed portal. ARCHIVE_PORTAL = POWEROFF = "The design is reminiscent of the Gateways we've traversed through before." While this is something that could've easy just been inferred due to the release of the events being before that of RoT, it's nice to have confirmation from a character that they've traversed through the Gateways before. On the topic of this sealed portal, it would appear that it could in theory be a way out of the Constant. Maxwell's quote for it makes him believe it to be something he's flabbergasted of seeing, whereas Wortox's quotes says that he won't tell the mortals since it'll get their hopes up. There is someone else whose name eludes me right now who takes similarly to this, however for the sake of this post I'll only include these two since Maxwell has knowledge from his time on the throne and Wortox seemingly knows exactly what everything in the constant is and its use. Next up, there's the Lunarune Glyphs. For most characters, they only express two strings of dialogue for them despite there being 5 glyphs similar to the murals in the Atrium. There are three exceptions, Maxwell, Wickerbottom, and Wortox. Maxwell's quotes indicate that there's a symbol that keeps repeating within the Glyphs and he implies it to be a name. His assumption seems to be that either the name itself is 'Alter' or whatever the name is translates to 'Alter' in some way. Wicker surmises that the glyphs were the base they used to construct their entire language, which is why they're different to the regular glyphs we associate with the ancients (many character quotes including Maxwell say they're different). Alongside this she also says the introduction of nightmare fuel likely had a large impact on their culture and that the Ancient Archives actually pre-date the ruins that we've been used to. Which raises some questions that I'll get to at the end of all this. Wortox meanwhile, is a mischievous imp as always and knows exactly what's going on but doesn't tell us much. What we do get however is that the Ancients most likely worshipped the moon before they worshipped the shadows/Them and that something within these glyphs spun a tale that surprised him, as if there's a plot twist to the whole history of the ancients that we're unaware of. So yeah, the Glyphs likely speak of the history of the Ancients with the moon but we dont get much aside from it was likely before Them, they worshipped it and the lunar entity that the gestalts are extensions of and potentially even the altars' voice are from, has a name that either is or is similar to 'Altar'. Onto other matters, Dust Moths are the source of Thulecite. Or rather, they are a source. We've never known about how Thulecite was actually made and the Dust Moths provide us with that answer. According to Maxwell they are the source of Thulecite, and according to Wickerbottom, the chemicals in them all them to process ambrosia (aka processed nitre, rocks and salt) into Thulecite. So yeah, thank this little bugger for all your lategame gear I guess lol. Seriously, look at his sad face, this poor thing needs a raise for it's labour. There's also the matter of the sentinel of the archives. There was a mural I beliiieve from the Metheus Puzzle that had quite alot going on with it. One such thing were these strange centipede-like creatures that existed in the bottom right and bottom middle of the mural. Now I'm not saying that these sentinels are these centipedes, however I will say that it could be likely that they were inspired by these centipedes. I have just a few more things I'd want to go over. The most important thing being the Mysterious Energy. This thing only appears if you have all three Celestial Altars (the one found on the lunar island, the one obtained by beating the pearl version of the Crab King, and now the one obtained through the use of the Astral Detector obtained from the Ancient Archives). Once you've constructed all 3, this orb of light wrapped in caution tape appears in the center of the three. We don't have much information on it other than we'll have to wait and characters can't see what it is, which could likely mean that it's not just an orb of light. Wormwood refers to it as 'seed' but I believe he's referring to how it's merely a small taste of what's yet to come and we'll need patience to see what it grows into. Could also be that whatever it is is quite literally a seed, we'll see. What's important to note here is that it has the same caution tape and the Ancient Gateway once did in A New Reign, which we played a critical role in the lore. So I'm assuming that whatever this is is the central piece of Return of Them and we'll soon find out how all the pieces of the puzzle are meant to be pieced together. That about does it for major lore I'd say. A couple extra things: Wicker implies that the water from above is what mutated the mushtree biome into the Grotto and that the Fountain of Knowledge is a curious structure that contains liquified knowledge, which likely has to do with the Lunar/Celestial Magic. She also surmises that the Terra Firma Tamper was used for ancient farming techniques since it can technically create fertile land (grass turf and the likes). Also just a neat tidbit, Ambrosia is a food from Greek mythology that was said to be the food of the Gods and would grant longevity or immortality to those who ate it. Which could explain why the Dust Moths are there, or I'm looking too much into things. Thaaat about does it for information. There's alot of things to be questioned in all this. How did the Dust Moths survive being in a cut off portion of the Ruins for centuries? Did they survive off of the dust that was in the Archives (they are implied to be the reason it's in such a pristine state, they dusted it for centuries, and they do eat Ambrosia which comes from refined dust, which could've also made em immortal but I prefer to stay away from that possibility personally). Why are the Gestalts in the caves once you activate the pedestals stronger than the ones on the island? It's possible that the Gestalts/the Lunar Entity simply has no reason to harm you while you're on the island, but in the caves due to it being connected to there again it can fight against the shadows. It's also possible that similar to the shadow part of the ruins, there's something quite strong that's channeling the magic which we ended up awakening with the Pedestals, and that awakened conduit is much stronger than the moon's natural conductive properties for Lunar/Celestial magic. I prefer the latter possibility. Did Charlie want to wage war on the gestalts/moon? We know the Grotto is a warzone once we activate the pedestal due to various things within the files referring to it as such such as a component I believe is called grottowarmanager, the sound file for activating the pedestal being something along the lines of warzonestart, and Charlie's Nightmare Ramparts which I believe are at the edge of the biome where there's fissues, Ramparts are essentially part of a defensive wall for a fort, so it seems she's using them to mark her territory as she and the moon declares war on each other. Why does she want a war and what's her grand scheme? Thaaaat I have no answer to at this point. If the Ancients worshipped the moon and had such advanced technology before (as we can see in the Archives), what happened that lead to their civilisation being on the verge of collapse (as seen in character text for Atrium murals) and then resorting to the fuel? I believe the answer has to do with the moon itself, it appears its power is potentially being unsealed and becoming greater (I believe a post in the forums mentioned this sometime this year) which would imply something could've sealed it away long ago and made the Ancients resort to using shadow magic that was introduced by Them. Which may also imply that Them could've sealed it away, this and the fact that they're opposing forces does bring that possibility on the table. Why was the Archives sealed away? The answer to that could be in Wicker's quote about their culture shifting when the fuel was introduced, the introduction of the fuel could've lead them away from using Lunar/Celestial magic. In the Metheus Puzzle murals we do see that the gateway is different in each one, becoming more saturated with shadow and Thulecite while originally it had a very balanced and symmetrical form with black and white, possibly being Shadow and Celestial magic at balance. Lastly, who are They? Maxwell has a quote for the moon archive statue where he wonders if They are even aware of the Archives, which outright rules out Them being the Ancients since they built the area, and the moon since that's who they worshipped. My strongest assumption at this point is They would be the shadow equivalent of the moon entity and the only time we've truly seen its unknowable form was in this mural of the Ancient Gateway, where an eye is present within it. With all that being said, that concludes my extremely long post about all the lore within Forgotten Knowledge and my interpretation on it. This took me an hour to write and looking back I should've totally just made a video rather than explaining all of this through text, but I got caught up in the heat of the moment due to being a lore junkie and at this point I feel like I should commit to posting it lol. To anyone who finishes reading this and to anyone who even partially read it, I'm grateful for you lending me a couple moments of your time to read my interpretation of all of this. I hope it was an enjoyable read. And apologies if this could've been formatted better. This is my first real post in the forums and I'm not quite sure how everything works for me to format it better.
