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Found 12 results

  1. “After acquiring the knowledge in that accursed exchange, I quickly fetched a clean journal to jot down all I could decipher at the time. However to my growing frustration, most of what I jot down was rather esoteric as I understood the workings rather than the function these strange devices that my mind kept flashing before me. When I was first dragged to this damned place, I was pleased to find that my journal was still safely contained in my vest pocket. As such I try my best to record my findings as I survive. For the sake of my fellow survivors, I’ll be more than happy to share my work in hopes to help us live another day.” ~Wilson P. Higgsbury ((This is a project of mine on my Wilson blog over at Tumblr. I take request subjects for Wilson to write entries on in his journal. I'll be posting all I have currently here shortly. Feel free to send requests either here or to my Tumblr. One thing to note, I can be fairly slow when making new entries, so bare that in mind. I do a first come first serve as well, with 9 entry requests currently pending. I hope you enjoy what I've made so far and what will come in the future.)) Entry 1 - Mandrakes “I discovered a rather odd creature in my travels this evening. With the promise of food I plucked a vegetation I never seen before, but to my surprise it was more than just a docile vegetable but some manner of beast. Thankfully it seemed more interested in entertaining me rather than causing me harm; it continues to sing and dance close by, but seems to be cautious of my presence as it won’t let me get within three feet of it. Regardless, its pleasant to find life that doesn’t seek to end my own. I’ll likely keep the little guy as a pet of sorts and continue my study.” “I’ve changed my mind. I have no interest in learning more of these insufferable creatures. While I applaud their tenacity and determination to their “craft,” this is leaving me on the boarder of insanity. Apparently its song attracted the creature’s friends who all decided to chime in as well and have no respect for a man in desperate need of sleep. I can only assume they are nocturnal by nature. With any luck I’ll slip away at dawn if my hypothesis is true.” Entry 2 - The Hounds “I’m lucky to be alive after my experience this evening. While prototyping a makeshift gunpowder, I began to hear howls in the distance. Several minutes later it ceased and I thought whatever creature it might have been simply moved on. However a few seconds later my camp was ambushed by a pack of vicious hounds; I’ve never seen canines so ferocious before, as well as relentless. Grabbing a torch, I abandoned my camp and ran with them nipping at my heels, but not before one managed to take a bite out of my left arm; scientifically speaking, their maws are that of razors. Eventually I made it to the nearby grasslands. Hearing the slobbering snoring in the darkness, I was struck with an idea. Weaving through the slumbering beefalo, I presumed the beasts chasing me might decide go for a much larger meal; I was correct. The scuffle between the two different colonies was bloody and in the end the herd gored every last hound, and by extension saving my life. I now know that no place or time is truly safe on this island. I need to consider constructing a few defensive measures from future attacks.” ~ “I believe I have discovered the abode of these viscous beasts. While exploring the desert to the north, I discovered a colony of mounds constructed with the bones from a variety of different creatures; I was even able to identify some as human. Keeping my scientific curiosity in check, I kept my distance for the safety of my skin, and thank goodness for that. As a buzzard landed on the top of one of the mounds to scavenge anything left, the pack emerged almost instantly to claim its next meal. I’ll be keeping my explorations away from the desert unless absolutely necessary from now on. One thing leaves me puzzled however: how did these beasts find my camp from miles away? Why stray so far from home when there are plenty of other sources of food in between? Is something else pulling their strings?
  2. It took me about two years to fully finish this story. It is a series of journal entries written from the point of view of Wilson. Everything that happens in this story happened to me while playing a game. Of course some events and actions are highly stylized for effect. http://dontstarvethewilsondiaries.blogspot.com/ I haven't really shared it out before, it was more of a personal thing for me. I also have an alternate ending if anyone is interested in reading that.
