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I thought having a thread dedicated to OC's in general might be useful. Let the world see your original characters! To start it off, here are two of mine (pictures when I install my art software onto this new laptop): Wynat Nickname: The Childish Motto: "Let's play a game!" Perks: *Innocent (0.75x sanity drain) *Runs fast (1.25x running speed) Flaws: *Small stomach (less hunger) * Frail (less health) Appearance: A small girl with chin-length, light brown hair. She wears a white and blue lacy dress, with a blue bow on her head. Age: 19 Backstory: Wynat made a deal with Maxwell because he promised her a life free from the mundane and adult responsibility. Quotes when examining: A tree - "Maybe I should make a treehouse!" A grave - "Eep! Dead people!" A bee - "Do you think it'll let me have some honey?" Wake Nickname: The Cynic Motto: *Snarks* Perks: * Hardy (0.85x damage taken) * Javelin expert (1.25x damage dealt with Spear) Flaws: * Afraid of the dark (1.5x sanity drain at night) * Tragic past (less sanity) Appearance: A boy with blonde, bed-head hair and tired eyes. He wears a white t-shirt and orange jacket with black trousers. Age: 22 Backstory: Wake made a deal with Maxwell because he was promised the chance to find, and apologize to, his childhood friend. (His friend disappeared after he left her for a more popular crowd.) Quotes when examining: A tree - "Thank you for your oxygen, tree." A grave - "Well, that's depressing." A bee - "If you sting me, it'll kill you. Revenge!"
Nyko111 posted a topic in [Don't Starve] TradingI have steam tradeable versions of Limbo Sonic Generations Costume quest I am looking for a steam copy of Don't Starve http://steamcommunity.com/id/nyko111/inventory/#753
I've noticed that in Don't Starve that flint is nonrenewable and can become scarce if you are on one game for a long time. I think we should prevent the terrible problem it would cause if you end up like me and cannot make tools because you cannot find flint on your world that you have so much progress on. To prevent this I believe that bone tools need to be added. So that almost every animal drops bones. Beefalo = 10 Rabbit = 4 Bird = 2 Bird Thing = 10 Hound = 7 and think of numbers for other creatures I haven't listed because I haven't encountered them yet. I think that the blue prints should be: Bone Axe = 2 Bones 1 Twig - Bone Pickaxe = 4 Bones 1 Twig - Bone Shovel - 3 Bones 1 Twig - Bone Spear = 4 Bones 1 Rope 1 Twig I am not completely sure of the accuracy of these blueprints. I believe that they might need some tweaking before they enter the game. I also think that there should be a new weapon added. The blueprint would be: 3 Bones 1 Rope. This would make a Bone Mace. This would have the effectivity of a spear. I also think that another weapon should be added aswell. The blueprint is: 2 Bones 2 Rope. This would make a Bone Flail. I also have an idea for Bone Armor. This would require 20 Bones and 3 Rope. This would be twice the durability of the logsuit and the same damage resistance. These bone items should have less durability as the original items. (excluding the armor) I am just brainstorming here. i understand if these aren't added. I hope nonetheless that they will be added. If these ideas are added would be amazed that my idea made a difference.