  3. I don't know, but I have an idea for an event. But can someone like, and someone there is no. So here is ivent Fear. I called him. The point is that Willow, Wigfrid, Wolfgang fall into the medieval world of birds who want to capture the shadows and the darkness. The heroes need to kindle the furnace, to reinforce the power of the Podium of the Great fire, to banish the shadow of evil forces. They have to get fuel and fight along with the shadow waves to get the ruby to consolidate the effect of the furnace. The idea is presented here quite raw, but can someone interested.)
  4. Due to such a positive response on my Forgotten Knowledge Lore post, I decided to try and cover more DS/T lore in the future. I'll likely cover the other topics in order of most popular to least popular depending on how many people want them to be covered. If the miscellaneous questions have short enough answers or analyses I'll likely try to answer em in the post too.
  5. In single player there are 3 layers to a world, the surface which is the highest, the caves, which are below the surface and we all know how to get there, and the Ruins which are below the caves, yes that is how it originally worked. There was even a special plugged sinkhole in the caves that would let you know that you found the ruins. But in DST this was changed the ruins and caves are now merged at the same level. this makes both of them easier to access, and can lead to different gameplay, but is the old "lore" from single player of the Ruins being beneath the caves still cannon? does it really even matter currently?
  6. In the newest Wigfrid short, we can see on her newspaper that a San Francisco earthquake took place that was also very destructive. And off of this, we can easily tell when this takes place! Because there just so happens to be a very news worthy 7.8 earthquake that happened in san Francisco back in 1906! One that destroyed many buildings and caused massive destructuon! So based off of this, we can easily say that Wigfrid was taken only a few days/weeks after April 18'th 1906! And we know the others were taken around this timeframe as well, as the newspaper shown in the last few seconds of the short hints that Wigfrid wasn't the first to disappear. (There was also an earthquake in 1989, but I dont believe its referring to that one)
  7. (challenge. take a shot of the weakest booze you've got for everytime i say the word "banquod".) With @Sei Bellissima recent addition to their datamining topic, we have the intro slides for smith's campaign, and with that comes lore. Because of this, i think it's a good time to set up a basic story for Smith's family, the Banquods. Mr. and Ms. Banquod. (from left to right, it's Mr. Banquod, Ms. Banquod, Vix'malli, Mullifee, Smith, Theroux) Mr. and Ms. Banquod are the parents of the family. I believe that we still haven't gotten their names per se, as by smith's campaign they're dead due to an incident described later, so they'll be called Mr. and Ms. Banquod for the story. We don't know what professions they had as well, although due to the usage of bright blue on Mr. Banquod and the orange clothes with some light blue on Ms. Banquod, my assumptions are that Mr. Banquod is in the cult while Ms. Banquod might be a merchant. we also know the entire family are heshians, due to the later mention of tithes, coloration, status that could be reaped from being high in the cult's ranks, etc. The banquods are also called the strongest family in the entirety of Pearl-on-the-foam. The parents had attempted to instill heavy heshian beliefs into their children with private cult tutors. The family had 4 broodlings. from oldest to youngest, it's Vix'malli, Mullifee, Smith, and Theroux. The Successful Children All of the kids apart from smith grew up as how their parents expected. Vix'malli, the eldest, was inducted into the cult's ranks as a cardinal. it's most likely this is due to the Banquod's sinking large amounts of money as "tithes" into the cult, and in exchange they elevated Vix'malli. Vix'malli also likely took to their parent's cult tutoring much better than his other siblings, making him the perfect child to induct. The induction ceremony is reported to have brought a large amount of grifters and passer-bys, although smith remarks it isn't as many as their parent's funeral. Theroux, the youngest, followed his mother's profession, becoming a wealthy merchant. most likely combining a whirlwind of his family's power, money, and some basic business sense that was drilled into him, Theroux became an esteemed trader across Havaria, joining the merchant's guild. Mullifee, the only daughter of the family, became an admiralty captain, or at least a patrol leader. While it's likely the reason she sped past the entry ranks was because of her family being the Banquod's, a possibility is that she could have actually climbed the ranks because of her legitimate skill and talent. The "No intro needed" broodling, Smith. (smith at his smith-iest) Smith was the outcast of the Banquod family, a role he took to with vigor. A grifter in modern times, smith's childhood was supposedly filled with rambunctious misadventures due to his rich upbringing. Smith never understood his parent's insistence on him becoming a successful kra'deshi by taking an elite job, preferring to travel Havaria in order to get away from the foam. His cult tutors, who could have helped Smith become a heshian, instead had their teachings slough off of Smith's slimy skin, save for what he could salvage for "theological debates" (getting out of trouble with the cult). At some point, Smith had found sweet moreef during his school years. A Timid Jarackle, Moreef's family we're late converts to the cult, causing the cult to oppress the family, supposedly ripping fur from sweet Moreef, as he admits. During the time they spent with each other, Moreef likely spent his time being the straight arrow to Smith's hot headed ventures. Smith also didn't shy away from "friendly rough housing", something that Moreef remembers vividly. after they had grown distant from smith leaving pearl-on-the-foam, he started "The Hideaway" grill and bar in the foam, which was unique in it's lack of security personnel and kra'deshi favoring atmosphere, attracting nobles and some commoners alike. Smith's family name gave him an advantage over most who challenged him. His negotiation ability consisted of repeatedly name dropping his family and contacts of his family until the person learned not to start anything with him, however an embarrassing encounter with his younger brother, Theroux, led Smith to learn the art of "improvise until person is convinced". Not to say he hates fighting, far from it. due to his rich lineage, he had taken to the drink rather quickly, and with it he became a notorious bar brawler. his fighting style had become based on his moxie ability, a modified version of the base kra'deshi healing factor. He used his moxie mostly for bar fights and stunts, as he takes a self-damaging approach to many to his fights. He also had been known to take, or at least ask for, drugs, as mentioned by the bilebroker who he has a history with during the oshnu quest. The bilebroker had become unfriendly with him due to him asking for drugs so much, however the bilebroker was never one to turn down the skin samples that Smith was willing to give in exchange for drugs. These drugs, combined with the multiple livers all kra'deshi's have, seems to have given him an intense tolerance to the point of easily drinking hard alcoholics under the table, noted in the drinking quest with the heshian...guy...