  3. Wickerbottom's Scientific findings: “Koalefanta Proboscidea”- Proportions: The large footprints show the large size of the Koalefanta Proboscidea. The largest living Terrestrial animal, the amount of meat once killed, indicates the magnitude of the scope of the Koalefanta Proboscidea. The exact size is unknown due to the unwillingness of the Koalefanta Proboscidea, to cooperate. Auricle (Ears): The large Pinnae (Ear Flaps) may help the Koalefanta Proboscidea sense the coming of myself and making a getaway. The Pinnae, also contains capillaries, or blood vessels. These let warm blood flow into the capillaries, may help the Koalefanta Proboscidea survive and keep the necessary temperature, during the course of the season (for the purposes of these findings) called “winter” (a name subject to change). Because of the size of the Auricle, it is able to hear at low frequencies. Proboscis (Trunk): A intermingling of the nose and upper lip. This contains up to the amount of 150000 separate muscle fascicles, and within that is almost no bones and at most very little fat. The paired muscles are consisted of superficial and the internal. (The dorsas, laterals and ventrals for the superficial, and the transverse and radiating muscles are divided up in the internal.) The proboscis for the Koalefanta Proboscidea has many functions including breathing, the art of sound, grasping, touching and of course olfaction. The sense of smell is better then that of a Hound, shockingly enough and may also alert the Koalefanta Proboscidea of myself coming near it. This makes it 10 times as hard to get good enough information to include in my findings. A fascinating thing about the trunk is that it is a product in the production of the vests, that help keep myself, in the respectable warm temperatures during the colder season of Winter (Which of course is subject to change). The Psychology of the Koalefanta Proboscidea: The Koalefanta Proboscidea has a tendency to flee as the appearance of myself. This may be due to instinctual reaction due to my bad tendencies when faced with a large meaty animal (Roasted up and fed to the immediate concerns of my stomach, or myself). The differences in the appearance of the Koalefanta Proboscidea, due to the changing of the immediate season: The changing of the skin color is still in doubt and any immediate knowledge can be contested. My personal Hypothesis that because of the rapid change in temperature, it may cause a thickness of the coat, and so a also changing of the color perception seen in the Occipital of myself.
  4. o.o Poor Wilson went insane.....
  5. thought that the other character journals were cool. I'm just gonna post every 20 min or so of gameplay, hope this is fun.Day 1 My eyes opened to find myself lying in a grassy patch surrounded by forest. Maxwell stood there. He's so condescending... Sheesh. I really hate that guy, and now he'd really done it by sticking me onto one of his own personal realms of torture. He should probably be burned at the stake. All he did is wink, and said, being captain obvious "Say pal, you don't look so good. better find something to eat before night comes!". I groaned, and dragged myself off of the ground, thinking to break his jaw with my fist, but he snapped his fingers and disappeared with a puff of smoke. Ugg, that stuck me on a deserted island with no food, no friends, and a box full of matches in my pocket. I didn't even have my old teddy bear Alfred to keep my company. I thought about crying, but Maxwell's words ring in my ears. "Better find something to eat before night comes". I walked through some forest, and pop out into a grassland. Tall grass grew out of the ground, and some saplings and flint littered the area. I grabbed some sticks and grass, thinking I should make a torch for the night. Maxwell had told me about a few things in the realm he had prepared for me, such as his pet charlie who would love to take a bite out of me. I could probably scare him away with one of the matches in my pocket, but I really don't want to be stuck out at night. That's not good for your sanity... Just thought about that. In case I wasn't carrying enough, I fashioned an axe out of the materials on the ground and start hacking at a tree. The trunk wasn't too thick so I chopped through pretty quickly, wishing I had a chainsaw, and Alfred. I decided to stick by some sort of food source if I wanted to survive, possibly a cattle of some sort. To do that would take a bit of exploring, but would be worth it if it saved my life, so i grabbed some carrots and berries and marched into the woods again. I passed a small patch of savanna before running into a road. That's right, a paved road. Thinking about human life I ran north. Past a swamp, where I gathered some reeds and ran into some giant scary not-very easily burned tentacles, and into a village with absurdly small houses. Pig people walked about. That's right, pig people. I sighed. These where something Maxwell had told me about. At least I could have some company. I walked back onto the road, as night was starting to fall, looking for a good base camp. After about a five minute walk, I passed one of the savanna patches I had crossed getting to the pig village. There, around ten huge cow-buffalo type animals grazed. I'm embarrassed to say my mouth watered a little. It was then I realized i hadn't eaten all day. I shoved some berries into my mouth... Mmmmmm.... I grabbed my torch, as the sun set completely, and headed south. Day 2 Another pig village waited there, and in the center lay a bone with an eye on top. I picked it up, puzzled. I heard a boingy-boingy-boingy sound and looked up. A chest-shaped dog... thing.... Ran towards me, with a dog tag tied to it's neck saying "Otto Von Chesterfeild. If lost, return to grace of Warden." I laughed at the description. No way was I going to return my first pet to some dead guys grave. I stroked his horns for a little bit and headed back to the savanna.Day 3 That's