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Showing results for tags 'hotkey'.
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Hello, i've been searching for hours now and can't find the solution to what i guess might be a simple task for somebody who really knows how to mod with lua-code. For myself i am just trying to mess around with it to see what i can get to work and what not and learning along the way, but this one i simply can't figure out. I just want to add to an abandoned character (that i fixed before with the help of the forums and reuploaded the working version) the ability to switch on the moggles smell-e-vision with a hotkey like "X". I thought it would be rather simple to do, but even after hours i am not able to find the code snippets i need and where to put them Only thing left for me to do is ask here for a kind soul who knows how to do this. Would be much appreciated. I hope if i see how it's done i can understand how to do it myself in the future and for similar tasks. (mod in question in attachments) workshop-1662813017.zip
Auto loot - A key that will allow you to pick up the nearest object on the ground and place it in your inventory... Diablo 1/2 kinda inched around that by adding a hotkey that shows item names on the side and you simply click the names to go to that item. Either way I believe it is a MUST due to visibility limitations such as tree/structure blockage. Possibly add viewing area around the character when you are behind things. This is another solution or addition to help the original solution and make the game more enjoyable. I found it frustrating having to adjust where I was looking or remove things in the way when I wanted to loot something off the ground. Being able to view your character and the surrounding area would allow for a LOT more environmental effects to be added to the game as well. I know the later is much more complex but at the very least being able to easily grab loot of the ground should be a minimum. Also this is on the STEAM version for me FYI