(i have no idea what debug commands do, so i mostly wait for the actual updates). Due to all of these things, he'd get into many fights that his parents consistently had to bail him out of any real trouble, furthering smith's attitude that he could evade any trouble through his parents. (the beached creature is the large, light green with heavy light blue coloration in the middle) The Great Beaching/Mr. and Ms. Banquod's funeral. A few days before Smith returns to pearl-on-the-foam, Mr. and Ms. Banquod had been mud-bathing on one of the massive beaches in the area when a large, luminous creature arrived on the scene. The creature had been able to kill Mr. and Ms. Banquod before it either went dormant or the admiralty took it down. the creature was also rumored later to have been sent from hesh itself, due to the lumin. Because of the event, a large amount of "pilgrims" flocked to pearl-on-the-foam, hoping to become closer to hesh. Due to the large amount of commoners, The Hideaway's lack of security had become unappealing, causing Sweet moreef's profits to plummet. With the alleged religious connections between The Great Beaching of Mr. and Ms. Banquod dying specifically, the successful children see prosperity. Mullifee and Vix'malli are both slated for promotions in their respective careers, while theroux is signing a betrothal contract with either Andwanette, A corrupt Pearl Merchant, or Denkius, A civil, black market centric Spree member. Mullifee begrudgingly sent a notice about the funeral to Smith, prompting him to return to the foam. However, Vixmalli seemed to have other plans, as he allegedly masterminded something to keep Smith out of the funeral...(either that or tei's full of manure). This eventually leads to the current game, in which Smith gets refused at the door only to reunite with Moreef and meet Tei in an alleged destiny that Smith has waiting for him. (i'll refine it later, but right now i'm tired. i know i'm probably wrong on some accounts, but that can wait.)
  8. Usually Klei is super on point with the writing with Wigfrid's Norse mythology references. But ever since Return of Them started there's been one thing that stands out as just blatantly wrong, that she calls Mani a goddess and uses feminine terms. This is not in line with the myth where Mani is a masculine deity. My humble request is that Mani be rendered to properly, as he is one of the only male moon gods in European folklore (I'm being over dramatic as a joke, but I really hope this gets fixed)
  9. This is very small and minimal issue, but an important one for maintaining consistency nonetheless. There are some quotes where Wigfrid references Greek mythology instead of Norse mythology: Sinkhole warning: "What plagues you, mother Gaia?" Strident Trident: "I shall lay waste to my enemies with the weapon of Poseidon!" These can very easily be fixed by substituting the goddess of the earth Gaia with her Norse counterpart Jörð, and similarly Poseidon with Njörð or Ægir/Ran/the daughters of Ægir, which are the personification of waves in Norse mythology. Another inconsistency is referring to the Norse personification of the moon, Mani, with feminine pronouns instead of masculine as referenced earlier in this post:
  10. So, people have mostly managed to put together the don't starve story, starting with the Ancients, then William carter, Don't Starve, Adventure mode, Cyclum, Don't Starve Together, then the events, but there's been something that has always confused me: Hamlet and Shipwrecked. There are no pointers I have seen that give me any real leads, and the only thing I can think of is that it is an alternate universe where Wilson went out to sea and going aiborn rather than going on adventure mode? That's my only real guess as to where they could fit. So if you have any better theories for where they come in to play in the story, please tell!
  11. Yes. I am not kidding. Look at the portrait on top of the fireplace, there is written "Die Walk---e" well. "Die Walküre" is german for The Valkyrie, a role that wigfrid obviously plays.
  12. I am too tired to look more rn but I want to start the topic anyway. I was looking at some stuff about license plates to see if that connected to the ingame trinket and noticed, "oh, hey, the numbers on license plates are for when they were made!" I have zero idea what type of license plate has 5 digits, but the in-game license plate says AYX-28. Ig thatd be 1928. If you dont know, theres been a bunch of discussions about a license plate trinket because of different character examination quotes. Was wondering if anyone could think of anything new, or if my idea was something new.
  13. Up until a few months ago, the DS lore was a very simple timeline that went something like this: -Prequel stuff happens -Max and Charlie sucked in -Stuff happens -Non-Wilson characters are sucked in -Voxila fire -Wilson is sucked in -Adventure mode -Charlie boots Wilson off the throne -Wilson and Max team up, DST starts -Winona enters sometime after everyone else -Ancient gateway is discovered, events start. And now the DS timeline looks like this: -Prequel stuff happens -Max and Charlie sucked in -Stuff happens -Non-Wilson characters are sucked in -Voxila fire, Winona and Wagstaff are sucked in. The most confusing thing is that queen Charlie appears, even though Maxwell is on the throne at this point? -Wilson is sucked in -Adventure mode -Charlie boots Wilson off the throne. -Wilson and Max team up, DST starts -Winona enters the constant..........? -Ancient gateway is discovered, events start. -Wortox -Return of Them happens, meaning Wilson and co now have plot amour or are in two places at once. -Wormwood and Warly. Things we don't have a time for: -SW and Hamlet, must occur before ROT. -DS Wagstaff, must occur before he's sucked in. If someone can please explain to me how this works, that would be highly appreciated.
  14. SPOILER now all of us who have defeated the might adventure mode have heard of them..the being(s) behind the scene some say they are the shadow creatures...thats what they want you to think, some say charlie others say its a union but here..the secret will be revealed but first lets get some facts, first off the 3rd tip is "don't talk to strangers" in the DS trailer what does DS remind you of? the DS which is a remade gameboy, the 3rd character is a boy as of now who eats a lot to get strong, which so happens in real life what is also in real life? Hallucinations, what is addicting? Drugs, what else is addicting? Don't Starve, now the 3rd most dangerous drug causes hallucinations and hunger of which are in this game which can only mean one thing...Don't starves lord known as Them are real they are in our world. but how does this relate to 3 you might ask. well thats what they want you to think. to think i am a madman, but there is so much more that needs answering, no this is a story we don't just cannibalise half a guy then leave the rest to rot! this has to happen fully. now them's name and who they are shall be revealed now for they are..it's all piny! now we can combat this threat! knowing what they are we CAN win, now all we need is time before we can combat an army of gods who seek to destroy us, good thing were all buddies, like two bullets in a mag! to peas in a pod! two cannibal midgets in a fat guys ribcage!