where I am now, setting up a base camp. I need to get some sort of camp fire going for the long cold nights in Maxwell's realm, but other than that I'm good. I've put together some sort of science-y workbench research station that allows me to put together things to make better things. I'll be writing this journal on the papyrus that I've turned into a journal. It's nighttime now and I'll be working on it as I listen to the "beefalo"-what I've decided to call the buffalo made of beef- snore. I'm not all that great at writing, and I have no eraser here-all I'm using to write is some charcoal, mashed berries, and a twig- but hopefully I get off this island and can sell copies of this journal to become rich, though that's a little far off into the future. I shall be writing again soon, maybe even with some pictures.OK! next day done!Day 4I spent the day gathering sticks, mining rocks and picking grass. I managed to gather flint and some more carrots and berries. Midway through the day, it started raining. Most of the time I hate rain, it's a pain to light fires in, but this one was a thunderstorm. Lightning hit multiple saplings causing them to burst into glorious flame! I haven't been this happy since... yesterday when I found Chester, his fluffiness. I found that he would follow me when I carried his bone, and also, that he would store my stuff in his mouth! I'm feeling pretty confident that I'll survive longer than Maxwell thought I would. Tonight I've put together some walls and made a pitchfork to move the grass out of the way around my camp. I have a cozy little base now!Day 5I've fell into a sort of routine. Wake up, grab sticks, grab flint, grab grass, cut down tree, pick berries. It's calming, I feel a lot more sane than earlier, when i swear I was seeing eyes in the dark. Today, I ventured a different direction. Cutting down a tree, I realized something. The grass I picked four days ago had regrown. The trees grew from small to medium to large in a matter of days not weeks. Time seems to work differently here.. It's disconcerting. As I ventured further west, I saw a large flammable nest. I was tempted to go light it on fire when a very very tall bird walked into my sight, looking hostile. I decided to run. As i write this, I'm putting together a sort of "log suit" for protection against angry birds, and building more walls.Day 6Today I ran out of grass. I ventured further into the savanna and grabbed grass as I went along. I ran into a giant ebbed nest. Curious, i approached it. A giant spider the size of my head popped out. I smashed it's head in with my pitchfork. Monster meat for dinner... bleck. I prefer gobbler.Day 7Almost completed my walls!
  6. I've really enjoyed playing Don't Starve. As I've played I often find myself narrating in my head as though I'm writing a journal. I understand that a major part of Don't Starve's appeal is the enjoyment of discovery, the lack of a safety net, and learning by doing (and dying). That's why when I set out to create a basic tutorial I wanted one that would be just enough to get someone going without spoiling too much or piercing the suspension of disbelief. To that end I've created a set of Journal Entries that would get someone through their first three days and give them a good place to start from. So I present to you: Wilson's Journal Days 1-3http://www.4ftconscience.com/2013/02/06/wilsons-journal-day-1/http://www.4ftconscience.com/2013/02/06/wilsons-journal-day-2/http://www.4ftconscience.com/2013/02/06/wilsons-journal-day-3/The next entry, a cautionary tale of the dangers of woodcutting:http://www.4ftconscience.com/2013/03/07/wilsons-journal-day-4/
  7. I like the idea of an encyclopedia or bestiary, but I feel that is a stand alone thing. I was thinking about a journal myself and saw this suggestion. I think it would be more something that takes up an inventory slot, so you may not always want to keep it on yourself. And it could be crafted from paper and maybe pig skin? Or some other type of material similar to leather. Maybe also make it semi difficult to come by, and a lot of people will not want to waste their time with it. But I think it could be useful. I could very easily see myself writing in it. Here is an example of what someone's journal page could look like Journal Entry 1 : Wendy It is day 5. I have yet to find any pigs or beefalo, and I am short of stone. Within the next few days I need to try and find some manure and possibly a stone biome. Journal Entry 2 : Wendy It is now day 16. I'm doing well for myself. Found a wooden thing and have gathered all of the components. I have a small farm, and several outposts across the map. Winter approaches soon. I need to find and kill a Koalephant to prepare. Also steer clear of the worm hole near the Tallbird nest. On the other side is a walrus camp and I am not yet strong enough to face them.
  8. If you play Don't Starve via Steam and can see how many hours you've played... I've been playing a few weeks and am already up to 67 hours! So addicted >.< Anyone want to make me feel better and tell me if you've played more? Please tell me I'm not the only addict!
  9. (note: I am new to this forum and any critics here that give me a hard time, hear this, I don't take criticism well at times. I am familar with hater and know how to ignore those, but if i do something wrong on this, please do not nag on it. Just please let me know what it is and if its a big issue, i'll fix it. Thank you and enjoy) Day 13 I think at least thats the day since that man left me to rot in this archipelago. I would hope to get off these island as fast as possible, but i recently found a GREAT scientific discovery here. I have found what appears to be, and forgive me if this sound insane, Pig men. I never would of thought of such a thing, but here on this certain island, i have found other sentient life. I have tried my best to confront them, but all effort was lost at the sight of me. Hopefully tomarrow would prove more fruitful.