  15. Things weren't always like this. A long, long time ago, before the ancients, before them, before the gateway, when times where simpler. Once upon a time evil looking guy in a suit sucked a mad scientist through a portal and tricked him into imprisoning himself. Ah, the good old days. OHMYGOD THE MOONS AN ALIEN OR SOMETHING AND THERES A MULTIVERSE AND A ANCIENT RACE OF BUG PEOPLE AND SOME OTHER ANCIENT RACE PULLING THE STRINGS BUT THERE ARE ALSO ROBOTS AND NOW SHIPWRECKEDS CANON SO DOES THAT MEAN THERES SOME OVERLAP BETWEEN WORLDS AND CHARLIES ALSO DOING SOMETHING WITH THE BLACK GOOP FROM ALIEN. How things have escalated. Now, as you may have noticed things have also gotten more complex. A lot more complex. We can't just have a stylish game with a creepy vibe anymore, we have a detailed mythos. If someone asked me when DS lore reached its peak, I would say around when Maxwells backstory was revealed. The world was still mysterious, but we knew everything to just get a glimpse of a bigger story. And that was all we needed.
  16. All credits to Sundra for this theory, me for formatting and writing. PART 1: Lets just get the big thing out of the way first. We do not meet Wagstaff in DS. Well, we do. But that's not REALLY Wagstaff. Wagstaff's sitting at home eating scones on his armchair of whatever he does, while he's using the PR-76 (PRojection device) to attune himself to the Constant or wherever you are. He is nothing but a projection, a man half in the world, hence why he still interacts with it. Proof: PART 2: This is when it starts to get confusing. Wagstaff see's WX, and other robotic creations like the Clockworks. This is possible because time in the constant, as quoted by Maxwell: "Makes no ******* sense dude"-real Maxwell quote Wagstaff creates WX-78 (IRL) to form as a means to access the constant in more... efficient means, allowing him to truly interact with the one thing he desires. The nightmare throne, the secret to ultimate power. Oh, but how does he meet WX? The nightmare throne, the secret to ultimate power. Again. When Wagstaff takes the throne from WX, he leaves (the throne appears empty when the player next reaches it), and sets his ULTIMATE PLAN into action. Proof: PART 3: Wagstaff begins work on his very own portal, not dissimilar to Wilson, through which he shall send WX-78. He designs his voxila radio to be tuned to the constant in order to receive instructions from Maxwell, or whoever's in control. He activates it, sends in WX and than meets the night creature. Needless to say, they don't hit it off great and he gets pulled in. For realsies this time. In the ensuing chaos, one of his workers is sucked in and the factory burns down. COMPLETE TIMELINE: Once again, kudos for Sundra for all the work. I just wrote it down and put in funnies.
  17. Mants. They're territorial, really annoying sometimes, and have a few funny bugs. Did I mention that..... THEY'RE ANTHROPOMORPHIC BUGS. Sadly however, nothing to do with bug people has ever appeared in the lore, so this has absolutely nothing to do with anything and is definitely not some possible connection with the ancients nobody seems to have considered yet.
  18. This is a forum I am making since I have wanted to design my own "OC" for the game.Now I don't RP nor do I really write fan-fiction I still wanted to try and design a character for the game (I don't intend on making her playable as a mod) The character is still in the very early concepts and will probably have constant changes. I encourage fellow artists /designers/anyone to give input as to improvements I could make or just feedback in general. I will be adding my own bits of lore. This is all purely fake and was designed by me so please do not correct me by saying its "wrong or not how it works" My art style does not match the same look as the actual characters. Do not steal or edit my designs. So the fist bit of info you need to know is about the item I designed called the Codex Lux. I like the idea of there always being an opposite force. And what better to fight shadow then light itself. Light itself (just like shadow) in not a "good" or "bad" force. However the ancient beings or "them" that reside withing the book are very corrupting. Both forces rely on a Host. (ie. Maxwell) Without a host the power has no conduit. The Codex Lux has a damaged cover perhaps due to conflicts in the past. The Codex Lux was discovered at an ancient dig site. It found its host when one of the Archaeologists began to read the text inside. Now that that is out of the way, lets get to the character: Basic Info: Name: Wraith ( Likely an alias) Profession: Archaeologist Stats/ Attributes: Base Health: 100 Base Hunger:150 Base Sanity: 150 Movement speed and Attack increased 5% during daylight Movement speed and Attack decreased 10% during nighttime Attacks twice as fast but does significantly less damage per hit. Passive that gives higher chance of dropping fossils. Inability to use shadow items Pickaxes last longer Specalty Items/ Recipes: Starting items Codex Lux, pickaxe When close to Codex can craft: Light Retriver at cost of -50% overall hunger. Light Harvester at cost of -40% Hunger Light Retreiver: Brings items on the ground (does not include "heavy" or "special" (ie. marble sculptures, eye bone) within range to player (If player inventory full drops items next to player) Items are retrieved 1 at a time. 1 HP Aggros nearby creatures. AI does not allow it to dodge enemy attacks. Walks slower while holding item. Light Harvester: 1 HP Harvests nearby resources (not trees, rocks) item falls next to resource. And at the moment that is about all I have. XD Hopefully you enjoyed my brainstorming and the small concept sketch XD
  19. Hey guys! I've been thinking a lot about that one Klei Twitch stream that they talked about Maxwell being the first of the nightmare throne, and I wanted to tell you people some of my theories. Kris, (I think that's her name) said something like, there were 0 to 0 people on the throne before Maxwell, and there have been many people after him. (I don't remember exactly what she said...) So, if there wasn't anyone on the nightmare throne before him, then when did the Ancients arrive? As Maxwell states, "They were all dead when I got here." What confuses me is that on the murals we get from the Metheus puzzle, we see that the "king" on the Ancients sits down on a throne. A throne that most people think would eventually be the nightmare throne. If, in fact, that is true, then Maxwell wouldn't be the first on the throne, because the "king" had already been on it. Another thing that is interesting is what Maxwell says in the end of Don't Starve adventure mode, when he is on the nightmare throne... "There wasn't much here when I showed up. Just dust. And the Void. And Them." If there wasn't much but dust and void when Maxwell got to the Don't Starve world, then how did the Ancients get there? Maxwell says they were dead when he got there, but he also says there wasn't much in the world other than dust, void, and them... A bit confusing. Here is just a side note: I noticed a similarity between the shape in the middle of the gateway in the first mural, and one of the phases of the moon. Do you see it? There seems to be something suspicious about the moon. Maxwell only refers to the moon as, the "moon". What could that mean? There seems to be a magical connect between the moon and the Don't Starve world... Anyway these are a few thoughts I've had lately about DS lore. What do you guys think?
  20. I was thinking, what could be the backstory behind some of the characters in don't starve, I'd written some of this like 5 years ago, but I'm posting it now. So what if there was a dreamworld that you can enter temporarily by cooking a mandrake and it will be this vast shattered place that resembles the world they came from. So basically, as you explore you may learn the story of each of the characters. So what i think is that each of them were lured into the shadow realm by Maxwell. Wilson: You find his old laboratory and upon further exploration of it you find evidence of the terrible things he did in the name of science (Details could be found in a log he has of his experiments, feel free to add extremely creepy pictures). His research showed that he was trying to find a way to harness the power of the shadow realm, teleportation, distilling pure nightmare fuel, fabricating living shadows. He put all of his research into a book titled "Codex Umbra". His final experiment went horribly wrong, and unleashed a powerful evil upon the world. Willow: You slowly find burnt bits of wood scattered around until you eventually find this giant burnt down city with a little teddy bear. Upon exploration of the city you find this was her home where she lived with her family and she burnt down the entire city killing everyone. <--This could be done by peiceing together a burnt newspaper. (maxwell is a firefighter on one of the newspapers) Wendy: She had an unbreakable bond with her sister, so unbreakable, not even death could separate them. In the dream scape, Wendy's ghost guides you through the world showing you different important spots, and telling you about them. While she is telling you about how you were playing in the woods, a giant black hand (like the ones that take out camp fires) swipes Abigail away, leaving you alone in a suddenly dark forest. You follow some giant foot prints leading to a well with a flower sitting on the edge. the flower Abigail had in her hair. Wolfgang: He was a brutal wrestler that would often brutally injure people, he also killed his wife. you can find out how brutal of a wrestler he was by peiceing together a newspaper found in one of the shattered cities, but finding out he killed his wife should be difficult. To find out about his wife, you must first find out about how brutal he was in the wrestling ring, and you may find this wrestling Matt with a picture of his wife on it. When you get this it will be with some clues to the location of where he murdered his wife <-- maybe back stage. Anyways, he strangled his wife because his wife wasn't beautiful or something like that. (maxwell is his manager) Woodie: Worked as a logger deep in the forest chopping down trees. He noticed an ominous feeling of being watched one day while cutting down trees during dusk. Then a giant tree uprooted itself and knocked him unconscious. He later woke up as a massive beaver in an endless forest, with an insatiable need for eating trees. One day, it suddenly turned day, and he returned to normal with an axe, but he had no idea where he was, or how he got there, or how to get back to civilization. This story is told through a trail in the woods with a massive treant chasing you. At the end of the trail, you see woodie in beaver form crouched over a dead person. He leaps at you and kills you. Wx-78: In a junk yard, created by young Wilson. "When I started on him, he was just a convoluted art project, I would add pieces to him every day. He started to become my only friend in the world. One day, on a rainy day, I was telling WX-78 about my issues with life, and then suddenly lightning struck him. Sparks flew everywhere, and my ears were ringing and I was completely blinded. But squinting I could see WX-78 glowing brightly... standing... staring straight at me. He went to move towards me, but I quickly ran away." (Wilsons journal found in the junk yard) WX mainly spent the rest of his life scavenging the junkyard for gears to try to maintain himself. He eventually leaves the junk yard, and enters a town. This is when he develops a hate for humans, because the humans throw rocks at him. He returns to the junk yard and begins piecing together a female robot in an attempt to make a friend for himself. Later, as he's animating his companion, humans enter the junkyard in search of junk. He immediately hides in a pile of junk not realizing that he left his creation out. The humans attempt to salvage the spare parts from the companion, he goes berserk, and kills both of the humans. This was too late however, as the humans had already killed the companion, interrupting the animation. (maxwell can be seen driving their car that pulled up to the junk yard) This is told in a junk yard through several flashbacks, maybe told by some talking robot Wickerbottom: Wickerbottom was a school librarian, who also happened to be a famous author. She was known to be notoriously strict for people talking in her library. Students rumored that she once killed a student that wouldn't stop talking and that she never left the library. There is a flashback of her younger days as a happy school librarian, who would help students find their perfect book, and even published children's books. Then one day, a book was returned to the library that wasn't even from the library. This book was titled "Codex Umbra" Wilson. Confused, she brought the book to her study to read it. As soon as she opened the book, she was locked in a trance, unable to stop reading. The book was encoded in strange symbols, but she could still understand it through dark whispers in her head. Days past, until a student entered her study looking to return a book. Confused, he approached the book to close it. As soon as the book was closed, all of the shadows in the room attacked the boy, giving him a lasting fear of darkness and monsters. (wolfgang's past). The boy managed to stop wickerbottom from being consumed by the book, which she promptly threw in the garbage, but she still would never be able to sleep again, and she was still left extremely twisted and wicked. She later learned she could duplicate the symbols she read in the book, having similar powers. Her story is told in a dilapidated version of her school, through several history books. These are the only books not weathered from time. Wes: Wes, the son of the great Maxwell. He had a troubled life, his mother being gone, and his father being a famous magician. His story begins in a spooky house (Think of the uncle's house from series of unfortunate events). When you first enter this house, you'll notice that there are hundreds of balloons on the ceiling. There is a single red balloon that urges you to follow it to tell you the story of wes. Wes had a reasonably normal life, until his father quit his job as a buisness man to become a magician. His first day as a magician, is also the first day wes began having nightmares. To cope with these nightmares, Maxwell gave him a pile of balloons, and taught him to make balloon animals. His nightmares were getting worse, and he began to notice his balloons showing up in impossible places, and seeming to follow him wherever he went. On the day of his fathers disappearance, he was scared to go home. He avoided it for hours, but decided to go inside when it started raining. Upon entering the house, he was immediately surrounded by balloons. When he turned to the door, more balloons moved to block his exit. He tried pushing through, but they pushed back. The balloons begin encasing him, then the flashback ends. At the end of the dream, all of the balloons rush towards the player and kick them out of the dream. Maxwell: Maxwell the great, He used to be a failing business man, and when all hope was lost, he found a book in a garbage can while he was looking for things to scavenge. He read the book, and was instantly compelled to sell everything he had, and to become a magician. His first show started slow, but his ability to manipulate shadows, and create objects from thin air gained him great popularity. In no time, his shows were fully booked, and he was attempting more difficult stunts. He invited a beautiful girl named Charlie to be his assistant in his big show. His biggest show, he would attempt the most daring of stunts of all. He would create a shadow double of himself. This went horribly wrong, unleashing shadowy creatures on everyone in the crowd, and tearing both Maxwell and charlie into two, a shadow, and light form of themselves. Maxwell's shadow form remained in the real world, and banished all those in the crowd, including Maxwell's true form, and charlie to the shadow realm. Maxwell's shadow form then began to banish other souls to the shadow realm (the other characters). This story is told in a large theater with many torn posters. Upon learning the end of the story, the room suddenly darkens, leaving only a faint silhouette of the character, who is then killed by charlie ending the dream. These are all of the characters created during the initial wave of banishments, the other characters come later. I'll also write about them later. Edit: Tell me why I just wrote 1652 words about dont starve lore