  10. TL-DR A Perk-like purchase-able system that uses EXP as a currency. They are all one-use items per session, and can use only up to 3 perks per game. List of purchase-able perks are near the end of the post. ======= I'd like to refer to Excess's Unlocking Characters thread first. Most players would probably know by now that Kevin is changing the EXP and unlocking system, thus Excess's suggestion for the different ways to unlock characters. You can discuss it further at his thread. Because I wanted to suggest something else, that may be somewhat similar to tangmcgame's Quirks suggestion. ====== EXP as Currency Given that the EXP system will undergo overhaul, along with the current "Research System", I'd like to suggest to turn EXP into a form of "Currency". EXP will still be accumulated after death, but it will not have any Experience Bar or anything similar... It will instead be an arbitrary number, a currency that can be spent for unlocking recipes or purchasing resources for the next game. There will be a high limit, or no limit, to the amount of EXP that can be accumulated in total. Lets call this "Perk" You can only bring up to a limit of perks (I'm thinking 3 types of perks, max) into the next game, and you cannot purchase it while already in-game. So, as example, you can bring 27 rocks (count as 1 perk), 40 logs and 8 meat, or perhaps 3 different recipes/prototypes (each recipe is counted as 1 perk). Bringing BASIC resources in lets you have more resources in a single free-play mode (assuming you can't "portal" in a free-play mode). Bringing recipe/prototypes will automatic unlock that recipe for that game, so during that game, you do not need a bloated resource requirement to unlock that recipe. There will also be other things available for "purchase" with EXP, such as tangmcgame's suggested Quirks. Maybe a permanent stats buff, like +5% health, or food value, etc... HOWEVER - These are NOT unlocks. For every purchase you make, you receive one of the purchased perk as a single-use for the next game: You can buy (I'm just randomly plugging numbers here) - 10x Recipe:Board, 100 Rocks, 1 Buff - You choose to bring Recipe:Board, 23 Rocks, 1 Buff - So you have 9x Recipe:Board and 77 Rocks left in your main menu for the next game. I'm not too sure if I'm explaining clearly... Think Worms:Revolution - One of the game mode where you buy weapons with in-session currency, and they are mostly one-use only. Something like that with regards to purchasing and usage, except it's after a session to buy, and use (and consumed) for the next session. To sum it up - EXP rolls in after a session, you buy "perks", you equip maximum of 3 different "perks" mix (resource, recipe, quirk, in any mix), you enter a new session with resource/unlocks/special, your non-session inventory is updated after use of "perks". Below is a roughly-made example of a list that EXP can "purchase" --- List (Counted as a Perk Slot based on type of item, listed at the back) > Basic Resources (Things that can be harvested without combat, such as Berry, Carrot, Rock, Flint, etc) - 1 Stack/Perk > Rare Resources (Things that are more valuable or require combat, such as Gold, Spider's Silk, etc) - 5 Pieces/Perk > Recipe for Advance Resources (Board, Rope, Cut Stone, Papyrus, ?????) - Recipe/Perk > Recipe for Advance Tool (Gold tools, Combat, Vanity Hats, Traps, etc) - Recipe/Perk > Quirks/Traits/Buffs - 1 Piece/Perk > Unique item (I guess people can go crazy with this option... Yes/No/Maybe?) - 1 Piece/perk > Data Wipe (Yup, for those LPers who want a wipe-progress button, and those who want to keep restarting for any reason) - Yes/No confirmation, consumed immediately. --- Just some thoughts that were thrown together, so will need to flesh out further... Recipes for Expert Trades (very late-midgame to end-game) should not be available for purchase. Example like "Recipe:Portal" is not purchase-able, which can only be unlocked in-session via Prototype method. It's not exactly an achievement or a grind thing, but some players whom require a Goal (I had once an experience in ME3MP wanting to max out all consumables @ 255) or a sense of progress can probably use this as a way to get that kind of sense. ...Thoughts?
  11. The lighting in the game is great but the lighting in the green lands or forest area where the piggy's usually reside,is very hard to see in when making a fire compared to other biomes.Can this possibly be changed because it's very hard to see.
  12. Page one, Day One. Morning Today I have awoke to the voice of someone advising me to find food before nightfall. He sounded like one of those guys you find in an old Television program. You know, with the fancy tux, and pipe. I immediately got up and began searching this land. It seemed endless, until I found a thin bridge leading to the lands unknown. I decided not to go, until I find what riches this Island might have. Afternoon I have made a small list in my head that I must complete before nightfall. Im just gonna leave it here. 1. Find a place to camp. 2. Find food. 3. Make a backpack, because these pockets wont fit a lumber axe. 4. Scout out the Island. 5. Make defensive gear. Page 2, Day One Evening I have made it to a small rock path, which I will start a fire at, to mark my camp. I have yet to finish step 4, and 5. But I am in the process of step 3. I have found some berries, and I have crafted a trap big enough for a hare. I guess its time for bed. Page 2, Day Two. Morning I have mapped out the coast of this island. By the looks of it, its rather small. I got a little worried about ticks getting in my hair, so I made a hat out of straw and grass. I also made a Lumber axe, and backpack. (To be continued.) (Thanks for Reading! Be sure to give feedback!)