  21. The story and lore of don't starve is possibly my favorite aspect of the game. However, out of all playable characters, only Wilson and Maxwell have an in depth backstory that's been shown. So, I wanted to write a backstory and possibly hear your backstories of characters in the universe. Wigfrid Wigfrid grew up in a cabin in the woods, not too far from a small town. Growing up, her father hunted, mostly for game. Sometimes a younger Wigfrid was taken on these journeys and learned the in and outs of hunting. They trudged through the snow and dirt to find elks, deer, and sometimes even bears. On rare occasion she watched her father stand up against a mighty bear with his spear in hand, trying to intimidate the large beast. This would usually end in the bear toppling to the ground, and a new bear skin rug for the cabin. That was until one day, when her father came up against a bear that did not wait to play the intimidation game. The bear swiped at his face, scarring his eye and lip. Her father stabbed it in its chest, but it didn't seem to leave a dent. The bear took another swipe, and Wigfrid's once powerful, bear killing father, was bit back by nature. Wigfrid still remembers the moment where she stood shocked with fear at the sight. No inclination to fight; just shock. She remembers running through the forest, tears streaming down her face, fear overwhelming her. That moment made her promise to herself and to her deceased father: I won't back down from a fight. I won't have fear. As Wigfrid grew into her late teens, she spent her days training in not only hunting, but fighting. Her goal was to find the bear and avenge her father's death, but for years and years, she never found the beast. As time went on, a life of training and hunting for seemingly nothing weighed down on her, and she went into a more calm life. Discovering a nearby theatre, she applied for auditions as a mighty warrior, capable of fighting any foe. Her battle cries and combat skills got her in on day one. She enjoyed theatre, acting out scenes that she wished would happen in her real life. She fought dragons and monsters and whatever was apart of the play. But it wasn't enough. She remembered her goal: avenge her father. It's been years, she is in her mid-twenties. She's been sitting in this theatre growing an acting career. This wasn't her life. And so, she began the hunt again. And she found that bear. And she fought the bear, and she killed the bear. And the bear took off his head and said "Great job today, Wigfrid. We knocked em dead." The whole play was too real for Wigfrid. She started a downward spiral. Years and years of training in her life lead to a mundane acting career. Slumping down in her dressing room chair, Wigfrid looked at a strong, powerful reflection through a faded, dirty mirror. She needed a test of her strength. She needed to show the world that she isn't just an actor, that she is a warrior. Wigfrid slammed the desk and was about to punch the mirror too, until she heard a crackly voice behind her, coming from the radio. "Say, pal, you got a warrior's spirit huh? Why are you wasting your time in this shabby theatre? Say, if you just follow my instructions, you can show everyone all that training you did." I'm not sure if I will continue to write backstories. I also want to see others try this, and I could only really think of this one for Wigfrid.
  22. I played this game during the BETA, long before it was available to everyone on Steam... thus, long before the tons of characters and content, and the purchasable expansion, and before the whole multiplayer thing was even mentioned, let alone thought possible. I was always obsessed with studying and collecting information about a strange world that was exotic, deadly, and unexplored. In the time I've played I've discovered many unique things about quite a few of the characters, creatures, relics, and then some. I thought I'd make this thread simply to put together everything I'd discovered. Other people are also welcome to add things to this thread, but please keep theories and rumors to a low, it would be nice to just have things we have complete certainty on, rather than people making up stuff and then arguing because no side has proof on what is true. So... this thread will have me, and others, posting what has been discovered as fact about the odd dimension the player's character is sucked into, and what exactly is discovered about each character, as well as each form of life and mysterious object found. We might eventually run out of facts, and need to rely on updates as well as things mentioned from Klei. We also may eventually need to make use of even more cryptic methods of learning, such as the rare symbols and letters seen in every trailer Klei makes and hides them in. Hopefully we will spread light on things. And please... if something is a spoiler to a critical part of the storyline and or game progression, make sure that you warn people of it being so and properly make it as such.
  23. Intro: So, you are new on the forums or haven't really been keeping track of all the puzzles so far that have given us lore for William Carter, or maybe you just want to look through all the discovered lore, then this is the place to be! I will be covering all the puzzles and their sollutions that are related to this mysterious magician, which looks a lot like... Maxwell (dun dun duuun). When a new trailer and puzzle emerge from the Kleilands, this thread will be updated accordingly. At the end of William's story so far there will be links to the resp. puzzle threads so you can have a gander at those aswell. Now let us begin with the story! Some bits are interpreted/added by me to make it a more fluent story. Hope this will help people who want to know William Carter's story and want to look back at the lore discovered from the puzzles All aboard! William Carter, a very dapper Englishman(last residence in London) and stage performer, aboards a ship called Quest and travels from Liverpool to the United States. The ship departs at the 26th of July in the year 1901. His inspection card shows some interesting things. A photo of William accompanies the document, however someone has made scratches through his face. And it is quite worrysome if someone carves your face on a photo with you in it! Someone or something doesn't seem to like William. Also worth noting is that William Carter looks rather similar to that other dapper fellow, Maxwell.. Abracadabra! Time passes and not all is known about what William is doing in America. That is untill he performs as a magician in the Bowery Hall, New York, and according to the poster is "performing feats of the mysterious for your entertainment and edification". Looking at the poster, William looks a bit uneasy when he pulls a rabbit out of his hat, maybe indicating he isn't entirely sure what he is doing? If you wanna look good on your poster you can better look all dashing and confident, no? And his face has been scratched upon again. The person or being that doesn't like him is apparently following William wherever he goes.. Maybe he knows something that he shouldn't know. The success of his magic show is unknown, but the poster looks kinda worn out and there's other advertisements aswell. Hard times... Later on, William is having a hard time in America. It seems he is in financial trouble or just doesn't feel like paying for the magic items he has purchased/he forgot about it entirely. He has gotten two enveloppes by mail, the first one containing a threat letter and a payment ticket. William bought some marked cards, a gimmicked tophat and two docile rabbits from George T. Witherstone, a seller of dramatic props and magical apparel. The payment of $7.10 is overdue, and someone is not happy about that. An ultimatum is set: If William doesn't pay the money this week, he will be in trouble. This is written in the letter: "William! You are late again! Where is the muny? Do you think Mr. Witherstone is runnin a charatee? You better pay up this week or there will be trouble! I will find you!" Judging from the writing skills of the one that send the threat letter, it could be a very muscular yet dim-witted individual. Wolfgang doesn't seem to have poor grammar skills, he just talks relatively simple which is probably due to his non-English origin. It is unlikely he wrote the letter. Then there's also a letter from Jack, who is William's brother. Jack Carter seems to live in California, judging by the postcard that is included with the letter. This is what he writes to William: "William, you've finally come to America! How exciting! Has your show taken New York by storm yet? I fear we may have just missed each other - the city was too much for me, so I've gone west. It really is amazing out here - maybe you could visit sometime? Have you corresponded with mother lately? The post is dreadfully inconsistent out here. I can't believe she hasn't met the the twins yet! Warmest regards, - Jack" Apparently William has a brother named Jack, more info about him is not known. Jack has gone west since the city was too much for him, and is suggesting William should pay a visit. Jack mentions their mother and how she hasn't met the twins yet. The twins he speaks about are likely to be Wendy and Abigail, the time period further confirms that theory. William is gonna decide to go west to visit Jack, by train.... Dark Enlightenment William then took the train to San Fransisco on the 15th of August 1904, at which point he has been 3 years or so in America ever since the ship departed from Britain at the 26th of July 1901. However the train is never going to make it...Some paperwork is all there is left in the sand. One of which is a poster for the Abernethy & Parker CIRCUS, which will come to various towns. There is also a strongman performing in the circus, he can be seen balancing with one hand on an elephant that in turn is balancing on a ball. There are also flamingos on the elephant's back and some monkeys wearing a fez can be seen aswell. The strongman should be none other than Wolfgang. The person on the poster bears a resemblance to Wolfgang, only he doesn't have his moustache and looks more like the wimpier stages of him. The clothing is similar though. Regardless there can be no confirmation nor denial the person on balancing on the elephant is him. Wolfgang however IS the main attraction of the circus. When looking at the train ticket, it is clear that William traveled in the passenger train and not the circus train. He has no affiliation with the circus either. There's also a page that has been torn out of a book. It shows the sanity obelisk with strange symbols and writing next to it, which will have to be decoded first. It is worth noting that, despite not being the same symbols, the wooden thing has very similar symbols on it, which could indicate the sanity obelisk and wooden thing are made with the same knowledge... William is discovering things he probably shouldn't have discovered. To the right of the poster is a letter from William to Jack Carter, who seems to live in Corona, California. This is what he wrote to his brother: "Jack, the strangest thing has happened! Please discount all reports of my demise, should they reach you. I am very much alive, despite my recent mis- adventures. I have discovered something, a book of sorts. I have yet to decode it fully, but what little I have de- ciphered has opened my mind to terrifying new possibilities. I shan't say more through post - I fear it may attract unwanted att- ention. All will be explained when we meet. I shall continue west forthwith! - William" William has discovered a book which contains knowledge of something mysterious, yet terrifying. It must be big since he doesn't even want to talk about it through post, fearing it may attract unwanted attention. William is going to continue west, even though the train he was has crashed and he is presumed dead, as written in the newspaper called the Daily Speaker on the left. The article itself: "A passenger train struck a circus wagon that had broken down along the tracks at the Old Will crossing. Dozens of passengers were injured, and at least one man is missing. The missing man has yet to be identified, but fellow passengers described him as a tall, nervous fellow with an English accent. A search party was convened but quickly abandoned when it became apparent that a cage full of potentially dangerous trained monkeys had been vacated in the collision. Given the remoteness of the crash site, the scorching desert sun, and the escaped animals, the missing man has been presumed dead. This is the third time such incident at the crossing since the railway's construction in 1873, but the first to involve a circus wagon. Local businessman and railway investor Harold J. Rutherford assured this publication that all pertinent safety precautions had been taken, but no one could have foreseen the appearance of such a dangerous blockage on the tracks ---" The papers are being watched by an unknown shadow and a familar looking shadow to those who suffer from insanity. It is indeed the shadow watcher, and if you look at the source code of the page you can see it's silhouette...The faith of William and his means of going to his brother Jack are unknown at this time. He seems rather positive in his letter despite what has happened to him thus far... Ladies and gentlemen! William seems to have changed in appearance ever since him disappearing from the train crash. He now looks like the dapper man we all love or hate, Maxwell. He even has changed his stage performing name to "Maxwell the Great" as seen on his new poster. William( his real name as Maxwell is his mere stage performing name for the time being) looks nowhere close to what he looked like when he first started performing as a magician. His insecure look on his face has been replaced with a wide grin, and along with the magical explosion behind him this new poster looks truely spectacular. Who wouldn't want to visit a magic show like that! However William's new poster isn't the only thing worth noting. To the left of the poster is a page which looks like it came out of a journal of some sorth. Some sort of ritual is described by William. The attention is immediatly drawn to the sketch on it, of a being the more insane will recognize immediatly. It is the Terror Beak. Apparently William has seen it, and he doesn't seem anywhere insane. The shadow creatures are no hallucinations, but they are creatures from another dimension. They are drawn to the insane, and to William Carter's ritual apparently. This is what is written on the page: "A terrible form took shape in the air above the ritual last night. It was large and indistince, but it's countenance was infused with a sort of alien malevolence that chilled me to my very core. My fear was so great that I almost faltered in my incantations. It made no hostile motions, however and after having hung in the aether for a time, it shivered out of existence. What was it? Was it observing me? Is it the guardian of some deeper secret to which I am drawing closer? In any event, I am not keen to meet it's like again." What the ritual was and what incantations William used in said ritual are a mystery, and aren't described anywhere. It could be anything, but whatever it was it caught the attention of Them. To the right of the poster is a page torn out of a book. Judging by the colour of the page and the strange symbols, it is the same book William has discovered around the time of the train crash. On the page there's the Livegiving Amulet and the Telelocator Staff. If William already knows how to make these or merely is aware that they can be made, is not yet known. He may still be busy with decoding the book... Then again he is performing a ritual of some sorth... The last document to the right of the poster is an advertisement. William Carter is looking for a female assistant to perform in his stage show. The magic show seems to be a success, as William performs as Maxwell the Great twice a day, seven days a week! Such a contrast with his first magic act. The female assistant will start performing in William's stage show on the 6th of June, 1905. This is almost 10 months later after William has survived the train crash. This is what the advertisement says: "Looking to hire a lady assistant for a magician's stage show. Previous experience unnecessary, but should have a curious demeanor and a keen interest in the mysteries of the universe. Must provide own costume." William Carter resides in the Palace Hotel in San Francisco, California. As it stands right now, it is unknown if William has contacted or spend time with his brother Jack Carter. It may surprise some, but William's assistant for his act will be none other than... Charlie The success of William knows no boundaries so it seems, he keeps on going with his magic show. He has even found an assistant to aid him with the act. Charlie is her name. She even appears alongside The Amazing Maxwell who "performs feats to astound and mystify", as seen on the latest magic act poster. Charlie can be seen holding open a book from where a shadow creature flies away from. Those of you aware with insanity may recognize it from the sanity obelisks. Maxwell holds his hands around the shadowy entity as if he conjured it himself, and has a big grin on his face. He still continues to look so damn confident on his posters! Alongside the poster is a letter from Charlie written to "Maxy": "Hey Maxy, We really knocked 'em deadLast night, didn't we? Ithough that old guy in thefront wasn't going to makeit. Those shadow things are soconvincing - they almost scareme, and I'm part of the act! We can work on the new finalewhen I get back from my sister'splace. I'm looking forward to it! ~ Charlie ♥" Her letter has some interesting information in it. For one, Charlie has a sister, which may or may not be Wickerbottom or perhaps Willow. The mentioning of the shadowy things further accompanies the fact William has decoded the book he found, and is ready to use it at it's full potential. It is still unknown where and how he found the book.Then there's this talk about a new finale for the magic act. Whatever it's gonna be, it is certain it will be one to never forget, both for Maxwell and Charlie.... The Final Act There is a dark room with a dim light. This looks like Maxwell's room. His dapper suit hangs on a hanger, and there is a stool and table present aswell. But.. If you look closely at the wall, table and ground.. All the previous documents are all present, from the numerous letters to the circus poster. It seems that all the previous documents were all together in one place. But there might be more information hidden for the naked eye. Dare you enlighten yourself to see the hidden messages? Praecantator A woman wearing dark red clothes can be seen knocking on a door. It should by now be known who she is. Charlie looks a bit on the edge, but does seem to know where she is heading for.. And then whilst being quiet, Charlie enters the room . The room is rather dark, as the only light that is present comes from the hallway at this point. Not much from the room can be seen, aside from a carpet and a clock. At this point it is stil unknown what Charlie is looking for and where she is. It is time to illuminate the room. Charlie puts a light on and now the room has lighted up. It seems that this is a room owned by Maxwell (and potentially Charlie aswell), as some pictures with both of them can be seen on the wall. The big portrait has both Maxwell and Charlie posing together, happily. The left one has a cheerful Charlie on it, whilst the right one has Maxwell taking a bow. There's a mirror on the left wall, and a chandelier hangs in the middle of the room. There's some strange black goo-like stuff on it's chain. There's also a fireplace with two candles in the left of the room. And that curious little animal skull looks a lot like a jackalope doesn't it? Charlie has a perplexed look on her face as she looks into the mirror. Seems she's looking for something in particular which she cannot find in her viccinity. Charlie is full of curiosity, and with that curiosity she has found a hidden room by pulling one of the candles on the fireplace down. That certain room is the same as the one that had those weird carvings on the wall and celing, along with Charlie's name. However it seems that the Maxwell in the painting is rather sad by that. The Maxwell in the painting seems to be trapped, and can only watch as shadow hands appear out of the ceiling whilst Charlie is reading a book in the secret room. They seem to be going for Charlie... Maxwell uses the power within him to lighten up the main room and banish the shadow hands. Whilst this is going on, Charlie seems to be completely unaware of this. She is now examining Maxwell's suit. At this point it seems she regrets that she entered the secret room, as she picked up the lantern and illuminates the walls and celing, seeing what Maxwell has written on them. Meanwhile outside of the secret room, Maxwell seems to be collapsing after he used his powers to enlighten himself and the room to banish Them. Charlie seems to be in panic, as she runs out of the room whilst losing her hat. She carries Maxwell's book aswell as his suit with her. Maxwell seems to have collapsed, since he cannot be seen in the painting anymore... Maxwell has appeared in the room, seems he is full of remorse. He must blame himself for all the bad things that have happened to him and Charlie ever since he has gotten the dark enlightment from the mysterious book. And by the look on his face it seems he is sad about what happened to Charlie. It is unknown to him if she escaped the shadow hands or not, as the moment he banished those he collapsed. It is unknown at this point where Charlie went, maybe we will know that soon..... ___... Maxwell is in his secret room, and seems to be very angry. Most likely blaming the disappearance of Charlie. He ripped off his face from the poster, and scratched through his face on the painting. But worst of all is, the entrance to the secret room is locked right now. Maxwell has no normal means of escaping his secret room. And to make matters worse, Charlie is sliding a letter underneath his door. This is what is written in Charlie's letter This is the most recent Praecantator timelapse. And here you can find links to all the puzzle threads! The Underground puzzle It's Not a Rock! puzzle Strange New Powers puzzle Hungry for Your Hunger puzzle The Stuff of Nightmares A Moderately Friendly puzzle Six Feet Under puzzle All's Well That Maxwell puzzle Credit where credit is due: @vingw for the "transcript" of Charlie's letter @Miss for the readable letter from Charlie @simplex for the puzzle timelapse(s)
  24. Welcome to my new art/lore thread! I don't really have a life, and I'm always on the computer, my eyes are burning, purple, and saggy, I get frequent head-aches, and I'm fat, so I thought: "Hey, I'm not that bad of an artist, and I need something to do other than play games, so why not draw and write? (Also exercise more)?" I'm gonna leave this thread for about an hour, and when I come back, I'll draw whatever you guys have suggested/requested. SO DON'T BE AFRAID TO SUGGEST AND REQUEST THINGS!!!! For instance: "Hey HoneyHam!! You should do Krampus next!" "OKAY I'M ON IT MAN." *Half an hour later* [PICTURE] KRAMPUS IS A DEMON-GOAT THING THAT STEALS YOUR STUFF IF YOU KILL TOO MUCH STUFF AND HE'S ACTUALLY A FOLKLORE THINGY IN SOME OTHER COUNTRY!!! Soooo.... Ummm..... YEAH!!! ART/LORE THREAD THING!!!! Rules: I will draw whatever you guys suggest/request. Please no de-railing. You can leave suggestions, comment on stuff, and do a teeny bit of off-topic stuff, but no going into a 3-page conversation about who the heck invented milk and why. SO GET READY FOR SOME SPESHUL ART.
  25. This thread is about theories and speculation about William's story. Keep all discussions here so that the puzzle threads are about actually solving the puzzles. Here's an excellent recap about the puzzles : http://forums.kleientertainment.com/index.php?/topic/24433-william-carters-story-so-farpuzzle-findings-and-lore-compilation/ Remember to keep it on topic. A couple off-topic posts are ok just don't make dozens of pages of unrelated crap.